No, it's NOT less valid, it's different, but I've played the games, therefore I can have an opinion about them.
But...you've not played the machines they're for, so no, your opinion and experience of those machines is in fact invalid.
There's shades of gray to this when home machines and computers are concerned. However, when you get into handheld territory, there's a whole dynamic you have completely missed.
I am fairly certain your opinions on these games would change if you were playing them on the actual handhelds. The way they were designed and intended to be played.
It's a much different experience than playing like MSX or PC98 or X68000 in an emulator on a PC. It's barely any different than using a real one in those cases, and is sometimes preferable so you can avoid configuration issues, dead floppies that you find out about halfway through a game when it won't load a goddamn town anymore, strange cable requirements, or finding out that 3 or 4 keys on your keyboard suddenly aren't working.
lol, or like DOS games in DOSBox. It's good at accept that you're lucky you aren't dicking off with memory configurations and can just basically mount/go. Lots of us had to play a separate game called "getting the f*cking game to launch properly" before we could even *play* the game. Sometimes, after we beat that game, the sequel, called "Son of a bitch now the music works but the sound effects dont" came out immediately, and had to be completed too.
Nobody is going to wish that shit on anyone.
handhelds though? You're missing out not playing them on the actual devices. I honestly feel bad for people who missed the 90s handheld gaming era.
You can go play these:
http://pica-pic.com/but, it's never going to be like having a real one in all of it's retarded glory.
I don't have to "need" to play a handheld version of a console or arcade game to be interested in it and enjoy playing it, and if the game is good, but trapped on a handheld that has an unlit screen, a crappy speaker and wonky buttons, you ARE breathing new life into it by emulating it, because you can then better appreciate the game for what it is! It served its purpose on being a handheld version of a "better" game back then, but if it's still good, there's still reason to play it!
You can't better appreciate any of it because you literally have no idea what these handhelds were actually like. You're just throwing specs out there and comparing/complaining about them, completely out of context.
It's obvious you're not interested in the handheld machine itself. You're interested in another batch of games, tech specs, and chiptunes to compare to the SNES, lol.
If you were interested in the handhelds themselves, you wouldn't be trying this hard to justify yourself, and you'd have picked up a Wonderswan or NGPC by now.
None of these handhelds are actually bad. They were all f*cking awesome. They just had their goofy nuances to them that came with the territory.
Plus, that blue camo NGPC was rad as f*ck.
I'm legit debating buying a f*cking NGPC again after this stupid discussion, lol. I almost picked up a Wonderswan again in Japan back in April and stopped myself. "No dummy. You don't need that. Stop." was all I could tell myself as I bought a bunch of 30 year old magazines instead like an a$$hole.
Also, this notion completely undermines the system exclusives, here's an example, Guilty Gear Petit 2 is an original Wonderswan Colour game, and it's already become my favourite in the series thus far! Granted I've only played 5 other games in the series, most of them on handhelds, so I could still maybe find another game in the series that I like even better whenever I get around to playing more, but right now, I like that game better than the others in the series that I've played...
*eye roll*. So it's your favorite watered down Guilty Gear game because you've admittedly basically only played handheld ones. Dang. You got me.
Some of the exclusives for handhelds are neat, but I can't quite think of any exclusive that you are truly missing out on if you don't play it outside of the novelty of them. Maybe Buffer's Evolution? It isn't that great.
The exception to this is probably Pokemon, as it's not a watered down version of something else, and has always been a handheld/on the go game, even today.
Undermining system exclusives is OK sometimes. See: the cdi, lol.
You're undermining the actual hardware by not even using it or playing it, or experiencing what it actually is.
(No, the Supaboy is too big and bulky and you look like an idiot carrying it around)
Funfact: No you don't.
And you missed the point of the Supaboy comment.
At the time, we were walking around sometimes with various attachments, lights, and doodads to play portable games. The Supaboy would've been awesome. The Sega Nomad was awesome. You didn't look like an idiot unless you had that full mess of a gameboy setup with all the clicked-on horseshit.
Have you not been to a game convention, or interacted with any other gamers in person? People love the Supaboy, and the ability to jam a super gameboy in it and go "f*ck yeah". It's pretty magical.
Thankfully I can play the PCE version with 6 buttons on my 3DS, even if the sound is crippled by a bad emulator, so there's still a reason for me to play SF2 Turbo Revival...
If you're emulating, why even play the PCE one? You could play better versions of SF2 at that point. Why even debate the Supaboy thing if you're carrying around a f*cking 3DS with emulators.
You make no sense sometimes.
Yeah, with less buttons it's not gonna be the same, but it doesn't have to be the same, it just has to be good, and to me, not only are the GBA (and Wonderswan) fighters good, they're better than the NGPC ones...
Again, playing out of context and ignoring that the NGPC had a better control stick, likely playing on a handheld emulator where backlighting and such makes the GBA's visuals look way better.
and still making me wonder why you don't just play a better version instead. lol
Yeah sure, throw in the bad ports of SF2, but omit the GOOD fighters that were designed for 1 button...
Again, see Shadow Fighter:
http://youtu.be/taCR8R4_7Po?t=1m27s
I'm not omitting good fighters. There aren't any really.
