I always thought Riot Zone looked great. The game was pretty mediocre, but fun at least.
And Secret of Mana does look like shit. The sprite limit is what, 3 f*cking enemies on screen? Pathetic.
I don't get it, why would you need a ton of sprites on screen to make a game look like it has good graphics? That would be a nice technical feature, but I think the casual gamer isn't going to care if it has a ton of sprites on screen or only a few.
Wow it has pretty colors! Let's all ignore the fact that the game can't move more than 3 enemy sprites around at once, and even that slows everything down!
Correct me if I'm wrong, but pretty colors is something that's going to give the player an impression of good graphics. When the artist puts color to good use, people are going to think it looks nice.
Slowdown, yeah that's annoying but that doesn't effect the actual graphics. Hell you consider games like TFIV to look great, but that game suffers slowdown too. Or for my opinion, I think Twinkle Star Sprites looks great but it will have some mad slowdown at times. Does that change my opinion on the graphics? Absolutely not.
Plus the animation is shitty...
Finally a good point. Yes the animation is pretty average, but with artwork that most gamers seem to think is very good, the animation can be ignored.
the collision detection is highly suspect at best, and the treasure chest opening animation is so f*cking AWFUL the sprite doesn't even touch the chest 90% of the time.
Collision detection... what does this have to do with bad graphics again?
And as far as treasure chest animation, OH MY GOD it doesn't have over 10 frames of animation and doesn't shine or anything when you open it!! Really though, how many games back then did you see that used more than two frames of animation for opening a chest? Even games like FFVI which people really thought had great graphics only used two frames of animation. What a big loss in the graphics department.
That game is just amatuer looking, half finished shit.
I guess the artwork just didn't tickle your fancy as it did with most people. I give you respect though for sticking out like that.
Part 3 looks like every other late era SNES RPG, which is nice but generic. It's a decent game, but nothing incredible to look at by any stretch of the imagination.
I used to think part 3 looked incredible when I first played it, but I don't think it looks so great anymore. Maybe it's because it does look pretty generic and that I prefer the more vibrant artwork of part 2 instead.