coming back to this thread I honestly feel the pc engine sound chip benefits greatly when the audio is fed through a sound equaliser.
I just been trying my hand with DaVinci video editing and the sound equaliser in that while I'm getting to grips with it I am almost happy to get my captures to sound almost as it did when I hooked my pce to an old analogue amp I owned for 20 years. But sadly one of the audio channels is screwed up so I only get sound coming from 1 speaker...
Just like gamers today struggling to get their fancy consoles to display the correct brightness/tones and saturations on their high end 4k screens. Old systems like the pc engine should be hooked to audio systems and calibrated to sound great.
Now I wonder if I can make Rastan Saga 2 sing?
OK, so I still use an old receiver for sound for all my consoles... but I don’t use an equalizer (beyond the basic bass/treble controls on the receiver itself).
Equalizers were all the rage when I was a kid in the 80’s, but I never really thought they were necessary... however, when making LeDoodles, I have had a lot of fun isolating certain channels and manipulating them individually. Obviously I am limited in what I can do, but I have far greater options with PSG channel manipulation than Red Book audio final mix.
SO... I have really been wondering how I could “correct” for poor judgement in the final mix of all music, not just video game music.
I should point out that I tend to have different equalizer settings for headphones vs. standard stereo speakers...
...it’s really crazy when I want to change settings for each song (OCD).
I just know I don’t want to constantly tinker with an equalizer for every single game I play. Or for each damn stage.
Or maybe I do?