I agree with GUTS, except that I don't need my head examined. Their translations kicked ass -- the out-of-place humor was part of what made Dragon Force more fun (because otherwise it was kind of like "Dark Wizard lite", so the translation/humor helped give it its own style).
The reason I ended up disliking WD was because they started lying about things like PSX Thunder Force 5 having a hidden boss (it doesn't), and they decided to start bringing out shitty games like Silpheed: Lost Planet, RayCrisis, and the Lunar 2 remake. Yeah, maybe Lunar 2 PSX wasn't *that* bad, but they delayed the game forever and still "didn't have time" to add the Star Tower theme? Come on. I could forgive the poor shooter selection as Victor Ireland's poor personal taste (he actually said RayCrisis was awesome, and DoDonPachi sucked, you know?) but the lies were inexcusable. When asked about how to reach TF5's "secret boss" on the WD message board, he... forgot where it was. But insisted that it was there.
It's not.
But at least their stuff up until then was perfect, and they ended off their career with some nice games there, too (Arc collection, Growlanser collection).