Hmm, with all this extracting of data from the ACD Strider, maybe we could work on a remake of the NES Strider, that would rock!(hint hint, wink wink, nudge nudge, know what I mean, know what I mean? say no more!)
BTW, some things that always puzzle me, is why was the little cinema's music (after beating a boss), in ADPCM, rather then redbook? The redbook is on the cd, why bother putting it in redbook, if you're just going to play an ADPCM version of it. I also wondered why his sword never got longer in this version, have something to do with sprite handling, or were they just lazy? And does the in game action NEED to pause, to load a new track?
I think that's all my questions I've had all these years, there might be more, but, those come to mind right away.
Oh, & some of that stuff, does remind me of pachinko for some reason.