Author Topic: Barbarian on PCE  (Read 8649 times)

touko

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Re: (work in progress) Barbarian on PCE
« Reply #90 on: February 16, 2017, 08:31:18 PM »
Yes sorry arkhan i was busy those days (with F.L's problems  :mrgreen:).
1st huc manage banks like shit,i had to play with the game's datas inclusion to make it working(and it works very well  :wink:)  ..
2nd we tried to include babarianC64 with the CPC version and like i said i my MP, we have some "label multiply defined" ,WAVE_TAB,Sawp,SAWP2,MODU_TAB,wiggle,MODU_IX,WAVE_BASE,TRACK_IX .

EDIT: It's fixed, but not tested if i can switch between the two music easily . :)
« Last Edit: February 16, 2017, 08:39:57 PM by touko »

Arkhan

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Re: (work in progress) Barbarian on PCE
« Reply #91 on: February 16, 2017, 09:14:11 PM »
Oh, you can't just include them together.  Because they were created as two separate song files, they each contain the extra waves and vibrato table.   You can just put all that stuff once at the end, and include the song data.


You will likely run into this HuC/PCEAS problem where if a pattern hops banks, it drops off and dies.   I will fix that now and send a new version for you so the CPC song doesn't lose bass near the end of the tune.

It seems this problem only exists if PATTERNS skip banks.   If the actual channel data hops banks  (which patterns to play, etc.), it doesn't goober out.

To fix it, I basically just cheated and put dummy data where the break was occurring to push the pattern that was breaking into bank 2, so the pattern that breaks now is a big block of rests that mean nothing and are never actually used.

padding!

Check your PM.  I sent the updated MML file for you.
« Last Edit: February 16, 2017, 09:23:17 PM by Arkhan »
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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touko

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Re: (work in progress) Barbarian on PCE
« Reply #92 on: February 16, 2017, 10:54:43 PM »
Quote
Oh, you can't just include them together.  Because they were created as two separate song files, they each contain the extra waves and vibrato table.   You can just put all that stuff once at the end, and include the song data.
I tried that too (the two mml in one, i read your readme  :mrgreen:), but i have the same errors .

Quote
To fix it, I basically just cheated and put dummy data where the break was occurring to push the pattern that was breaking into bank 2, so the pattern that breaks now is a big block of rests that mean nothing and are never actually used.
I saw that, and the fact that it's better to include the songs(each song in a bank) at the first user's bank, AKA 4 and after the GFX datas and code .

Quote
Check your PM.  I sent the updated MML file for you.
Thanks . :wink:

F.L

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Re: (work in progress) Barbarian on PCE
« Reply #93 on: February 19, 2017, 07:10:56 AM »
great news today for the game : the music theme is integrated !  :dance:
touko and arkhan have done a big work to integrate the great music made by arkhan  :clap:
in the game, press II for switch between sfx/music
for the moment , only the atari version has the music. (donwload link on the thread)
in a few days (weeks?) i will integrate the music in the others version
see ya

Arkhan

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Re: (work in progress) Barbarian on PCE
« Reply #94 on: February 19, 2017, 10:35:51 AM »
man, I really enjoy decapitating people with a d-pad instead of a shitty C64 joystick.   

lol
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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TheOldMan

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Re: (work in progress) Barbarian on PCE
« Reply #95 on: February 19, 2017, 12:03:10 PM »
Quote
great news today for the game : the music theme is integrated !

+1 !

ParanoiaDragon

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Re: (work in progress) Barbarian on PCE
« Reply #96 on: February 19, 2017, 06:46:23 PM »
Since you're doing so many different versions, it'd be awesome if you finished them all off with a fullblown remake taking advantage of the PCE CD's capabilities!

esteban

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Re: (work in progress) Barbarian on PCE
« Reply #97 on: February 19, 2017, 10:46:36 PM »
Since you're doing so many different versions, it'd be awesome if you finished them all off with a fullblown remake taking advantage of the PCE CD's capabilities!

Yes!

Plus, they can rip sprites from Beyond Shadowgate for the characters.

Perfect.
  |    | 

F.L

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Re: (work in progress) Barbarian on PCE
« Reply #98 on: February 20, 2017, 12:19:32 AM »
why not  8)
but i want to finish the originals before ;)

TheClash603

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Re: (work in progress) Barbarian on PCE
« Reply #99 on: February 20, 2017, 06:50:41 AM »
Since you're doing so many different versions, it'd be awesome if you finished them all off with a fullblown remake taking advantage of the PCE CD's capabilities!

Yes!

Plus, they can rip sprites from Beyond Shadowgate for the characters.

Perfect.

That's a pretty amazing idea!

Arkhan

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Re: (work in progress) Barbarian on PCE
« Reply #100 on: February 20, 2017, 06:51:55 AM »
if its a CD game, why not full motion arnie sprites from Conan.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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F.L

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Re: (work in progress) Barbarian on PCE
« Reply #101 on: February 22, 2017, 09:09:31 PM »
hello
before finishing the roms with music,
i have just finished the 3th rom, the AMIGA version
its the first 16bits version, with the most fine and coloured gfx of all
the link to download the rom :
https://www.dropbox.com/s/ses0lx6930ibrsk/barbarianAMIGApce.zip?dl=0
despite all the work we made with touko, there is some noise on sounds.
it was very difficult to integrate them.

@arkhan : the sprites from the movie conan, it will be great but very difficult to do !

Keith Courage

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Re: (work in progress) Barbarian on PCE
« Reply #102 on: February 24, 2017, 10:19:44 AM »
This is fantastic!
« Last Edit: February 24, 2017, 06:01:46 PM by Keith Courage »

geise

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Re: (work in progress) Barbarian on PCE
« Reply #103 on: February 24, 2017, 02:41:42 PM »
How in THE hell did I miss this!  I LOVED this game on my Atari ST.  My brother and I would play this religiously. I got pretty good and just chopping opponents heads off.  Thank you F.L and others for putting the work into this.  This is so rad.

F.L

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Re: (work in progress) Barbarian on PCE
« Reply #104 on: February 25, 2017, 05:51:01 AM »
thaks all !
i have just finished the atariST version, with the fantastic music theme re-created by arkhan :
(clic on image to download)

to swap between sfx and music, press II button
see ya !