Quadrithiliot was a way for me to learn a bit of Gamemaker. I've not forgotten about it, but Grelox as a thing will take priority as it's been an idea for a lot longer....and making attack waves for a shooter is very, very tedious work.
I have more art for other levels and at least one cool looking boss. I think the weapon system would maybe better if it were a little more conventional so I need to rethink that. And some things depend if some art I have gets relocated for some other things that I cannot mention because I don't know if those things are things yet or might not be things later.
Oh, and those flowers at the bottom, and some of the enemies were originally drawn for the PCE Joust clone we were going to do years ago.