Author Topic: PCE latecomers  (Read 1334 times)

SignOfZeta

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Re: PCE latecomers
« Reply #15 on: November 15, 2006, 12:17:37 PM »
What a pathetic way to go out though...SS5 was the worst SS game ever made, toppling even SS3 in terms of raw suckage. But then again, everything with the Eolith or Playmore label on it was pretty much guaranteed to suck anyways...

I disagree. KOF2002, and 2003 were really good, IMO. I didn't exactly fall in love with the later SS games, but they were OK. I actually kind of liked SS3 too. I'm not a huge SS fan anyway though.

Odonadon

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Re: PCE latecomers
« Reply #16 on: November 15, 2006, 02:17:47 PM »
The system is dead when the manufacturer is no longer producing new units.  Discontinued = dead.

However, thanks to homebrew and whatnot, gaming on the system will live on.

OD

First of all, those two sentences contradict each other. Secondly, I disagree with the first sentence. That would have placed the death of the Neo Geo quite a bit earlier. Probably around 1997 or so. I can't remember when they actually stopped making AES units but it was at least five years before the final game was released.

How do they contradict each other?  The system is dead, but gaming on the system lives on.  Two distinct things. 

And you're absolutely right - the Neo Geo died around 97.  Just because someone is still producing games for it, don't mean it's not dead :)  Don't forget a Neo Geo game (Last Hope) was released just this year - by your logic the Neo Geo has yet to die.  Last Hope is also coming out for the Dreamcast - yet another dead system.  There are a number of systems that people will say "died a quick death", yet games are still being produced.  Hell, NES and 2600 games are still being made and I think we can ALL agree they died a long long time ago :)

Also keep in mind we are arguing semantics, but the point remains.  Nothing is stopping Joe Blow from making a Virtual Boy game, but again, dead system.

OD
« Last Edit: November 15, 2006, 02:19:31 PM by Odonadon »
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SignOfZeta

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Re: PCE latecomers
« Reply #17 on: November 15, 2006, 02:46:55 PM »
Quote from: Odonadon

And you're absolutely right - the Neo Geo died around 97.  Just because someone is still producing games for it, don't mean it's not dead :) 


That's a pretty off the wall description of "dead". Its like you just picked criteria out of a hat. In 1997 my firends and I were still playing new Neo Geo games on CD and cart. Neo Geo Freak was still being published. We didn't even know or care than the AES was out of production. The system was very much still alive. In fact, many of its best games were yet to come.

Quote
Don't forget a Neo Geo game (Last Hope) was released just this year - by your logic the Neo Geo has yet to die. 

No, by my logic, which is stated above, only continued official releases mean that the system is still alive. Last Hope is not an official release on AES, Neo CD, or DC.

Alive=official support
Dead=anything else (this can still be fun times of course)

Odonadon

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Re: PCE latecomers
« Reply #18 on: November 15, 2006, 04:34:06 PM »
Quote from: Odonadon

And you're absolutely right - the Neo Geo died around 97.  Just because someone is still producing games for it, don't mean it's not dead :) 


That's a pretty off the wall description of "dead". Its like you just picked criteria out of a hat. In 1997 my firends and I were still playing new Neo Geo games on CD and cart. Neo Geo Freak was still being published. We didn't even know or care than the AES was out of production. The system was very much still alive. In fact, many of its best games were yet to come.

I think we're going to have to agree to disagree here.  I'd hardly call my description of dead "off the wall".  I was actually quite surprised to hear that the Neo Geo was still being produced up until '97 - I thought it died long before that.  Again, if the system is no longer being produced, it's dead.  Just like any line or model of PDA, computer, TV, DVD player, etc. You name it. 

Quote
Don't forget a Neo Geo game (Last Hope) was released just this year - by your logic the Neo Geo has yet to die.

Quote
No, by my logic, which is stated above, only continued official releases mean that the system is still alive. Last Hope is not an official release on AES, Neo CD, or DC.

Alive=official support
Dead=anything else (this can still be fun times of course)

I wasn't aware that Last Hope wasn't a licensed release (shows you how much I keep up with Neo Geo).  Now tell me, where did that definition come from?  Now who's picking from hats :)  Does this definition only apply to the video game world?  I would say it applies to any sort of media player.  When did the 8-track die? :)

OD
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esteban

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Re: PCE latecomers
« Reply #19 on: November 15, 2006, 04:53:04 PM »
When did the 8-track die? :)

OD
Tangent: For me, 8-track died (literally) when the players in my own stereo receiver and my parents' car broke within 2-3 months of each other. This occurred in the early 90's.

It was as if the cosmos was telling me that I had to settle for AM / FM radio! I'm not kidding! That's how I felt. :)

You may now resume your discussion.
« Last Edit: November 15, 2006, 04:54:46 PM by stevek666 »
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Keranu

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Re: PCE latecomers
« Reply #20 on: November 15, 2006, 05:00:52 PM »
Haha, Steve rules.
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Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

SignOfZeta

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Re: PCE latecomers
« Reply #21 on: November 15, 2006, 11:25:55 PM »
Quote from: Odonadon
I wasn't aware that Last Hope wasn't a licensed release (shows you how much I keep up with Neo Geo).  Now tell me, where did that definition come from?  Now who's picking from hats :)  Does this definition only apply to the video game world?  I would say it applies to any sort of media player.  When did the 8-track die? :)

Do you understand how software licensing works for consoles? 8 track tapes never required a license, and this analogy shows how much you miss the point.
« Last Edit: November 16, 2006, 11:24:47 AM by SignOfZeta »

nodtveidt

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Re: PCE latecomers
« Reply #22 on: November 15, 2006, 11:29:28 PM »
I disagree. KOF2002, and 2003 were really good, IMO. I didn't exactly fall in love with the later SS games, but they were OK. I actually kind of liked SS3 too. I'm not a huge SS fan anyway though.
Well, it comes down to personal opinion anyways so no big whoop. I found 2003 to be marginally better than 2001, but if I remember correctly, it was just another "hey we don't have a storyline, so let's bring back our gimp final boss Rugal and see how much coin we can garner" yawnfest. Or was that 2002? I forget...it was one of the two. See how uninteresting they were? And I was a huge KOF fan up till 2000.

