DE is so painfully generic but now when I look at it I wonder if it was more ineptitude or rather some misguided attempt at evoking cubism? Whether or not the style was intentional, it doesn't get me pumped for exploring dungeons.
I don't get why the warrior is so much bigger than everyone else... And why are they glowing?
Just some botched perspective, he is closer to us and they are further. I think something to do with the angle of the cliff is making it seem too pronounced. Iirc, players glow after activating certain black or white magic, but it has been a bit since I played it last.
It's been discussed here elsewhere, but I still think Motoroader's US art deserves some kind of WTF award.