Author Topic: Anearth Fantasy Stories--The best RPG for the PC Engine  (Read 1370 times)

runinruder

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Anearth Fantasy Stories--The best RPG for the PC Engine
« on: December 02, 2006, 04:18:31 PM »
This is an unbelievably beautiful game, innovative in every respect that you could possibly imagine.

The gorgeous visuals will alter your expectations for a PCE game, there's enough amazing redbook here to cover ten separate RPGs, and the touching opening cinema lays the groundwork for what is truly an incredible artistic accomplishment.  But the unparalleled presentation is just one aspect of the game's overall brilliance.

Enormous labyrinths and dungeons are packed with so many secrets and puzzles that every single one of them becomes its own unique adventure.  There's so much to explore, so many niches to examine, such a wide variety of challenges to face.  Morph from a fish to a frog to a butterfly to circumvent various obstacles, make your way through an upside-down nightmare--you never know what to expect. 

Character interaction is fascinating and deep.  Enter a realm of cannibals who serve up flesh stew (which restores your health!).  Challenge a roaring behemoth for his treasure or work things out peacefully.  Trail a wall-smashing dragon, buddy up with a bunch of pirates, give in to a lizard king's demands and achieve revenge later, and mutilate a vicious, near-invincible murderer. 

Focus on exploration, puzzle solving and character development means no random battles to deal with.  Fights are set at various spots, with the development of your party dependent on the techniques you use during combat.  I never needed to bore myself by "leveling up," yet my little party was a force to be reckoned with by adventure's end.  The pacing and design are simply perfect.  Strategy in combat means more than stats or equipment, making every fight interesting rather than an RPG standard level of tedious. 

This is a special game, people.  Get it.  I'm probably going to work on a FAQ for it, which will take a long while to complete since there's so much to cover.  But it'll be a pleasure to play through it again.       
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Keranu

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Re: Anearth Fantasy Stories--The best RPG for the PC Engine
« Reply #1 on: December 02, 2006, 04:33:03 PM »
Very nice.
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Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

m1savage

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Re: Anearth Fantasy Stories--The best RPG for the PC Engine
« Reply #2 on: December 02, 2006, 04:34:59 PM »
I started a faq on this game about 2 years ago but have never finished it. Still trying to find the last of the permanent holix....er holixes, holix's...well, you know what I mean.  :)  If you do write up a faq/walkthrough I'd be willing to lend a hand and even provide web hosting if needed.

Anyway, I've played through the game now as each of the characters once and as a swordsman twice. I like it because it's more about puzzle solving and exploring instead of mindless leveling up.  It stands as one of my favorite PC Engine games and I still have a cash reward offered for an English translation.

Overall, a top notch game and highly recommended.

Tatsujin

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Re: Anearth Fantasy Stories--The best RPG for the PC Engine
« Reply #3 on: December 02, 2006, 08:22:41 PM »
how you guys play all those RPGs? I mean, even if you're familiar with the japanese language on a level may be of a 8 years old japanese child (like me), it's still so hard and frustrating to struggle through such games. respect is due.
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FM-77

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Re: Anearth Fantasy Stories--The best RPG for the PC Engine
« Reply #4 on: December 02, 2006, 11:52:14 PM »
I've tried this before and it seemed promising, but I never managed to leave the first town.

It was developed by Media Vision I believe - the makers of Wild Arms. For that very reason, I'd really like to play this one.

How come nobody's ever talking about this game? Is it really uncommon? Nobody's played it? Every other RPG gets mentioned all the time, but not this one - at least not that I've noticed.

SignOfZeta

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Re: Anearth Fantasy Stories--The best RPG for the PC Engine
« Reply #5 on: December 03, 2006, 01:09:10 AM »
how you guys play all those RPGs? I mean, even if you're familiar with the japanese language on a level may be of a 8 years old japanese child (like me), it's still so hard and frustrating to struggle through such games. respect is due.

I don't find it to be that difficult to play Japanese language RPGs from back then. It usually doesn't even take that much longer than an English one due to all the time I save by skipping text I can't read. I know my kana and very very few kanji, but I have almost zero working knowlege of the language. Certainly not that of an 8th grader.

Now, playing something like Final Fantasy XII would just be torture, but RPGs from back in the day were all pretty simple. The boss you need to kill is probably sitting at the end of the only dungeon you have access to at the time, etc. Just talk to every single person every time you enter every town and kill anything that moves. You can't really do the "wrong" thing, so just try every thing.

The first Japanese language RPG I ever finished was Startling Odyssey 2 for PCE. I got hella stuck at the point where you need to get the orihalcon and make your ship warp between all those towers. Back then there was no GameFAQs.com so I did the only think I could, I called the phone number on the back of the box. Rayforce was pretty cool about it and helped me out. They asked me pretty much the same question you did though on the phone, "How you play game you don't know kanji?", or something like that.

