You're comparing the fact that the Saturn is a CD system and the Neo Geo a cartridge based system. Sure, the NG-CD had tons of RAM, but levels often took 2 to 4 days to load. The NG-CD wasn't meant for the mainstream audience (neither was the Neo Geo itself). The Saturn was, and they knew that having load times lasting 2 to 4 days per level would be instant suicide. I agree, though, that the 4 MB RAM cart should have been used more often.
Here's the thing, though. Let's pretend both the Saturn and the Neo Geo are both cartridge systems. In a way, they are. What if Saturn games came on 100+ megaBIT cartridges? Now the media odds are even, and the Saturn blows away the Neo Geo with more colors, far, far better scaling and also the ability to do rotation (the Neo Geo could not do this). It could do transparency if needed and had way more sprite power and speed. Saturn wins.
Check out games like Blazing Star, freaking amazing frame usage that any 32 bit CD console could never ever attempt to do.
This sentence does not make any sense to me. Could you please explain? What do you mean by amazing "frame usage"? Whatever it did, I'm sure the Saturn could do it. Probably even the Genesis as well, though with a ton less color. Note: The Sega CD even had more capability than the NG's scaling. The NG could scale in and out at a higher frame rate, but the Sega CD could also rotate and do perspective. The Neo Geo could simply not do a game like Batman Returns or Soul Star.
I think that SNK pushed the Neo Geo as far as it could go in terms of color, detail, animation (sprite usage at 380).
I've seen the Neo Geo flicker (in Blazing Star or one of those games). Since the Neo Geo uses ONLY sprites and no backgrounds, some of the screen would disappear during heavy explosions, etc. However I still think the Neo Geo was capable of far more. There was no real competition between developers on the console, so they didn't have to try very hard other than to get the highest megaBIT count. They could have pushed that console to do crazy amazing things. Sure, some of the artwork is great, but that's the artist's skill, not the console's.
Joe I would appreciate it if you could give me a list of some of the finest looking 2D Saturn games so I can check them out!
OK. First of all keep in mind that these are based on graphics alone and you may or may not like the gameplay (which has nothing to do with system capabilities). For good 2D, check out:
Astal - Just about everything in this game is amazing 2D.
Darius Gaiden - Pretty much the only Darius game worth playing.
Galactic Attack - A great overhead shooter, and another Taito game that's actually worth playing.
Magic Knight Rayearth - Cool RPG with lots of detail and color.
MegaMan X4 - The Neo Geo could probably pull this off.
Night Warriors - Better than Darkstalkers, doesn't need a RAM cart.
Shinobi Legions - Gets a bad rap, but it is hilariously cheesy (you'd love it), plays great and has awesome 2D.
Street Fighter Alpha 2 - Pretty sweet!
Japanese only:
Battle Garegga - Great overhead shooter with lots of crap on the screen.
Cotton 2 - If you thought the Turbo version was too hard, well then this game is for you because it is easy!
Detana Twinbee Yahho-! Deluxe Pack - Yeah. Lots of color and cool stuff.
Gale Racer - This is a "3D" racing game, but every single thing here is sprites, not polygons.
Jikkyou Osyaberi Parodius - My favorite Parodius by far.
Keio Yugekitai - Not the most impressive effort on the console, but certainly not bad!
Princess Crown - This game is supposed to be rare, but it seems common. I paid $0 for mine brand new!
Sengoku Blade - Side scrolling shooter with a billion bullets and many layers of scrolling. Easy.
Silhouette Mirage - Crappy game with many impressive 2D effects.
Soukyugurentai - Great overhead shooter. Anything by EA has to be good!
Street Fighter Zero 3 - Requires the 4MB RAM cart. Weird artwork but great 2D.
Vampire Savior - Requires the 4MB RAM cart. Not as fun as Night Warriors, but really close.
X-Men vs Street Fighter - Requires the 4MB RAM cart. Huge characters jumping all over the place in multiple levels (smash down to the sewers, etc). No flicker or slow down. Great game god damn it! Probably one of my favorite fighters ever.
I didn't list Guardian Heroes because #1 the graphics are horribly blocky and #2 I haven't played it in forever.