I acknowledged Shadow Fighter by responding to the comment. I just decided to throw in more garbage games.
Shadow Fighter on the Amiga sucked. It sucked then, and it sucks now. I grew up with an Amiga. I also grew up laughing at all the piss-poor attempts at fighting games on that thing. Body Blows was dumb.
Rise of the Robots was hilariously shitty. It was all pretty bad unless you ONLY compare it to the other shit on the Amiga. Shadow Fighter looked cool, kind of.
Are we doing something where we only compare it to other shitty 1 button games, so we don't compare it to actually good games? If we're doing that, yeah I guess it's OK, but that's like saying it's the best STD because it clears up the fastest. It's still an STD and you don't want it.
At least you're probably playing it with a controller that isn't a piece of shit Tac-3 or something. There's that.
Arguing that Shadow Fighter is good is bordering on implying that fighting street isn't actually bad, it just has a dumbassed control scheme that doesn't work great, and annoys people, but as far as "games with dumbassed control schemes go, its GRRRREAAAT!"
f*ckin Tony the Tiger over here.
Honestly, with this whole argument you guys just sound like: "REEEEE! You've not played the systems the same way I did, so you're playing it wrong!"
Well, you aren't actually playing them, so yes, you are playing them wrong... lol. I don't get why this is such a controversial concept.
And THAT is what I call a "slightly f*ckED f*ckED f*ckED ITS NOT HARD TO SWEAR STOP CENSORING STUFF WE'RE NOT 5 outlook"
The only thing f*cked is trying to say emulated handheld experiences are the same as playing the real handhelds. It's not. Just accept it and move on. Stop being upset about it like it's going to change it.
Neither do you know how I played it, nor is it important, what's important is that I've played the games, and I have something to say about them, nothing more, nothing less... I can accept that you don't agree with what I'm saying, and I respect your opinion on whatever the subject matter is,
You've played the games. That's fine. You've not played the hardware in any correct capacity, so saying anything about them is doofy. Am I wrong? Have you spent a good amount of time with a Wonderswan or NGPC handheld? I think you are emulating either on PC or a 3DS. It's not the same. It's cool because it's freebs and lets you play stuff, but it's not the same.
but what I CANNOT accept is you telling me that I'm having a "less valid" experience just because it's not the same one that you had...
You are having a less valid experience with the NGPC and Wonderswan. You even said yourself it was unauthentic. You agree with me while also trying to disagree with me.
We all had the actual experience. You are gorging yourself on emulation and trying to downplay the difference, expecting your frequent opinion-dropping to compensate for this detail. No amount of that is going to replace what you missed.
You know what will? Sitting and playing the real ones. Get one. They have flash cartridges AFAIK, and I believe Everdrives are coming. That would kickass.
Also: "REEEE! You're not a real Fighting Game Fan because you like playing with less buttons!"
You can't judge fandom like that... First of all, I don't dislike the NGPC fighters, I just think the WS and GBA ones are better...
I could care less about how many buttons a game has, what I care more about is whether or not the game is fun to play, and I think Fighting Games are a LOT of fun to play, regardless of how many buttons they have! And yeah, they put Street Fighter II and Alpha III on the GBA, and they were still good! They were still fun to play! I'm less fond of Alpha III because the PSP has a much better version, so I mostly stick to SFII and KoF EX2 on the GBA...
I said you're not a HARDCORE fighting game fan. Try f*u*c*k*i*n*g reading before you do your "reeeeeehururuuuuu don't invalidate me #triggered SJW I can do stuff too" bullshit.
You demonstrate a fundamental lack of understanding of fighting game intricacies if you don't care about buttons, and only want it to be A LOT OF FUN TO PLAY.
I figure you only play them buy yourself and have not actually delved that far into the fighting game rabbit hole, outside of playing a bunch of them, and comparing/contrasting them.
I'm not even that hardcore of a fighting game fan anymore. I hate competitive environments, and the way things carry on in those circles.
However, I am fully aware of various details / intricacies of fighting games that you COMPLETELY miss if you only play against AI. It's like playing a different game completely when you're playing these things in that elevated scene.
like, watch people toss in Street Fighter Alpha 2 to kill some time. They'll have fun. It'll be cool. They like fighting games.
Now watch two people with autism rainman fighting game stuff play SFAlpha 2 after they pull out their bigdick joysticks, put on gloves with special fingertips, powder everything so no sweat is involved, get out protractors to make sure all the angles are correct with their seating/hand placement, and you'll see what I mean.
It's enthusiasm vs. "holy shit you really like fighting games".
Enthusiasts can go "oh this is OK. The controls are all stupid now but it's OK I guess. I'm having fun."
Hand a hardcore fighting game wacko a crapped up fighter on a handheld, and you're going to see it getting punted into a trashcan.
Your "good enough", is a more seasoned persons "f*ck this shit", and I am not sure you understand this. You're comparing fighters in their "i had fun with it" capacity, basically ignoring all of the intricate details.
Which is shocking, honestly, given how much you start rambling about f*ckin sound chip/sprite/color/electron stuff when talking about games.