Nowadays there is a nonstop flood of RPGs in English, but back in 1993 or so if you wanted to play more than one RPG a year it was Japanese or nothing. Nowadays I just play Super Robot Wars in Japanese, and that's about it.

m1savage

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Re: Anearth Fantasy Stories--The best RPG for the PC Engine
« Reply #6 on: December 03, 2006, 03:11:58 AM »
This game is fairly easy to get through with no Japanese knowledge. I've got stuck in a couple of places one of which was toward the beginning of the game where you are given a hint to look in a flowerbox outside the window of a house. Thanks to the help of Gaijin Punch and his Japanese reading abilities,  I finally figured it out. The other time I was really stuck was towards the end in a maze where you have to go under (through?) a wall to get to where you need to be.

There's so many things you can do in this game if you want such as making healing potions from mixing different compounds together which you can either keep for yourself or sell for money.

Here's a couple of money hints for ya -
1. When you get a chance to go fishing, do so for as long as you can possibly stand. Selling fish is about the easiest way to make money.
2. There's a couple of potions you can sell for more than twice what they cost to make.  :wink:

Even without a faq, I'm guessing most of you here could finish the game in 20 hours or less. Here's a Japanese faq for the game with some pics -

http://pce.sytes.net/seiya/pce_kouryaku13.html

Now if I could just find someone to sell me a Japanese Saturn for cheap so I can play through the Saturn version too.
« Last Edit: December 03, 2006, 03:14:28 AM by m1savage »

runinruder

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Re: Anearth Fantasy Stories--The best RPG for the PC Engine
« Reply #7 on: December 03, 2006, 04:55:45 AM »
Anyway, I've played through the game now as each of the characters once and as a swordsman twice.

Do you know how exactly the game determines the class of your main character?  I have a few ideas, but I'm way too lazy to play through the opening part of the game over and over.   
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termis

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Re: Anearth Fantasy Stories--The best RPG for the PC Engine
« Reply #8 on: December 03, 2006, 05:01:50 AM »
Sweet.  The game sounds pretty cool.  I gotta check it now.

m1savage, I might have a modded saturn for sale sometime relatively soon.  I got a lot of defective saturns recently, and I'm going to try to mix and match several of them and see if I can get a few working saturns out of 'em.  And I like to throw the region mod switches in there just for the hell of it, cause it's a relatively easy mod, only costs me like <$1 for parts, and maybe an hour to solder and drill and all that...

I'll let ya know!

Joe Redifer

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Re: Anearth Fantasy Stories--The best RPG for the PC Engine
« Reply #9 on: December 03, 2006, 05:42:03 AM »
This game sounds great!  Maybe Working Designs will bring it over and translate it.

Black Tiger

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Re: Anearth Fantasy Stories--The best RPG for the PC Engine
« Reply #10 on: December 03, 2006, 08:06:54 AM »
The game is real-actually rare and not just "OMG-HTF!!!" like most PC Engine auctions. But it usually goes for only like $60 on eBay. It's also hard to find the Saturn version, but I think it's pretty cheap(I bought mine for like $3).

The thing people need to know before attempting to play it or write a walkthrough, is that it's non-linear. As I understand it, it's not non-linear like Gulliver Boy where you can pick what order to do most things and can skip a bunch of side quests.

It's supposed to be one of those crazy 'choose your own adventure' types, as I've heard Star Ocean games described as. So while playing it one way may only take 20 hours, it could in theory take 40 hours playing a different way.

I only played like 20 minutes of the Saturn version and can say that it just has bigger talking heads and voice acting. The battle bg's have been enhanced and the attack effects may be a little more explosive with some transparencies thrown in. The Saturn version however, lost the intro cinema and instead has a SFC style intro played out using in-game maps and sprites.

The battles in both are side to side like Final Fantasy, but the the characters and enemies run along and animate with a Street Fighter II style warping floor and if I remember correctly, scrolling bg's. It reminded me at first of Tales Of Phantasia(which I've only played until the first few fights).

The graphics look like one of the nicer SFC RPG's, but is more on the stylized cartoon side than super detailed realistic like Xanadu II.

You'll need patience to play it though. I think it took at least an hour before I could actually do anything in the game.
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runinruder

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Re: Anearth Fantasy Stories--The best RPG for the PC Engine
« Reply #11 on: December 03, 2006, 08:57:32 AM »
The thing people need to know before attempting to play it or write a walkthrough, is that it's non-linear. As I understand it, it's not non-linear like Gulliver Boy where you can pick what order to do most things and can skip a bunch of side quests.

It's supposed to be one of those crazy 'choose your own adventure' types, as I've heard Star Ocean games described as. So while playing it one way may only take 20 hours, it could in theory take 40 hours playing a different way.

The "Choose Your Own Adventure" elements that I noticed while playing through it weren't nearly that extreme.  Aside from the opening parts that determine the hero's character class, most of the "do it your way" stuff involves deciding when/if you'll fight certain creatures.  Even the character class aspect doesn't seem to alter things much; I used a different class than the fellow who wrote that Japanese walkthrough, yet it seems that I experienced almost exactly the same adventure, though I did some things in a slightly different order. 

