Author Topic: PC Engine UK review 1990  (Read 577 times)

Spector

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PC Engine UK review 1990
« on: February 25, 2007, 10:39:43 PM »
In the UK a series of special magazines came out called "The Complete Guide To Consoles", which were written by the team behind C&VG, the biggest multi-format magazine in Europe at the time and the first games mag in the world, apparently. Volume IV was the last one, which came out in December 1990 and had reviews of most PC Engine games that been released up to that time, making it a very interesting read.

At the front of the mag, they review all the consoles individually. Their scathing (and admittedly fair) review of the Neo Geo is an eye opener now considering its reputation today. The PC Engine synopsis is simple enough, and I've included it here as a scan. There are three questions that come from this review...

1. They mention the two different versions, the PAL and SCART ones. Regarding the PAL model, it would have to be 50Hz to work on a UK TV back then if not using the SCART socket, so does that mean that the PAL models were 17% slower because of the 50/60Hz difference?

2. They say the PC Engine could show 16 colours from a pallette of 512. Didn't the PC Engine have a bigger pallette than that?

3. In the 'peripherals' section, it mentions a battery backed RAM device to let you save your game position. I never heard of this before. Did it ever come out?

I was thinking of scanning the reviews section of the magazine, as it's always good to see contemporary opinions on these games, and how they compare to what we think of them now.

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nodtveidt

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Re: PC Engine UK review 1990
« Reply #1 on: February 25, 2007, 10:51:10 PM »
1. They mention the two different versions, the PAL and SCART ones. Regarding the PAL model, it would have to be 50Hz to work on a UK TV back then if not using the SCART socket, so does that mean that the PAL models were 17% slower because of the 50/60Hz difference?
I'm no expert on this subject but it stands to reason that the exact same software would run slower on a PAL system than on an NTSC system. But generally speaking, game developers usually develop different versions, one for NTSC and one for PAL, so both run at the same speed. I think they did this back then too, although I'm not sure if the PCE ever got any dual version games.

2. They say the PC Engine could show 16 colours from a pallette of 512. Didn't the PC Engine have a bigger pallette than that?
Palette-wise, no...it's a 9-bit palette. But onscreen colors? They're dead wrong, and most any screenshot you take will prove that. The PCE is capable of displaying almost its entire palette at once. It's 16 colors per palette block, and there are 32 palette blocks that can be used at any given time. We calculated the number of actual unique colors the PCE could display at any given time, and that number is 482...far beyond any other console at the time.

3. In the 'peripherals' section, it mentions a battery backed RAM device to let you save your game position. I never heard of this before. Did it ever come out?
Sure, it's called the "TurboBooster Plus". :D

Digi.k

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Re: PC Engine UK review 1990
« Reply #2 on: February 25, 2007, 10:51:56 PM »
yea PAL is 17.5% slower than NTSC.  At that time most TV's didn't have a RGB scart only RF.  scart was amazing as it was the highest clarity out of RF, composite and s-video connection.   and back then there was a really nice 14" phillips monitor that had a scart connection and some importers had hooked a pc engine to this lovely computer monitor.
« Last Edit: February 25, 2007, 10:56:17 PM by Digi.k »

FM-77

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Re: PC Engine UK review 1990
« Reply #3 on: February 25, 2007, 11:33:59 PM »
The games ran slower of course. Every single one of them - since they were japanese games played on a "PAL" console (not official by any means- just a modded [underclocked] system). Mostly, PAL games were never "converted" to run at the same speed as their NTSC counterparts either, they just changed the region code - if even that. Very few games were actually PAL optimized. Super Mario World is one of them - playing the PAL version in NTSC mode will actually make it go 17% faster than the NTSC one. :wink:

Nowadays, you can play almost all the new games in PAL-60 mode, which retains the original speed. If you can't - no biggie, since 2d and 3d games work differently (the refresh rate won't slow the game down).
« Last Edit: February 25, 2007, 11:35:35 PM by Seldane »

sunteam_paul

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Re: PC Engine UK review 1990
« Reply #4 on: February 26, 2007, 04:46:11 AM »
The PAL games also had hideous black borders top and bottom of the screen.


Don't forget these magazines are written by the people who called the Mega Drive Ghouls 'n' Ghosts 'arcade perfect', said Rastan Saga II had 'thumping tunes', said Bloody Wolf looked 'rubbish' and who stole my tips and never gave me credit.




Not that I'm bitter or anything.
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Spector

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Re: PC Engine UK review 1990
« Reply #5 on: February 26, 2007, 06:22:42 AM »
The PAL games also had hideous black borders top and bottom of the screen.


Don't forget these magazines are written by the people who called the Mega Drive Ghouls 'n' Ghosts 'arcade perfect', said Rastan Saga II had 'thumping tunes', said Bloody Wolf looked 'rubbish' and who stole my tips and never gave me credit.


Not that I'm bitter or anything.

Well, in this guide, it describes the graphics in Bloody Wolf as good, though I have seen the "thumping tunes" quote in issue 3.
I think that the writers involved (Julian Rignall, Paul Rand, Paul Glancey, Bob Swan) were amongst the best reviewers of the time, though not without their faults, but then, who wasn't. They were witty, and at least knew a good put down when slagging off crap games, which gave me a good laugh. Describing the sprites in the NES version of Paperboy as "deformed" still raises a chuckle  :D

I've been comparing their reviews to yours, and there are some huge differences. For example, they give R-Type 95% and R-Type 2 94%, whereas you give the first part 4 stars and the second part only 2. You also give a rather unfair (in my opinion) review of Chase HQ, whereas Rignall and Co gave it 88%. But that's opinions for you.

