Updated the game : there was a pretty bad game breaking bug. Lines were not being cleared properly.... :/ It made the game too easy.
This is now fixed so my bad ! The funny thing is that, i exactly show it off in my video but no one told me
If you wonder why : the NEC PC-FX doesn't exactly like 8-bits integers. I switched to 32-bits integers and it addressed the issue.
I also switched to quad rendering instead, altho it was a mostly minor enhancement performance wise (the bottleneck is elsewhere anyway) but the other benefit
is that it fixed an issue with it sometimes overdrawing too much... this is now being done properly.
I added more puzzles to puzzle mode now that the game is more stable : they're not exactly challenging to be honest so i invite people to come up with some better ones.
Since last version, i also added more sound effects (really basic ones) and more stuff. For those that haven't played it yet, i suggest they give it a try now !