Author Topic: Taito PCE chiptunes suck  (Read 3201 times)

Arkhan

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Re: Taito PCE chiptunes suck
« Reply #15 on: October 31, 2017, 05:19:18 PM »
They were clearly trying to get that like exotic sounding atmosphere.

and they got it, while also causing everyone's ears to bleed.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Digi.k

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Re: Taito PCE chiptunes suck
« Reply #16 on: April 18, 2018, 02:53:45 PM »
coming back to this thread I honestly feel the pc engine sound chip benefits greatly when the audio is fed through  a sound equaliser.

I just been trying my hand with DaVinci video editing and the sound equaliser in that while I'm getting to grips with it I am almost happy to get my captures to sound almost as it did when I hooked my pce to an old analogue amp I owned for 20 years. But sadly one of the audio channels is screwed up so I only get sound coming from 1 speaker...




Just like gamers today struggling to get their fancy consoles to display the correct brightness/tones and saturations on their high end 4k screens.  Old systems like the pc engine should be hooked to audio systems and calibrated to sound great.



Now I wonder if I can make Rastan Saga 2 sing?
« Last Edit: April 18, 2018, 03:01:35 PM by Digi.k »

esteban

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Taito PCE chiptunes suck
« Reply #17 on: April 18, 2018, 04:10:08 PM »
coming back to this thread I honestly feel the pc engine sound chip benefits greatly when the audio is fed through  a sound equaliser.

I just been trying my hand with DaVinci video editing and the sound equaliser in that while I'm getting to grips with it I am almost happy to get my captures to sound almost as it did when I hooked my pce to an old analogue amp I owned for 20 years. But sadly one of the audio channels is screwed up so I only get sound coming from 1 speaker...




Just like gamers today struggling to get their fancy consoles to display the correct brightness/tones and saturations on their high end 4k screens.  Old systems like the pc engine should be hooked to audio systems and calibrated to sound great.




Now I wonder if I can make Rastan Saga 2 sing?


OK, so I still use an old receiver for sound for all my consoles... but I don’t use an equalizer (beyond the basic bass/treble controls on the receiver itself).

Equalizers were all the rage when I was a kid in the 80’s, but I never really thought they were necessary... however, when making LeDoodles, I have had a lot of fun isolating certain channels and manipulating them individually. Obviously I am limited in what I can do, but I have far greater options with PSG channel manipulation than Red Book audio final mix. 

SO... I have really been wondering how I could “correct” for poor judgement in the final mix of all music, not just video game music.

I should point out that I tend to have different equalizer settings for headphones vs. standard stereo speakers...

...it’s really crazy when I want to change settings for each song (OCD).

I just know I don’t want to constantly tinker with an equalizer for every single game I play. Or for each damn stage.

Or maybe I do?

« Last Edit: April 18, 2018, 04:16:56 PM by esteban »
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roflmao

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Re: Taito PCE chiptunes suck
« Reply #18 on: April 18, 2018, 05:32:50 PM »
OK, so I still use an old receiver for sound for all my consoles... but I don’t use an equalizer (beyond the basic bass/treble controls on the receiver itself).

Equalizers were all the rage when I was a kid in the 80’s, but I never really thought they were necessary... however, when making LeDoodles, I have had a lot of fun isolating certain channels and manipulating them individually. Obviously I am limited in what I can do, but I have far greater options with PSG channel manipulation than Red Book audio final mix. 

SO... I have really been wondering how I could “correct” for poor judgement in the final mix of all music, not just video game music.

I should point out that I tend to have different equalizer settings for headphones vs. standard stereo speakers...

...it’s really crazy when I want to change settings for each song (OCD).

I just know I don’t want to constantly tinker with an equalizer for every single game I play. Or for each damn stage.

Or maybe I do?



I'm with ya! The spot where I play the most has a cheap little Lepai amp powering thrift-shop speakers. I've also connected a thrift-shop powered sub and I'm constantly tinkering with the few audio dials I have when I start a new game.

