While we are on the discussion of Blazing Lazers, can anyone give me a clear explanination on how the purple orb things (or gel capsules whatever they call them in the manual) work? The instruction manual says how collecting them powers up your weapon so many times, but do these orbs allow you to continue from where you died as well? I've had this discussion a few times but I never really got a clear answer on how many orbs it takes to allow you to continue. I would assume around 10, but that could easily be wrong.
I think you'll be able to find my old post (if it was here and not magicengine). The purple gels are only for powering up. The
blinking gels, that make everything on the screen blow-up: those give you one credit to "continue without reverting to checkpoint." I collect tons of the blinking gels during the course of a game, but I'm not sure if there is a limit to how many you keep "in reserve." All I know is that I've purposefully killed myself repeatedly to see if I would be sent back to a checkpoint, but I don't think I ever was.
Unfortunately, I can't recall how many credits I had at the time (8? 10? 12?).
I have never read about this anywhere (online or offline) ... so it would be nice if folks could confirm how this undocumented feature actually works.