Tell me about how they nicked your tips. When and where did they do that?
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sunteam_paul

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Re: PC Engine UK review 1990
« Reply #6 on: February 26, 2007, 07:54:11 AM »
The PAL games also had hideous black borders top and bottom of the screen.


Don't forget these magazines are written by the people who called the Mega Drive Ghouls 'n' Ghosts 'arcade perfect', said Rastan Saga II had 'thumping tunes', said Bloody Wolf looked 'rubbish' and who stole my tips and never gave me credit.


Not that I'm bitter or anything.

Well, in this guide, it describes the graphics in Bloody Wolf as good, though I have seen the "thumping tunes" quote in issue 3.
I think that the writers involved (Julian Rignall, Paul Rand, Paul Glancey, Bob Swan) were amongst the best reviewers of the time, though not without their faults, but then, who wasn't. They were witty, and at least knew a good put down when slagging off crap games, which gave me a good laugh. Describing the sprites in the NES version of Paperboy as "deformed" still raises a chuckle  :D

I've been comparing their reviews to yours, and there are some huge differences. For example, they give R-Type 95% and R-Type 2 94%, whereas you give the first part 4 stars and the second part only 2. You also give a rather unfair (in my opinion) review of Chase HQ, whereas Rignall and Co gave it 88%. But that's opinions for you.

Tell me about how they nicked your tips. When and where did they do that?

In volume 1 they say of Bloody Wolf "Bloody Wolf looks like a load of rubbish, but the very poor graphics belie an engrossing and absorbing action adventure"
A couple of examples of their slight penchant for overstatement. In their preview of the Mega Drive, they say of Thunderblade "...but as a conversion it's again identical to the original". Of course there's the MD GnG I mentioned, where they said "As arcade conversions go, this has to rank as the best we've witnessed on ANY machine. It's a pixel-for-pixel, sound-for-sound, play-for-play spot on copy of the original. There are simply NO differences!"

And they nicked some tips I sent to C&VG and printed them in the Vol. 1 guide without credit. These were a cheat code for Enduro Racer, a guide to Ys (which they took parts of and repeated without changing the wording) and some other stuff I've forgotten about over the years. No big deal, but in those days when I was young I was a bit miffed about that.

I don't hate Rignall & Co, I used to read C&VG a lot, but I do enjoy ripping on them, particularly when hindsight shows their writing to be often wildly innacurate.

And yup, I always thought Chase HQ was a bit naff, whatever format. Give me Out Run any day.

EDIT: oooh, I just found this and had to add it. In their preview for PCE Golden Axe (Vol2) they say "If anything, the graphics on the PC Engine Golden Axe look even better than their Mega Drive counterparts, with loads of sprites which actually look as though they've been spruced up a bit!"
Oh...my...God.
« Last Edit: February 26, 2007, 08:08:02 AM by sunteam_paul »
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segasonic

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Re: PC Engine UK review 1990
« Reply #7 on: February 26, 2007, 08:23:06 AM »
I've got all of the 'Complete Guide to Consoles' editions except the yellow covered one, and 'The Complete Guide to Sega'. Have hung onto em in case they're worth something in years to come.

Mean Machines was one of the finest games magazines ever, I also have all 24 issues, after that it split into Sega and Nintendo editions, and was never as good.

Regarding Golden Axe, they obviously never played the PCE-CD version!  :lol:

sunteam_paul

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Re: PC Engine UK review 1990
« Reply #8 on: February 26, 2007, 08:41:59 AM »
I always preferred 'Game Zone' which originated from the unique and amazing 'Your Sinclair', the best games magazine ever written. I even had a PC Engine article printed in Game Zone once :P
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Spector

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Re: PC Engine UK review 1990
« Reply #9 on: February 26, 2007, 08:43:01 AM »
I've got all of the 'Complete Guide to Consoles' editions except the yellow covered one, and 'The Complete Guide to Sega'. Have hung onto em in case they're worth something in years to come.

Mean Machines was one of the finest games magazines ever, I also have all 24 issues, after that it split into Sega and Nintendo editions, and was never as good.

Regarding Golden Axe, they obviously never played the PCE-CD version!  :lol:

They did - they gave it 88% in Vol4!   :shock:
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Keranu

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Re: PC Engine UK review 1990
« Reply #10 on: February 26, 2007, 12:24:54 PM »
Thanks for the scan, I had a fun little time reading it. Always love to see old magazine scans and it's more interesting when it's from Europe dealing with the PCE.

Paul if I were you I would murder those magazine writers with an axe, preferably a legendary one.
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Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Black Tiger

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Re: PC Engine UK review 1990
« Reply #11 on: February 26, 2007, 03:30:06 PM »
I've got all of the 'Complete Guide to Consoles' editions except the yellow covered one, and 'The Complete Guide to Sega'. Have hung onto em in case they're worth something in years to come.

Mean Machines was one of the finest games magazines ever, I also have all 24 issues, after that it split into Sega and Nintendo editions, and was never as good.

Regarding Golden Axe, they obviously never played the PCE-CD version!  :lol:

They did - they gave it 88% in Vol4!   :shock:

Is that the same mag that said Rastan Saga II has "thumpin' tunes"?
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Tatsujin

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Re: PC Engine UK review 1990
« Reply #12 on: February 26, 2007, 04:16:22 PM »
this review is hilarious. almost nothing what's written in there is corresponding with the trueness. and this almost 3 years after the pce was released. shame on that editor. :lol:
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esteban

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Re: PC Engine UK review 1990
« Reply #13 on: February 26, 2007, 06:04:38 PM »
Spector, thanks for the scan :)

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Joe Redifer

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Re: PC Engine UK review 1990
« Reply #14 on: February 26, 2007, 08:08:55 PM »
If any mag ever said that Super Thunderblade for the Mega Drive/Genesis was even close to the arcade, I'd probably have a 2 week long seizure.