Author Topic: The Spriggan Shooting Challenge  (Read 658 times)

Emerald Rocker

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The Spriggan Shooting Challenge
« on: November 15, 2006, 02:01:08 PM »
It's coming!  It's coming!  Sharpen your thumbs!  Get Spriggan now if you don't already have it!

More updates to come shortly.  In the meantime, start hunting down this game and thinking about finding a partner -- we're gonna have ourselves a score-based brawl between PCE-FX's most dynamic duos.
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Keranu

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Re: The Spriggan Shooting Challenge
« Reply #1 on: November 15, 2006, 02:11:52 PM »
Dude don't do partners, that's mega gay.  :-({|=
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Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

esteban

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Re: The Spriggan Shooting Challenge
« Reply #2 on: November 15, 2006, 04:32:57 PM »
Dude don't do partners, that's mega gay.  :-({|=
Seriously! Ghost warriors are lone wolves, through and through.
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sunteam_paul

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Re: The Spriggan Shooting Challenge
« Reply #3 on: November 16, 2006, 09:39:15 AM »
Pity I'm rubbish.
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Odonadon

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Re: The Spriggan Shooting Challenge
« Reply #4 on: November 16, 2006, 04:09:13 PM »
http://www.turbo2k.net - the truly Turboist of all Turbo sites.

sunteam_paul

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Re: The Spriggan Shooting Challenge
« Reply #5 on: November 17, 2006, 04:26:33 AM »
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runinruder

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Re: The Spriggan Shooting Challenge
« Reply #6 on: November 17, 2006, 06:08:05 AM »
You two should be partners and SHOCK THE WORLD.

I'll be in this, assuming I can somehow pull myself away from the brilliant Astralius.
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Keranu

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Re: The Spriggan Shooting Challenge
« Reply #7 on: November 17, 2006, 08:56:42 AM »
I recommend that we do Time Trial mode for this since that is, well, designed for scoring contests  :mrgreen: , but Runin and Emerald Rocker don't seem to like that idea for some reason. Also if we do use one player mode, I think it should be one life only.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Emerald Rocker

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Re: The Spriggan Shooting Challenge
« Reply #8 on: November 17, 2006, 12:23:16 PM »
The time trial is designed for "walk up and play this game NOW" scoring contests.  It doesn't work for an un-monitored contest where people can keep trying again and again for a week, because then everyone ends up with the same score in the end.
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Odonadon

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Re: The Spriggan Shooting Challenge
« Reply #9 on: November 17, 2006, 03:44:09 PM »
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Keranu

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Re: The Spriggan Shooting Challenge
« Reply #10 on: November 17, 2006, 04:40:32 PM »
The time trial is designed for "walk up and play this game NOW" scoring contests.  It doesn't work for an un-monitored contest where people can keep trying again and again for a week, because then everyone ends up with the same score in the end.

You could say the same thing about single player mode if every one will keep trying like they did in time trial. Time trial mode is designed for contests, so there are lots of ways to find the best methods of getting high score. I'm not sure how well Spriggan's time trial mode is designed, but if it's anything like Soldier Blade's, there is going to be some good competition. In Soldier Blade's time mode, there are tons of little secrets of getting a higher score, check out here for a guide that shows all the tricks. We like to hold these video game tournaments in my house and one time I chose Soldier Blade's 2 minute mode for it and there were some interesting results. I had more experience with the game than everyone else, knew some of the hints and tricks to get a good score, blasted away a bunch of stuff and didn't get hit once, yet a few unexperienced people beat my score and died a bunch of times, one of the people being someone who had no experience with the game at all! So if Spriggan's time mode is similar to Soldier Blade's, I think we will get very mixed results and have a fun time seeing who can manage the highest score. Not only that, but more people might be interested in competiting in this if it was a time trial mode.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Emerald Rocker

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Re: The Spriggan Shooting Challenge
« Reply #11 on: November 17, 2006, 05:13:38 PM »
That sounds horrible.
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Keranu

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Re: The Spriggan Shooting Challenge
« Reply #12 on: November 17, 2006, 05:18:54 PM »
You're just scared because you know you will loose  :mrgreen: . I don't mind doing single player mode, but I just think it's silly to ignore the trial mode when available since those are designed for contests. Compile may as well have not added that feature then.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Emerald Rocker

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Re: The Spriggan Shooting Challenge
« Reply #13 on: November 17, 2006, 05:21:46 PM »
Awesome, glad you're in this thing  :D
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Kakizaki

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Re: The Spriggan Shooting Challenge
« Reply #14 on: November 17, 2006, 06:05:48 PM »
I'm interested in this....provided I can pull myself away from FF XII.