When I play in our main living room I don't feel compelled to mess with the settings.

Maybe it's because I'm in my own little space and I'm sitting within arms reach of all the dials and stuff, and it's usually just me. :P

soop

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Re: Taito PCE chiptunes suck
« Reply #19 on: April 18, 2018, 11:03:48 PM »
I feel like such a heathen compared to you guys.  I barely care about RGB output, let alone all the sound stuff

spenoza

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Re: Taito PCE chiptunes suck
« Reply #20 on: April 19, 2018, 05:05:39 AM »
The ideal way to play a PC Engine is on a 13" tube TV with a tiny mono speaker. Because that's really the common play experience of the day.
<a href="http://www.pcedaisakusen.net/2/34/103/show-collection.htm" class="bbc_link" target="_blank">My meager PC Engine Collection so far.</a><br><a href="https://www.pcenginefx.com/forums/" class="bbc_link" target="_blank">PC Engine Software Bible</a><br><a href="http://www.racketboy.com/forum/" c

Gypsy

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Re: Taito PCE chiptunes suck
« Reply #21 on: April 19, 2018, 05:51:24 AM »
The ideal way to play a PC Engine is on a 13" tube TV with a tiny mono speaker. Because that's really the common play experience of the day.

lol

Digi.k

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Re: Taito PCE chiptunes suck
« Reply #22 on: April 19, 2018, 05:59:39 AM »
The ideal way to play a PC Engine is on a 13" tube TV with a tiny mono speaker. Because that's really the common play experience of the day.

Reminds me of the nintendo dungeon...

soop

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Re: Taito PCE chiptunes suck
« Reply #23 on: April 20, 2018, 04:44:17 AM »
does it say "rape sux" on that wall?

And... I know this from Trailer Park boys I swear, but I expect those jugs are basically the bathroom.

That picture raises so many questions.  I like to think the guy is actually enduring temporary inconvenience while he saves to buy his own place.

Digi.k

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Re: Taito PCE chiptunes suck
« Reply #24 on: April 20, 2018, 07:50:43 AM »
does it say "rape sux" on that wall?



I always thought it said "Rare Sux" because they left Nintendo and went to Microsoft..

geise

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Re: Taito PCE chiptunes suck
« Reply #25 on: April 20, 2018, 08:07:18 AM »
what about Don Doko Don and New Zealand Story?

esteban

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Taito PCE chiptunes suck
« Reply #26 on: April 20, 2018, 10:23:00 AM »
I feel like such a heathen compared to you guys.  I barely care about RGB output, let alone all the sound stuff

I’m not obsessed with the RGB, but I’ve always been into music/aural experience (hey, that sounds pornographic!)

Even my mono NES and my family’s first mono VCR was hooked up to a nice receiver back in the 80’s.

Courtesy me, of course, because nobody else cared. But I loved the way sound makes things a billion times more immersive.

:)






does it say "rape sux" on that wall?



I always thought it said "Rare Sux" because they left Nintendo and went to Microsoft..


Hahahahahahhajaha.  Brilliant.

« Last Edit: April 20, 2018, 10:33:41 AM by esteban »
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esteban

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Re: Taito PCE chiptunes suck
« Reply #27 on: April 20, 2018, 10:27:59 AM »
Back in topic:

DADDY MULK and most of the songs from DAT NINJA WARIOWARES are quite nice and I was blasting them on PCE + speakers + subwoofer...

:)


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esteban

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Taito PCE chiptunes suck
« Reply #28 on: April 20, 2018, 10:28:42 AM »
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EmperorIng

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Re: Taito PCE chiptunes suck
« Reply #29 on: April 20, 2018, 12:11:32 PM »
New Zealand Story?
The sound design on this one is so bad I gave up on the game. Well that, and the totally wrong balloon controls which ruin the game imo.