Author Topic: so in all honesty how does the pcengine compare?  (Read 5361 times)

Emerald Rocker

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Re: so in all honesty how does the pcengine compare?
« Reply #60 on: December 30, 2006, 05:51:05 PM »
Man, it's awesome how I just posted one tiny post -- a civil post, at that -- and Bonknuts keeps mentioning me.  I guess I'm just that damn memorable!

Quote
Separating your opinion when judging if a game is high production, is key. I personally didn't care for DKC at all, but I can recognize that it's a high production game.

Awesome, we now have the "enjoyment boils down to opinion, but it is a FACT that the game was technically high quality" argument... another snerd favorite.

Well, guess what: in my personal opinion, DKC is not a high quality game.  Claiming that it objectively has "high production [values]" is a clear sign of snerdery.  It had a lot of money thrown at it, but the production values -- aside from the tech to create the graphics -- were low, low, LOW.  The artistry is laughable, the creativity is barren, and the music is pretty damn typical.

Take a game like Blue Dragon, which has a trio of legendary designers... now that's high production values.  Take a look at Linda 3 on PCE... they put together a KILLER team of highly-regarded game developers for that one.  And you dare to say that DKC, a game designed by a bunch of nobodies (at the time), was "high production" just because they used some Silicon Graphics tech?

HOW DARE YOU.
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Keranu

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Re: so in all honesty how does the pcengine compare?
« Reply #61 on: December 30, 2006, 05:53:52 PM »
No you f*cking douche, I have and like some SNES games, Chrono Trigger is one of my all time favorite games.  You assumed that because I hate DKC that I hate every snes game ever.
I doubt Bonknuts thinks you hate every SNES game because you hate DKC, but because of how much you tend to bash SNES games in general and it's fans.

Quote from: GUTS
And if you don't like the thread, don't f*cking participate, it's as simple as that.  I'm sick of you stupid tards coming in and going "OH NO NOT THIS AGAIN *YELLOW FACE ROLLING EYES*" and then jumping right in.
If you don't like it, you can quit participating as well. You've told me once or twice on a chat room that everyone on PCEFX hates you. Well if you want to try gaining just the slightest bit of respect, toning down your attitude and not just bursting into threads calling people douches or retards will help. Seriously, your awful attitude is just making things worse.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

GUTS

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Re: so in all honesty how does the pcengine compare?
« Reply #62 on: December 30, 2006, 06:02:17 PM »
I didn't say I didn't like the thread, obviously I like arguing about this stuff or I wouldn't be here, I said I hated the tards who post "NOT THIS AGAIN" and then jump right in.  Also I didn't "burst" into any thread, I was here from the beginning.  Try reading the whole thread next time before posting, thanks.

Keranu

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Re: so in all honesty how does the pcengine compare?
« Reply #63 on: December 30, 2006, 06:09:02 PM »
I wasn't necessarily speaking about this thread when you ignorantly "BURST" in, but many other threads in the past. Your first post in this thread was good, I'm impressed. Stick with an attitude like that, we'd all be a lot happier when posting and debating :D .
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Michael Helgeson

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Re: so in all honesty how does the pcengine compare?
« Reply #64 on: December 30, 2006, 06:25:32 PM »
I think the main problems here are the fact that a couple of Snerds are in denial of the fact that from 1990 to 1995 Sega handed Nintendos ass to them,and they are still sore from Sonic2sday when the Snes hit its all time low.
That and the complete QUALITY CONTROL defense was just stupid. I have already listed examples on both the US and Japanese side that slap down the idea that there was quality control aimed towards only fun games being released.

I like Nintendo just as much as Sega but I don't look at anything but the facts. Nintendo was getting so stomped they desperately  sided with Liberman during the violence in game trials. I remember this well because in response to the Nintendo VP saying they were trying to protect kids from violence a head up from Sega pulled out a Superscope 6 to show how Nintendo was providing kids with bazooka like accessories. The VP had nothing to say in response.

Nintendo was losing the fight,and lost it up untill 1995. Like I said,by then,it didn't matter,as mostly the only people buying 16-bit in retail stores from 96 on up were very poor people or parents looking for a cheap game system for their kids.
« Last Edit: December 30, 2006, 06:28:24 PM by Michael Helgeson »

Keranu

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Re: so in all honesty how does the pcengine compare?
« Reply #65 on: December 30, 2006, 07:00:49 PM »
Haha, funny sig, Mike. I still support Yaton though :D .
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Bonknuts

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Re: so in all honesty how does the pcengine compare?
« Reply #66 on: December 30, 2006, 07:50:31 PM »
Quote
That and the complete QUALITY CONTROL defense was just stupid. I have already listed examples on both the US and Japanese side that slap down the idea that there was quality control aimed to wards only fun games being released.

 You list a handful of games as your rebuttal and that's supposed to be taken seriously? Either way believe what you want. If think the Genesis trampled the SNES because you looked up sales info for one store in all of the world (or just the US), that's fine.

 You're right about Nintendo trying to stretch the SNES into the PSX/Saturn era. In mid '95 I quite gaming for a couple of years until I got a PSX in '97. I think the last game I played on the SNES was Chrono Trigger ( I barrowed a SNES from bro to play it). In the end I could really care less about Nintendo though.  I prefer PCE CD/SCD.

