Author Topic: September 1991 - Developers' opinions of Super CD format  (Read 1761 times)

esteban

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Re: September 1991 - Developers' opinions of Super CD format
« Reply #15 on: March 27, 2017, 11:48:43 PM »
According to pcedaisakusen, japanese retail titles:

CD: 121
SCD: 282

Yes, but things get more interesting when we chart those 121 CD (and, if possible, the SCD) releases by MONTH and see how the transition from CD ----> SCD unfolded.

Also, just for my own curiosity, it would be interesting to have a breakdown by publisher...to see how different companies handled it.

Needless to say, the date(s) that this entire discussion revolves around is the official releases of (a) SCD SystemCard and (b) SCD and (c) DUO hardware.

:)

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ccovell

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Re: September 1991 - Developers' opinions of Super CD format
« Reply #16 on: March 28, 2017, 08:05:31 PM »
According to pcedaisakusen, japanese retail titles:

CD: 121
SCD: 282

Yes, but things get more interesting when we chart those 121 CD (and, if possible, the SCD) releases by MONTH and see how the transition from CD ----> SCD unfolded.

Also, just for my own curiosity, it would be interesting to have a breakdown by publisher...to see how different companies handled it.

You know, you can do this sort of filtering in the PC-Engine Hyper Catalogue CDs.

(I don't know of any automated way to do it on computer, though.)

esteban

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Re: September 1991 - Developers' opinions of Super CD format
« Reply #17 on: March 30, 2017, 08:44:31 AM »
According to pcedaisakusen, japanese retail titles:

CD: 121
SCD: 282

Yes, but things get more interesting when we chart those 121 CD (and, if possible, the SCD) releases by MONTH and see how the transition from CD ----> SCD unfolded.

Also, just for my own curiosity, it would be interesting to have a breakdown by publisher...to see how different companies handled it.

You know, you can do this sort of filtering in the PC-Engine Hyper Catalogue CDs.

(I don't know of any automated way to do it on computer, though.)

Ha!

I have some Hyper Catalog discs, too, but...I wish I could get the raw data.

I think pcecp.com was built by dumping the data from the "final" (theoretically most up-to-date) Hyper Catalog disc...

I wonder...if I sort by format (CD, SCD, etc) at pcedaikusen, I could get 2-4 independent timelines, then overlap them.

CD--> filter by year
SCD--> filter by year
Etc.

If I wasn't on my phone, I'd like to try this out.

:)
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Artabasdos

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Re: September 1991 - Developers' opinions of Super CD format
« Reply #18 on: March 30, 2017, 10:25:26 AM »
At least Game Arts gave the Mega-CD the Lunar series and a PC-88 port of Silpheed.  Essentially few of the games I would even want to play on the system.  I do wonder what they would've done if they went with the Super CDRom route.

The MegaCD has quite a lot of good games.

ccovell

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Re: September 1991 - Developers' opinions of Super CD format
« Reply #19 on: March 30, 2017, 01:38:50 PM »
I have some Hyper Catalog discs, too, but...I wish I could get the raw data.

I think pcecp.com was built by dumping the data from the "final" (theoretically most up-to-date) Hyper Catalog disc...

That just reminded me, I had extracted the data from the latest Hyper Catalog CD that I had & converted it into an OpenOffice spreadsheet and HTML file (back in 2011, apparently).  However, data such as release date/media format/company were in a different database, so I never merged the two.

Anyway, the games, review, cheats, etc. you can download in this giant file here: http://chrismcovell.com/data/PCE_Catalogue.zip

esteban

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Re: September 1991 - Developers' opinions of Super CD format
« Reply #20 on: March 30, 2017, 01:58:22 PM »
I have some Hyper Catalog discs, too, but...I wish I could get the raw data.

I think pcecp.com was built by dumping the data from the "final" (theoretically most up-to-date) Hyper Catalog disc...

That just reminded me, I had extracted the data from the latest Hyper Catalog CD that I had & converted it into an OpenOffice spreadsheet and HTML file (back in 2011, apparently).  However, data such as release date/media format/company were in a different database, so I never merged the two.