Of course, it's certainly possible that I didn't notice some opportunities to travel down a new and different path, and if that's the case, I'd love to know about them for my next play-through.

As for penning a walkthrough, it didn't take long for me to remember just how tedious and time-consuming a task it is--particularly to produce something that really goes into detail, and especially for something like Anearth that has so many different paths and puzzles to cover.  Maybe I'll go ahead with the project, but I might just play and enjoy it again without the bother. 
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m1savage

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Re: Anearth Fantasy Stories--The best RPG for the PC Engine
« Reply #12 on: December 03, 2006, 10:04:12 AM »
The character you play is determined at the beginning of the game. You are dropped off as a baby in a basket in front of a church. What you do is press the action button to "cry" to choose which people will adopt you. For instance, if you wish to play as a wizard, wait until an old man with a dog walks by then cry. He will then take you and raise you himself. If you just lay there and don't cry at all, eventually someone from inside the church will come out and find you and raise you as a monk. Pretty cool huh?

Other than the weapon you carry and some stats, the choice you make really only affects the game play until you turn 15 and leave the first town. After that most of the game is the same no matter which character you are. In fact, the game is fairly linear in that you must first "go here" and "do that" before you can move on to the next area.

Here's a quick example of your first few years if you choose to let the swordsman raise you. Note: this is copy and paste from the "beta version" website I'm working on so pics and such aren't shown here.

Swordmaster/Hilltop Cabin Area/Age 5
 You wake up in a cabin.

Search cabinet next to bed. Take "HELMET" and equip it.

Exit cabin to the W and talk to "Dad" who is taking a nap in the tree.

After a short scene, he gives you your first sword. Great gift for a 5 year old!

Follow path across bridge, S down the hill, E across another bridge, and N up to cave.

FIGHT bear. You only have one attack at this point so use it.

Get KEY and open door.

Continue through cave to SAVE POINT.

Swordmaster/Jupito/Age 5
You find yourself in Jupito with "Dad".

Talk to "Dad" and he'll ask you a question. 1st answer allows you to freely roam about the town until you talk to "Dad" again in the INN. 2nd answer lets you follow "Dad" now to the "Lady Swordmaster's" house. May as well take the 2nd answer as you can look around town later.

-CUTSCENE-

Swordmaster/Jupito/Age 10
Exit house and go to CHURCH.

Talk to priest to get KEY.

Go to basement and use SAVE POINT

Swordmaster/Yalem/Age 15
Now you're in Yalem. "Dad" goes to INN to visit girlfriend. You can go look in on him if you want. ^_^

Go to the house in NW corner of town, the one W of the CHURCH. Search all of this house for money and "TOOL" in basement. You should now have about $17. You're going to be using this money soon. ;)

Exit house and enter the CHURCH. Go upstairs and talk to priestess. 1st answer.

Exit CHURCH.

-CUTSCENE-

Swordmaster/Jupito
Back in Jupito again. There is a SAVE POINT in the CHURCH if you want. No need to visit any stores just yet.

Go to "Lady Swordmaster's" house and talk to "Wood Elf" inside.

Exit town. From WORLD MAP go to Hilltop Cabin Area

Swordmaster/Hilltop Cabin Area
Go N to cave. Enter cave, continue though until you find and talk to"Lady Swordmaster".

Go S though door. SAVE POINT.

Search all pots, crates, and chests you find in this area! Equip all armor you find.

Continue S through door and up stairs.

 Take the E path and flip switch. (see pic )

Back down and now take the W path. Continue on (pick up "HOLIX" if you see it) until you get to a basket. Be sure to take and equip all items you find here.

Return and talk to "Lady Swordmaster". 1st answer.

-CUTSCENE-

Exit cave, head s to exit to WORLD MAP.

Go back to Jupito.

Swordmaster/Jupito
 Go to POTION store. Choose bottom option on menu (see pic) for a free "TOOL"(?). You should have an extra "HELMET" and a "SHIRT" to sell. Do so, and you should now have around $32. Use this money and buy as many "SMALL POTIONS" as you can. You may need them in an upcomming area.

Exit to to WORLD MAP and go to A Forest Ulantaya.


That should get you started!

BTW thumpin_termis, do PM me about that saturn if you get one going. Thanks!
« Last Edit: December 03, 2006, 10:08:13 AM by m1savage »

Keranu

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Re: Anearth Fantasy Stories--The best RPG for the PC Engine
« Reply #13 on: December 03, 2006, 10:59:41 AM »
This game sounds great!  Maybe Working Designs will bring it over and translate it.
Totally!
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Keranu

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Re: Anearth Fantasy Stories--The best RPG for the PC Engine
« Reply #14 on: December 03, 2006, 11:09:51 AM »
http://pce.sytes.net/seiya/pce_kouryaku13.html

Thanks for the link! I was browsing the other pages on this site and it has some pretty interesting games on it. Does anyone know what PCE RPG this is http://pce.sytes.net/oq/pce_kouryaku15.html ? I don't think I have ever seen it before, but it looks kind of cool.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).