I have a vague idea on how to do that actually... Instead of composing my music on a single track/file I'd make it in two, one for the HuC6280 and the other for the ADPCM, so one track would have the regular 6 channels and the other just the one ADPCM with some drum samples (btw is the ADPCM capable of re-pitching samples? Just in case I wanna throw in some orch hits or something...)
And then in the hardware itself you make the two tracks play together! Or at least that's how I'd imagine it being done...
It can be done that way, but it doesn't sound like a lot of fun to create a tune that way.
"Yes", you can re-pitch samples ... but not in any musically-meaningful way.
The ADPCM hardware only supports the following playback rates ...
2000 Hz
2133 Hz
2286 Hz
2462 Hz
2667 Hz
2909 Hz
3200 Hz
3556 Hz
4000 Hz
4571 Hz
5333 Hz
6400 Hz
8000 Hz
10667 HZ
16000 HzI've already done some songs that use 2 trackers or 2 instances of the same tracker, and even if you need MML, I've read in another thread in this forum that there are tools to convert MIDI into MML for the PC engine (I think you guys know which thread I'm talking about) and I can use OpenMPT to export MIDI! So it's all a matter of me remaking some song I've already done in Deflemask onto OpenMPT and then figuring out the rest with the MML tools, so I'd totally volunteer to do that!
Well, if you're willing to put up with the bleeding eyes and anal discomfort that go with MML, then things do get somewhat easier.
The biggest problem with the MIDI-to-MML route, is that you'll lose all of the effect information, and just get stripped back to basic note information.
Then you've got to recreate the effects tables in a text-editor and add the appropriate commands back into the MML in the appropriate places.
It can be done ... and it's how it all used to be done ... but it's not particularly "friendly", and it's a lot more work than most folks want to deal with these days.
If you want to go down the MIDI-to-MML path, then Arkhan and TheOldMan may be able to help out, or have suggestions on how to handle things within the Squirrel toolset and the System Card player.
Unless of course everything I just said is all a load of bollocks and it doesn't work like that... Please let me know...
Hahaha ... British yourself, or perhaps just British parents?
Nope, what you propose is workable within the existing toolchain if Arkhan decides to try to update the system Card player to handle samples, and then maybe add ADPCM, too.
With a different sound driver, 7 channel OpenMPT-to-MIDI-to-3MLE is probably even easier.
It then becomes a question of defining the process needed to create tables (i.e. envelopes) for volume/vibrato/arpeggio/drum and all the other effects.
But ... an alternative idea might be to ask Delek to add a 7-channel variant to Deflemask, heck, that would be nice for the PC-FX too, although IIRC, I think that we've got 2 ADPCM channels on that console, and could use an 8-channel variant (it's got the same Hu6280 sound chip as the PCE).