As for the 8-track vs console comparison...I've yet to see a console use 8-track tapes, so the comparison of two wholly different industries is kinda silly...

FM-77

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Re: PCE latecomers
« Reply #23 on: November 16, 2006, 03:32:10 AM »
I think any system with five supporters is dead. Like the Neo Geo. It doesn't matter how old/new it is.

Keranu

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Re: PCE latecomers
« Reply #24 on: November 16, 2006, 09:28:46 AM »
Well, it comes down to personal opinion anyways so no big whoop. I found 2003 to be marginally better than 2001, but if I remember correctly, it was just another "hey we don't have a storyline, so let's bring back our gimp final boss Rugal and see how much coin we can garner" yawnfest. Or was that 2002? I forget...it was one of the two. See how uninteresting they were? And I was a huge KOF fan up till 2000.
KoF'2002 was the second dream match game. I really need to play that game more because my KoF buddy insists that it's even better than '98 gameplay mechanic wise. I don't know if I can believe that myself since I pretty much think '98 has perfect gameplay.
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Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

sunteam_paul

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Re: PCE latecomers
« Reply #25 on: November 16, 2006, 09:33:41 AM »
I think any system with five supporters is dead. Like the Neo Geo. It doesn't matter how old/new it is.

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nodtveidt

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Re: PCE latecomers
« Reply #26 on: November 16, 2006, 09:49:29 AM »
KoF'2002 was the second dream match game. I really need to play that game more because my KoF buddy insists that it's even better than '98 gameplay mechanic wise. I don't know if I can believe that myself since I pretty much think '98 has perfect gameplay.
Must be 2002 that ends with Rugal (again) then. Whichever one it is, it blows hardcore. The gameplay was quite the suck (very broken controls), the AI was completely broken (ooh how shocking! this is the case in ALL Playmore and Eolith abominations), and frankly, the graphics sucked ass compared to 98. 96 thru 2000 remain the only KOF games worth playing...94 and 95 were way too primitive, and 2001-on were just plain trash. I'm glad the series was essentially retired...it couldn't have gotten much worse, and was dragged thru the mud long enough by incompetant coin-hunters.

SignOfZeta

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Re: PCE latecomers
« Reply #27 on: November 16, 2006, 11:31:23 AM »
Quote from: nodtveidt
Must be 2002 that ends with Rugal (again) then. Whichever one it is, it blows hardcore. The gameplay was quite the suck (very broken controls), the AI was completely broken (ooh how shocking! this is the case in ALL Playmore and Eolith abominations), and frankly, the graphics sucked ass compared to 98. 96 thru 2000 remain the only KOF games worth playing...94 and 95 were way too primitive, and 2001-on were just plain trash. I'm glad the series was essentially retired...it couldn't have gotten much worse, and was dragged thru the mud long enough by incompetant coin-hunters.

Hmm...wow, you're on a different wavelength from me for sure. In addition of loving 2003, I also really got into 2002. Yes, the story wasn't there, but if you play fighting games for a story you need to...try something else. Gameplay was very similar to 2000, which is f*cking awesome. "Broken" describes every KOF ever made if you are refering to glitches and stuff. KOF 98, the Empire Strikes Back of SNK, was broken and glitchy as hell, but its still the most loved. I think people are just jaded, and are more happy adopting a "it all sucks" attitude than they would be trying to enjoy a series they grew tired of.

I do hate 2001 though, very much.

Now, as for things that aren't a matter of opinion; KOF being "essentially retired". That's just not true. KOFXI was released not too long ago, and its very much a real KOF. Also there are the MI games, although I'm not going to pretend that I don't hate them, they are a continuation of the series.

Black Tiger

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Re: PCE latecomers
« Reply #28 on: November 16, 2006, 11:48:31 AM »
Quote from: Odonadon

And you're absolutely right - the Neo Geo died around 97.  Just because someone is still producing games for it, don't mean it's not dead :) 


That's a pretty off the wall description of "dead". Its like you just picked criteria out of a hat. In 1997 my firends and I were still playing new Neo Geo games on CD and cart. Neo Geo Freak was still being published. We didn't even know or care than the AES was out of production. The system was very much still alive. In fact, many of its best games were yet to come.


I'm still playing PCE games. New titles are still being published and classics are still for sale via the Wii. I know but don't care that the original hardware is out of production. The system is very much still alive for me. In fact, some of its best games are yet to come.  :)
« Last Edit: November 16, 2006, 11:51:28 AM by Black_Tiger »
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SignOfZeta

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Re: PCE latecomers
« Reply #29 on: November 16, 2006, 02:28:34 PM »
Quote from: Black_Tiger link
In fact, some of its best games are yet to come.  :)

Hm...I think that's being quite optimistic. I don't know if KOF98-quality games are going to be made for PCE, at least not until some really killer dev tools are made, and even then it seems unlikely. I have't seen anything homebrew for PCE that was even as good as...like...Bonk, and that's not asking much.