Author Topic: Mednafen, now with decent PC-FX emulation.  (Read 1130 times)

nat

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Re: Mednafen, now with decent PC-FX emulation.
« Reply #15 on: April 18, 2007, 09:06:19 AM »
Ever been to university?

I have never lived in a dorm, no. And I don't imagine I ever will.

However, I suppose I can forgive you in that case.

Mednafen

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Re: Mednafen, now with decent PC-FX emulation.
« Reply #16 on: November 11, 2007, 02:36:34 AM »
FYI to anyone interested, Mednafen 0.8.4(released today) supports "Battle Heat" and "Tengai Makyu", though the changes to make them work didn't do good things to Mednafen's CPU usage...

...and the non-anime game mode in Zeroigar works now, Yuna FX doesn't lock up during one of the intros anymore, and Der Langrisser FX doesn't lock up anymore if you skip the intro movie.

Now I just need to fix emulation for the BIOS' PhotoCD player. ;)

MissaFX

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Re: Mednafen, now with decent PC-FX emulation.
« Reply #17 on: November 11, 2007, 06:49:35 AM »
Where do you release this at?  I didn't see any link in your post above there nor a www link in your profile.  Your project gives me hope that one day it might be ported to the PSP so people can play FX games on the go :pray:  Thank you for working more on this program, I had just assumed it was dead since there hadn't been an update post in a long time.  I hope your grades are surviving.  (begin rant)I really could never stand school myself, I was always more interested in learning things then ever going to classes where the goal always seemed to be to learn next to nothing from teachers who are generally less intelligent that you.  And then you go home with stacks of busywork which only get in the way of the hours of your job and also would generally teach nothing new.(end rant)  See I'm a big fan of it lol.  I did love the social atmosphere though.
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Kitsunexus

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Re: Mednafen, now with decent PC-FX emulation.
« Reply #18 on: November 11, 2007, 06:57:36 AM »
Wow, Missa just nailed the description of school on the head!  :lol:


Whatever happened to the Magic Engine FX project?

Mednafen

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Re: Mednafen, now with decent PC-FX emulation.
« Reply #19 on: November 11, 2007, 09:50:27 AM »
Are you confusing me with someone else?  I haven't attended school in a while. :b

There's no way Mednafen's PC-FX emulation could work on a PSP; t's just too CPU intensive.  Some games run a little less than 60fps even on my Athlon64 3500+.  I don't think even MagicEngine FX would work at full-speed, and it's considerably faster than Mednafen's PC-FX emulation.

That's not to say PC-FX emulation on the PSP is impossible...it would just require a lot of higher-level emulation...and lots of donations to the Church of Mednafen...

MissaFX

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Re: Mednafen, now with decent PC-FX emulation.
« Reply #20 on: November 11, 2007, 11:38:28 AM »
Are you confusing me with someone else?  I haven't attended school in a while. :b


Oops, I did mix you and someone else up.

Quote from: Mednafen
There's no way Mednafen's PC-FX emulation could work on a PSP; t's just too CPU intensive.  Some games run a little less than 60fps even on my Athlon64 3500+.  I don't think even MagicEngine FX would work at full-speed, and it's considerably faster than Mednafen's PC-FX emulation.

That's not to say PC-FX emulation on the PSP is impossible...it would just require a lot of higher-level emulation...and lots of donations to the Church of Mednafen...


Well this is the only PC-FX emulator I know of being worked on at all atm so it kinda makes it the only canidate.  The PC-FX, 3DO and the CDI are 3 systems which I are all probably possible to run on the PSP, but 3 I think may never have an emulator.  If only there was a way to infect someone who is Japanese speaking like NJ (PSP dev) with the PC-FX bug.  Not only does he make the best PSP emulators imo, but he can actually read Japanese documentation about the PC-FX and Japanese websites. 

I do have a question for you, what is the appeal of working on a multi console emulator as opposed to making seperate emulators?  It seems to me seperate emulators would be "cleaner" and take up less resources.
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malducci

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Re: Mednafen, now with decent PC-FX emulation.
« Reply #21 on: November 11, 2007, 03:22:02 PM »
Are you confusing me with someone else?  I haven't attended school in a while. :b


Oops, I did mix you and someone else up.

Quote from: Mednafen
There's no way Mednafen's PC-FX emulation could work on a PSP; t's just too CPU intensive.  Some games run a little less than 60fps even on my Athlon64 3500+.  I don't think even MagicEngine FX would work at full-speed, and it's considerably faster than Mednafen's PC-FX emulation.

That's not to say PC-FX emulation on the PSP is impossible...it would just require a lot of higher-level emulation...and lots of donations to the Church of Mednafen...


Well this is the only PC-FX emulator I know of being worked on at all atm so it kinda makes it the only canidate.  The PC-FX, 3DO and the CDI are 3 systems which I are all probably possible to run on the PSP, but 3 I think may never have an emulator.  If only there was a way to infect someone who is Japanese speaking like NJ (PSP dev) with the PC-FX bug.  Not only does he make the best PSP emulators imo, but he can actually read Japanese documentation about the PC-FX and Japanese websites. 

I do have a question for you, what is the appeal of working on a multi console emulator as opposed to making seperate emulators?  It seems to me seperate emulators would be "cleaner" and take up less resources.



 Hehe - it's not like all the emulator cores at running at once  :wink:

 I *really* doubt PC-FX could run on a PSP. Maybe some games with specific emulation code (read: hack), but even then...
 


