Author Topic: Mysterious Song: Release Is Pending  (Read 6506 times)

Necromancer

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Re: Mysterious Song: Release Is Pending
« Reply #30 on: March 06, 2007, 10:17:35 AM »
Hey, how about a PC-98 logo?  Then you could distribute it on a shit load of floppies in a stamped tin box with cardboard figurines, an embossed leather map, and bracelets of stupidity.  Wow, I think I could have had a job at Working Designs (or any of the other clowns churning out 'Super Collectors Special Dumb f*ck Editions').
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esteban

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Re: Mysterious Song: Release Is Pending
« Reply #31 on: March 06, 2007, 10:28:46 AM »
WOW! nodtveidt & company kick ass! :)

I'm buying at least 2 copies... :)
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Joe Redifer

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Re: Mysterious Song: Release Is Pending
« Reply #32 on: March 06, 2007, 10:29:05 AM »
Be sure to list "Mega Power", even if it is a CD.  Yes, the audio counts, and it must be rated in megabits.  So if the game actually took up 346 MB of CD space, then the package needs to boast: "2768 Mega Power!  Bigger than Street Fighter II!!!!"

Keranu

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Re: Mysterious Song: Release Is Pending
« Reply #33 on: March 06, 2007, 11:50:56 AM »
Be sure to list "Mega Power", even if it is a CD.  Yes, the audio counts, and it must be rated in megabits.  So if the game actually took up 346 MB of CD space, then the package needs to boast: "2768 Mega Power!  Bigger than Street Fighter II!!!!"
Point taken. Afterall, we have to compete with our evil competitors out there (even if they are over 15 years old)!
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Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

2X4

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Re: Mysterious Song: Release Is Pending
« Reply #34 on: March 06, 2007, 12:27:32 PM »
Hey, how about a PC-98 logo?  Then you could distribute it on a shit load of floppies in a stamped tin box with cardboard figurines, an embossed leather map, and bracelets of stupidity.  Wow, I think I could have had a job at Working Designs (or any of the other clowns churning out 'Super Collectors Special Dumb f*ck Editions').

*unable to say anything while lying on the floor pissing myself and gasping for air*
The Turbo was Dual Core when Dual Core wasn't cool . . .

nodtveidt

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Re: Mysterious Song: Release Is Pending
« Reply #35 on: March 06, 2007, 01:22:28 PM »
I have no idea what this game is about.  I hope the music didn't originate in MP3 form (well maybe for testing).  I hope uncompressed audio files were used for the final product, especially since you will be charging.  But I'm sure that's the case.
The original music was in module format. I converted these to pure waveforms after applying enhancements, Paranoia Dragon also supplied a lot of enhancements. The audio is crystal clear and FAR superior to the original tracks. For the downloadable version, the music will be in FLAC format with a decoder and batch file ready to go.

ParanoiaDragon

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Re: Mysterious Song: Release Is Pending
« Reply #36 on: March 06, 2007, 03:47:17 PM »
Yeah, I mean considering this IS a super grafx game. :wink:

Well, to be exact, it's a SuperGrafx PC-FX hybrid. :^o

2X4

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Re: Mysterious Song: Release Is Pending
« Reply #37 on: March 07, 2007, 12:43:57 AM »
So what machine(s) will this game actually work on?
The Turbo was Dual Core when Dual Core wasn't cool . . .

nodtveidt

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Re: Mysterious Song: Release Is Pending
« Reply #38 on: March 07, 2007, 01:27:15 AM »
All of our currently scheduled games will run on ordinary SuperCD hardware. We have future plans for SGX-CD games, a couple of ACD games (including a fighting game), and potentially a PC-FX game in the far future.

termis

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Re: Mysterious Song: Release Is Pending
« Reply #39 on: March 07, 2007, 04:04:08 AM »
All of our currently scheduled games will run on ordinary SuperCD hardware. We have future plans for SGX-CD games, a couple of ACD games (including a fighting game), and potentially a PC-FX game in the far future.

That sounds sweet!  :clap:  Why not go all out and do a SuperGrafx + ACD game?

Necromancer

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Re: Mysterious Song: Release Is Pending
« Reply #40 on: March 07, 2007, 04:27:03 AM »
All of our currently scheduled games will run on ordinary SuperCD hardware. We have future plans for SGX-CD games, a couple of ACD games (including a fighting game), and potentially a PC-FX game in the far future.

That sounds sweet!  :clap:  Why not go all out and do a SuperGrafx + ACD game?

Maybe because only eight people would actually have the hardware to play such a beast (same with a SGX-CD).  Of course, I would still buy it - thats what Magic Engine's for.
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nodtveidt

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Re: Mysterious Song: Release Is Pending
« Reply #41 on: March 07, 2007, 04:36:44 AM »
Magic Engine doesn't properly handle the SuperGrafx. You would need to use mednafen. And I'm not even sure if mednafen supports ACD + SGX.

termis

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Re: Mysterious Song: Release Is Pending
« Reply #42 on: March 07, 2007, 05:33:25 AM »
Maybe because only eight people would actually have the hardware to play such a beast.

I suppose so, but if something was going to be SGX+CD, might as well.

I'd bet that nearly 100% of folks who are hardcore enough to have a SGX+CD system would also have an Arcade Card.

Keranu

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Re: Mysterious Song: Release Is Pending
« Reply #43 on: March 07, 2007, 07:21:05 AM »
I have a game idea I would like to make for SGX+ACD. Me and malducci were thinking about making a little test demo for it.
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Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

esteban

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Re: Mysterious Song: Release Is Pending
« Reply #44 on: March 07, 2007, 08:03:30 AM »
I have a game idea I would like to make for SGX+ACD. Me and malducci were thinking about making a little test demo for it.
I have been developing a title for SGX+ACD. It is a vertical shooter + puzzle hybrid in the vein of Sapphire + Blodia. Everyone will love it! :)
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