Author Topic: Galads Game Dev Thread  (Read 6481 times)

Arkhan

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Re: Finally started programming a small game
« Reply #15 on: February 04, 2018, 06:04:23 PM »
My plan is to use Squirrel once I have a good grasp on 3mle.I'll idle in the chat,thanks for all your help also Arkhan.

Ohhh, you have it playing a .wav file of the tune, and this is a CD build?

I see.


Definitely idle and leave messages.  A few times you popped in, you left before I got to answer stuff.   It's always good to be able to bounce ideas off people and see if you are doing anything dumb
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Galad

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Re: Finally started programming a small game
« Reply #16 on: February 04, 2018, 09:13:06 PM »
Yes CD build




Definitely idle and leave messages.  A few times you popped in, you left before I got to answer stuff.   It's always good to be able to bounce ideas off people and see if you are doing anything dumb

Definitely will do

I would like to release this a CD only and have asked a scene musician I've worked with before in the C64 scene to help so will see how that goes.
« Last Edit: February 05, 2018, 10:45:53 AM by Galad »

Arkhan

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Re: Finally started programming a small game
« Reply #17 on: February 09, 2018, 05:30:41 PM »
GALAD WHERE YOU AT.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Gredler

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Re: Finally started programming a small game
« Reply #18 on: February 09, 2018, 05:37:47 PM »
Coding some sick shit I assume, keep it up Galas, awesome progress!

Galad

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Re: Finally started programming a small game
« Reply #19 on: February 10, 2018, 05:15:00 PM »
GALAD WHERE YOU AT.

Studying and coding brother,I want to get on irc and chat"ask questions" that's coming,brace yourself bro.

Galad

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Re: Finally started programming a small game
« Reply #20 on: February 10, 2018, 05:56:47 PM »
Coding some sick shit I assume, keep it up Galas, awesome progress!
I am indeed coding,thanks for the encouragement Gredler much appreciated.My C code has improved quite a lot in a short span.
Stay Tuned,the art is killer and takes 95% of my time,next is scrolling map with tile collision,Arthur projectiles.
« Last Edit: February 15, 2018, 02:55:16 PM by Galad »

Galad

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Re: Finally started programming a small game
« Reply #21 on: February 15, 2018, 02:54:50 PM »
« Last Edit: February 16, 2018, 04:17:38 AM by Galad »

Gredler

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Re: Finally started programming a small game
« Reply #22 on: February 15, 2018, 03:07:05 PM »
heck yeah, more great work dude nice!

ParanoiaDragon

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Re: Finally started programming a small game
« Reply #23 on: February 15, 2018, 05:32:21 PM »
What the?  Galad, is that yours, or someone elses?  Very cool!  I wonder, it seems like it'd be easy to upgrade that a tad by making the mountains in the background into sprites(unless tiles are doable) for some pseudo parallax!

Arkhan

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Re: Finally started programming a small game
« Reply #24 on: February 15, 2018, 08:51:35 PM »
What the?  Galad, is that yours, or someone elses?  Very cool!  I wonder, it seems like it'd be easy to upgrade that a tad by making the mountains in the background into sprites(unless tiles are doable) for some pseudo parallax!

rule #1 to new programmerings:

Don't tell them to mess with parallax, lol
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Galad

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Re: Finally started programming a small game
« Reply #25 on: February 16, 2018, 03:39:37 AM »
What the?  Galad, is that yours, or someone elses?  Very cool!  I wonder, it seems like it'd be easy to upgrade that a tad by making the mountains in the background into sprites(unless tiles are doable) for some pseudo parallax!

Yeah it's mine,programming parallax scrolling would complicate programming much more for me at this point and I really don't want to start adding more to the project.Keep in mind I'm still new to huc and C in general,maybe in the future when I have more experience.Thank you for the suggestion though I appreciate the feedback and ideas.



rule #1 to new programmerings:

Don't tell them to mess with parallax, lol

Good advice

heck yeah, more great work dude nice!


Thank you Gredler

« Last Edit: February 16, 2018, 04:12:13 AM by Galad »

Necromancer

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Re: Finally started programming a small game
« Reply #26 on: February 16, 2018, 04:25:13 AM »
Looks nice, especially for a guy just learning the ropes.  :mrgreen:
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Punch

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Re: Finally started programming a small game
« Reply #27 on: February 16, 2018, 08:11:27 AM »
This does feel a lot like it's from the actual Ghosts and Goblins game, the movement of the character feels very familiar. You're probably gonna do a good port of the game if you choose to proceed with that demo.

If you end up doing it please make this the default music for the first stage, thanks in advance.


 :mrgreen: :mrgreen: :mrgreen: :mrgreen:

Arkhan

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Re: Finally started programming a small game
« Reply #28 on: February 16, 2018, 08:42:02 AM »
Good advice

Parallax is an overrated demand people want.  And yes, if you're just learning, it will only result in extra headaches.

Lots of really great PCE games don't even use parallax, so remember that when people hassle you about no parallax.

and then point them to Ninja Gaiden for an example of shit parallax, lol.

It looks good though.   I am looking forward to you getting frustrated while implementing the red gargoyle thingy that attacks you in level 1.   \o/

[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Galad

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Re: Finally started programming a small game
« Reply #29 on: February 16, 2018, 11:09:03 AM »

It looks good though.   I am looking forward to you getting frustrated while implementing the red gargoyle thingy that attacks you in level 1.   \o/


The Red Devil/Red Arremer,not looking forward to implementing him.