Michael Helgeson

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Re: so in all honesty how does the pcengine compare?
« Reply #67 on: December 30, 2006, 08:23:16 PM »
Quote
That and the complete QUALITY CONTROL defense was just stupid. I have already listed examples on both the US and Japanese side that slap down the idea that there was quality control aimed to wards only fun games being released.

 You list a handful of games as your rebuttal and that's supposed to be taken seriously? Either way believe what you want. If think the Genesis trampled the SNES because you looked up sales info for one store in all of the world (or just the US), that's fine.

 

The info wasn't research done by the store chain I worked for,or directly for our store,it was from nationwide research done by Sega,Nintendo,and third parties hired by consumer magazines to do research every few months.
Typically consumer magazines would hire research groups because they give more compelling and truthful numbers.
As for examples of bad games,I gave them,not going to waste time listing them in the hundreds just to waste time pleasing or crushing Snerds. That would be a extreme act of fanboyism I don't care to partake in at the moment.

Nor do the bad games deserve that kinda recognition. Snerds would then be compelled to play the games and try to find quality in them that isn't there and come up with lame excuses as to how these games were awesome when in fact they sucked donkey dick. Past proof of this happening would be :

Plus, aren't there times when the screen is full of bananas?

This was a comment made when refering to the supposed highlights of Donkey Cock Country.

Michael Helgeson

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Re: so in all honesty how does the pcengine compare?
« Reply #68 on: December 30, 2006, 08:24:32 PM »
Haha, funny sig, Mike. I still support Yaton though :D .

I do too but sometimes a example has to be made of someone I guess :(

Michael Helgeson

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Re: so in all honesty how does the pcengine compare?
« Reply #69 on: December 30, 2006, 08:44:39 PM »
Bump.

Black Tiger

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Re: so in all honesty how does the pcengine compare?
« Reply #70 on: December 30, 2006, 09:45:05 PM »
Plus, aren't there times when the screen is full of bananas?

This was a comment made when refering to the supposed highlights of Donkey Cock Country.

That comment was never made when refering to the supposed highlights of DKC.

As I explained after the first time you took it as such, it's simply a response to GUTS's "there's barely any sprites on screen at once" comment.

It's the same as if someone had said the game doesn't have any sound effects at all and I responded with, "aren't there at least a couple of sfx in the game?"

Are you even reading this thread, as you use your signature to flame people?

So far I haven't refered to any supposed highlights of DKC series, although I don't think the games are complete garbage.

But I don't think that they're 32-bit masterpieces either.
« Last Edit: December 30, 2006, 09:53:03 PM by Black_Tiger »
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Michael Helgeson

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Re: so in all honesty how does the pcengine compare?
« Reply #71 on: December 30, 2006, 10:12:11 PM »
Showing lots of sprites is a technical highlight :P
So I guess showing lots of bananas is the equivalent to some people on here who love that game. I knew what you were refering to,and how you meant it to come out,but it ends up looking funny as hell when it all boils down to bananas,or in this case,a screen filled with them when people try to defend that lame ass game. Even though what you said wasn't meant to be funny,it totally had me on the floor laughing my ass off.
« Last Edit: December 30, 2006, 10:18:48 PM by Michael Helgeson »

Joe Redifer

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Re: so in all honesty how does the pcengine compare?
« Reply #72 on: December 30, 2006, 10:21:50 PM »
I only have one thing to say about your signature Mike, and that is that your compression quality sucks ass!  The red-on-black text is compressed so poorly that it is very difficult to read.  Don't go below "7" in Photoshop if you don't have to (and nobody does).  Or you can "Save for web..." and save as a 24-bit PNG file.  Everyone loves PNGs.

Michael Helgeson

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Re: so in all honesty how does the pcengine compare?
« Reply #73 on: December 30, 2006, 11:42:46 PM »
That better? It was actually saved as a PNG the first time around. I may have had a photobucket setting wrong when uploading.

Black Tiger

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Re: so in all honesty how does the pcengine compare?
« Reply #74 on: December 31, 2006, 12:16:44 AM »
Showing lots of sprites is a technical highlight :P
So I guess showing lots of bananas is the equivalent to some people on here who love that game. I knew what you were refering to,and how you meant it to come out,but it ends up looking funny as hell when it all boils down to bananas,or in this case,a screen filled with them when people try to defend that lame ass game. Even though what you said wasn't meant to be funny,it totally had me on the floor laughing my ass off.

Well, at least I got upgraded to "indirect".  :roll:

I'm not some lunatic fanboy like AirRaidX ranting about how only the arcade version of GnG has the grass cover Arthur's toes, with closeup video clips to back it up("look at all the bananas!"). I was actually responding to one of those kinds of comments(there've been a few already in this thread).

But we all know what GUTS meant, that DKC isn't pushing a ton of sprites all the time. But why should it? Its a platformer not a shooter. But like I said, I'm not a fan of the series, so it doesn't concern me.

Even if the DKC games really were the technical marvel that some people say or the utter garbage that some other people call it, who cares? It's not the be all end all benchmark for the SNES and even if it could be proven that no SNES game is technically impressive, it still has a nice library with enough fun games to justify it's existence.

If it had bombed or didn't have the fanbase it does, I don't think it'd have as many haters. Just as there are lots of people who are quick to come to the defense of underdogs like the Jaguar and 3DO.
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