Thanks! I was looking at this last night and with the length of the stages, some of the tracks as-is aren't long enough, so shortening them would just make them loop earlier in the stage... not that it would be THAT terrible, but the half second or so of silence is always a little awkward lol. Anyway, if anything, some of the tracks could stand to be LENGTHENED.
No prob! This is a very cool project.
I actually had the idea to undertake something kind of similar eventually (albeit significantly smaller in scope) and changing out the Super Raiden OST (which never really clicked with me) for the FM Towns Marty OST.
HOWEVER... If I remove the duplicate ISO data track, I end up with a little less than 49 minutes worth of total audio/data on the disc. This would give about ~25 minutes worth of space on the disc for additional audio (presuming a 74 minute disc). I would imagine that would be enough for a 3rd soundtrack.
Awesome, and great idea removing the doubled data track. I have patience when it comes to disc access for something this cool. (Well, that and I own a Neo Geo CD, so...) lol
The original Super Raiden soundtrack had four extra tracks. One each for Stage 9 and 10, a Stage 9 boss track, and a Stage 10 boss track. Since this project uses the original arcade OST or derivatives thereof, I've addressed the additional stages/bosses by using music tracks from Raiden II. Namely 'Raiden II Stage 6 - Decisive Battle', 'Raiden II Stage 7 - Flap Toward Hope', and 'Raiden II Boss - Metal Storm' for the final boss (The Stage 9 boss now just uses Go To Blazes, iirc).
Ahh, great idea! And not having to use a distinct song for the Stage 9 boss should free up quite a bit of space on disc between the OSTs. Incidentally, what are your current ending credits music plans?
This presents a bit of a conundrum when adding a 3rd soundtrack, which is - Any soundtracks added must accommodate for the two extra stages and boss music somehow. That's all fine as long as the source material for the new soundtrack also contains a Raiden II soundtrack as well (like the PS1 Raiden Project OST, or the 25th Anniversary tracks). But what if the soundtrack to be added has no Raiden II equivalent? How, then, would you address the extra tracks needed and still end up with an overall OST that is still cohesive sounding? That's the problem you start butting up against if you consider adding the HuCard PSG tunes or the FM Towns Marty OST. The logical solution would be to simply add the original Super Raiden OST back in as the 3rd OST, but honestly... eh, I've never been a fan of Super Raiden OST. I think a better solution would be to use the PS1 Raiden Project OST. It seems to be a crowd pleaser anyway. Plus it contains the full Raiden II soundtrack too, so it's got the extra stage/boss tracks covered.
I completely agree regarding the Super Raiden OST. It's not so much that it's bad as I just feel that it was a significant missed opportunity by Hudson to do something truly great here. They took so many creative liberties with many elements in the core composition that it's actually hard at times for me to quickly identity some of the songs. (Although I do kinda like Super Raiden's version of Rough & Tumble, most of the exclusive levels songs compositionally, and I suppose Go to Blazes sounds sufficiently ominous enough.)
Regarding maintaining sound cohesion for the extra stages, good point. I think I was originally assuming that since you had plans to make these stages optional coupled with the fact that there are no other known versions of these songs (has anyone found any?) that the Super Raiden originals would just be used. That being said, I really like your creative idea to use Raiden II songs in their place. Although... if you did leave the originals in place for all OSTs it could free up even more space for possibly a 4th OST! lol j/k
I do agree that using the PS1 Raiden Project OST is a great idea as it is my second favorite Raiden OST with the FM Towns OST just edging it out slightly IMHO mostly due to the additional compositional elements, and being more true to what I imagine a redbook version of the arcade would actually sound like. This would definitely work, and I'm glad to hear the PS1 OST is generally so well received as I have spent countless hours with it playing in the background...
The level 7 music in the Super Raiden OST is Gallantry, not Lightning War?! WTF? This might have already been corrected when tom and I worked on this project a while back... I'll have to play test it and see.
Ikr?! I can't believe I never really noticed this before (or if I did, forgot about it) as I would normally pick up on something like that immediately.