Just discussing starting a new project with my housemate, and I figured since he needs to learn C# for his new job, we could collaborate on a making game together in C#, probably using Unity as a framework.
Now, I've had a game in mind for years that's super, super easy, and it just struck me that we could knock it out Unity in maybe a week or so. But since it was originally planned for me to get my feet wet with HuC, it was intended for the PC Engine.
I know I can't simply port the code over, it won't work that way, but before I start, is there anything I can do to make my life easier if I decide to rewrite it in HuC at some point? I've never used either at this point, and I've barely ever touched C. I'm guessing it's just going to be a case of "you need to rewrite it completely, but at least you'll have an idea of what needs to go where", and I'm ok with that. I can probably reuse graphics if I go about it the right way.