Author Topic: Grelox (Zillion inspired)  (Read 6034 times)

sunteam_paul

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Grelox (Zillion inspired)
« on: November 18, 2017, 03:21:44 AM »
Along with plans for an MSX version (slightly different gameplay and graphics), I've been tinkering with a Windows Grelox. I'm aiming for a sort of Master System feel and it is (obviously) inspired by the brilliant Zillion.

Here's the first bit of progress:
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Arkhan

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Re: Grelox (Zillion inspired)
« Reply #1 on: November 18, 2017, 07:05:32 PM »
Throw in the tunes I made back when Grelox was going to be on PC !

YEAHHHHHHH

[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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sunteam_paul

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Re: Grelox (Zillion inspired)
« Reply #2 on: November 19, 2017, 10:35:13 PM »
Throw in the tunes I made back when Grelox was going to be on PC !

YEAHHHHHHH



Master System-ize dat music.

And not FM.
The PC Engine Software Bible
Quote from: Tatsujin
I just felt in a hole!

Necromancer

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Re: Grelox (Zillion inspired)
« Reply #3 on: November 20, 2017, 01:10:29 AM »
Lookin' good.  I dig the sharkmen.


How do I get my PCE to run Windows?  :mrgreen:
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Arkhan

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Re: Grelox (Zillion inspired)
« Reply #4 on: November 20, 2017, 03:10:14 AM »
Throw in the tunes I made back when Grelox was going to be on PC !

YEAHHHHHHH



Master System-ize dat music.

And not FM.

so, make it sound like a touchtone phone with downs.

got it.

ayyyy.

:D lol.

I have a SMS PSG vst, so I could do something.   I think I still have the project file.   Or I can just redo the song.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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sirhcman

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Re: Grelox (Zillion inspired)
« Reply #5 on: November 24, 2017, 05:34:03 AM »
Those space sharks have massive overbites  :mrgreen:  Looks good man, hope you continue with a PC release!

sunteam_paul

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Re: Grelox (Zillion inspired)
« Reply #6 on: November 24, 2017, 10:22:58 PM »
Here's some floaty orbs I added a few days ago.


All the main structure of the game is working now. Making maps is easy enough, but the main hurdle is coming up with more varied enemy types so that not everything is a patrolling, shooting thing.
The PC Engine Software Bible
Quote from: Tatsujin
I just felt in a hole!

nopepper

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Re: Grelox (Zillion inspired)
« Reply #7 on: November 26, 2017, 12:41:02 PM »
That looks great!  I love that the character here seems a lot more nimble than Zillion's cast.

BTW, Zillion was one of my favorites growing up - I must've beat that game like 500 times bitd. It was just a notch below Phantasy Star, Dragons Trap and RType in my list of essential SMS games, so great choice for inspiration.

exodus

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Re: Grelox (Zillion inspired)
« Reply #8 on: November 28, 2017, 04:30:23 AM »
Nice work! I might change that "computer read" stinger at the end of the computer sequence though, it's a bit grating!

sunteam_paul

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Re: Grelox (Zillion inspired)
« Reply #9 on: November 28, 2017, 05:28:26 AM »
Nice work! I might change that "computer read" stinger at the end of the computer sequence though, it's a bit grating!

Yeah it's just a temp. It's hard to find a good source of Master System sound effects to sample.
The PC Engine Software Bible
Quote from: Tatsujin
I just felt in a hole!

exodus

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Re: Grelox (Zillion inspired)
« Reply #10 on: November 28, 2017, 08:44:17 AM »
I can imagine!!

sunteam_paul

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Re: Grelox (Zillion inspired)
« Reply #11 on: November 29, 2017, 05:27:05 AM »
It makes me appreciate all the great sound rips from PC Engine games for sure.
The PC Engine Software Bible
Quote from: Tatsujin
I just felt in a hole!

Galad

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Re: Grelox (Zillion inspired)
« Reply #12 on: December 06, 2017, 07:26:55 AM »
Looks good

esteban

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Re: Grelox (Zillion inspired)
« Reply #13 on: December 08, 2017, 09:27:32 AM »
That looks great!  I love that the character here seems a lot more nimble than Zillion's cast.

Agreed—nimble and a rapid slashing weapon...very kool.

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Galad

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Re: Grelox (Zillion inspired)
« Reply #14 on: January 12, 2018, 10:58:21 AM »
Any update on the progress?