Anyway, the games, review, cheats, etc. you can download in this giant file here: http://chrismcovell.com/data/PCE_Catalogue.zip


This is neat, thanks for the link... I remember seeing this on your site before.

Q: How do you know you are old?
A: When you forget about stuff from only a few years ago :)

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ccovell

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Re: September 1991 - Developers' opinions of Super CD format
« Reply #21 on: March 30, 2017, 02:01:59 PM »
Q: How do you know you are old?
A: When you forget about stuff from only a few years ago :)

EEEHH??  WHAT'S THAT???  (WHAT DID HE SAY????)

Mathius

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Re: September 1991 - Developers' opinions of Super CD format
« Reply #22 on: March 30, 2017, 02:04:17 PM »
Q: How do you know you are old?
A: When you forget about stuff from only a few years ago :)

EEEHH??  WHAT'S THAT???  (WHAT DID HE SAY????)
Why does it smell like a nursing home in here all of a sudden?
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SuperPlay

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Re: September 1991 - Developers' opinions of Super CD format
« Reply #23 on: March 31, 2017, 12:29:28 AM »

This is neat, thanks for the link... I remember seeing this on your site before.

Q: How do you know you are old?
A: When you forget about stuff from only a few years ago :)


.. from only a few years ago.   

I cannot remember if I have washed my hair today or not ;-)

Artabasdos

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Re: September 1991 - Developers' opinions of Super CD format
« Reply #24 on: March 31, 2017, 03:22:55 AM »
Were there ever any SuperGrafx CD games?

Necromancer

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Re: September 1991 - Developers' opinions of Super CD format
« Reply #25 on: March 31, 2017, 03:26:19 AM »
Were there ever any SuperGrafx CD games?

No.
U.S. Collection: 98% complete    157/161 titles

Artabasdos

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Re: September 1991 - Developers' opinions of Super CD format
« Reply #26 on: March 31, 2017, 03:27:21 AM »
Were there ever any SuperGrafx CD games?

No.

Kinda weird considering the launch of the matching SuperCD2 unit.

Necromancer

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Re: September 1991 - Developers' opinions of Super CD format
« Reply #27 on: March 31, 2017, 03:51:12 AM »
Kinda weird considering the launch of the matching SuperCD2 unit.

The SuperGrafx came out two years before the Super CD add-on, and they do not match each other.  The RAU-30 adapter (for connecting a SGX to an IFU) came out a few months after the SGX, and I guess it more or less matches; the half that plugs in to the SGX is the same color plastic anyway.

In any case, the SGX is a backwards compatible system.  Adding CD support was just important for non-SGX games, though I'm sure they would've made SGX CD games eventually had the system not been DOA.
U.S. Collection: 98% complete    157/161 titles

Artabasdos

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Re: September 1991 - Developers' opinions of Super CD format
« Reply #28 on: March 31, 2017, 03:57:15 AM »
Kinda weird considering the launch of the matching SuperCD2 unit.

The SuperGrafx came out two years before the Super CD add-on, and they do not match each other.  The RAU-30 adapter (for connecting a SGX to an IFU) came out a few months after the SGX, and I guess it more or less matches; the half that plugs in to the SGX is the same color plastic anyway.

In any case, the SGX is a backwards compatible system.  Adding CD support was just important for non-SGX games, though I'm sure they would've made SGX CD games eventually had the system not been DOA.

Ah, ok. Was the SuperCD designed to match the CoreGrafx II colour-wise then?

Also, why didn't they put the SGX hardware into the Duos? Sure rly that would have helped?

elmer

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Re: September 1991 - Developers' opinions of Super CD format
« Reply #29 on: March 31, 2017, 04:00:33 AM »
Kinda weird considering the launch of the matching SuperCD2 unit.

You mean the SuperCD2 unit that launched 2 years after the SuperGrafx (which was already judged a failure), and which color-matched the CoreGrafx II, and was a cost-cutting replacement for the whole briefcase setup?

That SuperCD2?

The SuperGrafx could already run CD games soon after its launch with the release of the RAU-30 adapter for the briefcase.

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