Author Topic: Energy translation patch  (Read 960 times)

cabbage

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Energy translation patch
« on: December 24, 2016, 10:52:57 PM »
Finally got the Energy to finish up* this English translation patch (for Energy). It also contains a few small gameplay changes, making it a lot less painful to play. Hopefully now some folks who were put off by it before (like me) can complete and perhaps even find some enjoyment from this infamous hucard game.

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Screenshots: 1 2 3 4 5 6

Download from romhacking.net
Patching instructions: Lunar IPS is an easy-to-use Windows tool to apply IPS patches to ROMs. If your ROM has a header (windows shows a file size of 257kb), use the header patch. If your ROM has no header (windows shows a file size of 256kb), use the raw patch. If you're having trouble patching just let me know and I'll try to help.

What was (perceptibly) done:
The game is fully playable in English. The text printing was hacked (to use 1 instead of 2 bytes per character) in order to make space for a larger English script. The text prints faster. You can now 'tap' the button to proceed at the end of a text box. The infuriatingly slow scrolling speed is now much quicker. The unskippable intro now plays only once--if you die or reset, it will skip the intro and start the game directly.

What was not done:
The doors are still slow to open. When I hacked them to open immediately, it also caused screens with respawning enemies to spawn them immediately. There must be a way to do it, but (imho) it's not worth all the extra trouble.

A big thanks to onionzoo for translating the script!
New logo drawn by gredler

As always, feedback is appreciated.
Happy holidays, PCEFX~

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Gameplay tips: (possible spoilers)

To use items: First, select an item on the menu and press button I to equip (it starts flashing blue), then cancel out of the menu with button II. Pressing buttons I and II at the same time will use the equipped item.

At the part with the three giant mutant heads, stand in front of one while it's close to the ground and hold up while jumping(?) to fly. I don't really understand this part...maybe someone else does--Punkic? Anyway, I just keep jumping like a madman while holding up and eventually am able to float off screen.
« Last Edit: March 25, 2017, 05:19:23 AM by cabbage »

Black Tiger

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Re: Energy translation patch
« Reply #1 on: December 25, 2016, 03:33:50 AM »
Thank you for such a nice xmas gift. :)

Energy is a cool game that just has a few elements which turn people off. The soundtrack has nice compositions using the same sound as Motoroader. Hopefully more people will now take it seriously enough to give it a try.
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SuperPlay

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Re: Energy translation patch
« Reply #2 on: December 25, 2016, 03:44:02 AM »
Lined up for boxing day :-) Thanks for your  work on the patch

SmokeMonster

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Re: Energy translation patch
« Reply #3 on: December 25, 2016, 04:23:47 AM »
Incredible work cabbage. I'm a big fan of your translation projects through the years. Cheers for taking on Energy! :D

Bonknuts

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Re: Energy translation patch
« Reply #4 on: December 25, 2016, 04:32:35 AM »
Haha awesome!

elmer

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Re: Energy translation patch
« Reply #5 on: December 25, 2016, 05:33:27 AM »
Thanks!  :dance:

Nice job, keep up the good work!  :D

Dicer

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Re: Energy translation patch
« Reply #6 on: December 25, 2016, 05:37:55 AM »
Awesome, but how to use flute?

Those buttons are cryptic as hell, lol...


cabbage

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Re: Energy translation patch
« Reply #7 on: December 25, 2016, 09:59:44 AM »
To use items, first select an item on the menu and press button I to equip (it starts flashing blue). Then cancel out of the menu with button II, and press buttons I and II at the same time to use the equipped item.
Back in the day I was stuck at the water part for ages... you have to drop down to the ledge right on the edge of the water and press I+II to call the monster to carry you across.

I wanted to get a scan of the manual and maybe translate some parts of it (if there are any helpful), but I don't have a copy of Energy :oops: and neither did anyone I asked, hehe.


PunkicCyborg

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Re: Energy translation patch
« Reply #8 on: December 26, 2016, 01:54:18 AM »
Amazing! I love this game and hope other people will spend some time with it now that its translated. Your work is appreciated Cabbage  :D
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Opethian

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Re: Energy translation patch
« Reply #9 on: December 26, 2016, 02:01:12 AM »
nice work cabbie!

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xelement5x

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Re: Energy translation patch
« Reply #10 on: December 26, 2016, 02:10:41 PM »
Epic work cabby!

I am out of town but will try and get some scans of the manual for you when I get back. 
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Necromancer

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Re: Energy translation patch
« Reply #11 on: December 27, 2016, 05:06:03 AM »
Nice!  Maybe now I can get more than a few screens in before rage quitting.
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shubibiman

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Re: Energy translation patch
« Reply #12 on: December 27, 2016, 06:49:38 AM »
When I saw "Energy Translation Patch", I thought "why spend so much time on such a piece of crap ?"

Then I read this : " It also contains a few small gameplay changes, making it a lot less painful to play".

Thanks for that :)
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technozombie

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Re: Energy translation patch
« Reply #13 on: December 27, 2016, 03:39:15 PM »
Awesome, definitely going to check this out.

EmperorIng

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Re: Energy translation patch
« Reply #14 on: December 27, 2016, 05:07:05 PM »
Same; I always shelved it away in the "might be interesting but looks too miserable to play" pile. ;)

The changes might alleviate some of that frustration to find some worthwhile pc88 adventure.