 *pushes random keys on Mednafen's keyboard when Mednafen's not looking*

Kitsunexus

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Re: Mednafen, now with decent PC-FX emulation.
« Reply #22 on: November 11, 2007, 04:34:56 PM »
Well if emulation can't be done, maybe some great hacker can get the graphics/music and make simulators for some PC-FX games.

Mednafen

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Re: Mednafen, now with decent PC-FX emulation.
« Reply #23 on: November 12, 2007, 02:03:31 AM »
Quote
Well this is the only PC-FX emulator I know of being worked on at all atm so it kinda makes it the only canidate.  The PC-FX, 3DO and the CDI are 3 systems which I are all probably possible to run on the PSP, but 3 I think may never have an emulator.  If only there was a way to infect someone who is Japanese speaking like NJ (PSP dev) with the PC-FX bug.  Not only does he make the best PSP emulators imo, but he can actually read Japanese documentation about the PC-FX and Japanese websites. 
I think there is supposed to be a new ME FX release this month.

Quote
I do have a question for you, what is the appeal of working on a multi console emulator as opposed to making seperate emulators?  It seems to me seperate emulators would be "cleaner" and take up less resources.
There is overhead compared to having it exist as separate emulators, but compared to the actual resources(well, at least CPU) used by the actual emulation code, it's negligible.  It's easier to add new auxillary features and fix bugs in a multi-system emulator than it would be if I had to work with many single-system emulators.

geepee16

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Re: Mednafen, now with decent PC-FX emulation.
« Reply #24 on: December 05, 2007, 11:48:21 PM »
i agree with nat...a video game should be played in front of a tv with an ellios pizza and a pepsi. and consoles like the FX and GCN are so beautifully made that, for me, part of the joy is putting the actual software in holding the intended controller and letting it carry out its intended function.   on the regular xbox (a great system) i wouldn't care as much because it's just a step or two away from a computer anyway (yes, one could argue that the FX was intended to be the same). to have that little white FX tower standing between me and the tv and to have power coursing through it into my hands and eyes is magical.

that being said, i am happy about the emu side of things because it represents an interest in the platform and, as i learned after four years and many trips to japan, the FX is disappearing.  many stores have stopped buying them.  i've bought about 20 or so FXs for people who wre unable to find them and the last five or six were kind of a bitch to find.  the emu will give those people a chance to play this cool system.

the other good thing is programmers better understand how the console works and how the software is put together.  i've been working with someone on translating miraculum (she's doing the technical stuff) and, had it not been for the overall efforts of people like her and the emu people, testing the translations as we go would be a nightmare.

Odonadon

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Re: Mednafen, now with decent PC-FX emulation.
« Reply #25 on: December 06, 2007, 05:41:10 AM »
I'm all for emulation, ESPECIALLY on my XBox (via MednafenX, thank you very much :) ), and Wii Virtual Console.  It's a treat to play a game on my 50" plasma in 1080i with a bunch of graphic filters turned on thanks to the Xbox.  No, it's no the originally way or the way it was "meant" to be played, but it IS 'better' :).  Not to mention I have an almost unlimited choice of controllers to use (thanks to XBox's USB, and easy hack-ability of controllers).  You can "customize" your experience to a certain extent.

Prime example: GOT.  I find the sound FX way too loud and annoying, taking away from the killer soundtrack.  With an emulator you have the ability to turn down the sound FX (or turn them off) in relation to the music, if the option isn't present in the game.  I have the sound FX in GOT set to 50% of what they are supposed to be, plus Super 2xSAI turned on.  Oh baby - finally able to circumvent some of the "limitations" presented in old consoles.  I'd play GOT like this any day over the Wii's VC implementation.  I'm also not terribly crazy about shelling out another $8 for GOT et al...

I still 'prefer' playing the games on the original console with the original controller, but I think that's mainly nostalgia.  Long live the likes of Mednafen, Hugo and Magic Engine!

OD
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Saffaya

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Re: Mednafen, now with decent PC-FX emulation.
« Reply #26 on: January 04, 2008, 12:00:29 AM »
I have just learned of the existence of Mednafen for PC-FX reading the forum.
I just wanted to thank Mednafen for his efforts, and all other people who contributed.

The PC-FX being such a confidential system, my worries were it would never gather enough workforce and talent in order to get a workable emulator.
I am so glad to have been proven wrong.

This news made my week !!  Fabulous !

Thanks again.

Mednafen

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Re: Mednafen, now with decent PC-FX emulation.
« Reply #27 on: October 27, 2008, 04:51:27 PM »
I just released 0.8.A, it includes bug fixes that fix Boundary Gate's cinematic sequences(which were totally fubar on previous Mednafen versions).

Sensei

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Re: Mednafen, now with decent PC-FX emulation.
« Reply #28 on: October 27, 2008, 07:49:15 PM »
Time to try to get this working on my Mac again. I am so dumb when it comes to having to do things in darwin/terminal/anything other than clicking "install".

I really want to try it but I fear I am not tech savvy enough.

spenoza

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Re: Mednafen, now with decent PC-FX emulation.
« Reply #29 on: November 20, 2008, 12:53:01 PM »
Any chance of Mednafen getting better TAS functions? I'd love to see it eventually meet the conditions for submissions at tasvideos.org. The TG/PCE is the only system I'd be willing to TAS on.
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