Author Topic: Turbo Duo: too many pack-in games?  (Read 2531 times)

Kitsunexus

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Re: Turbo Duo: too many pack-in games?
« Reply #75 on: June 12, 2007, 04:34:54 PM »
I like Turbo games; let's talk about them.


GET OUT OF OUR ANIME THREAD!


































Hobo Xiphas

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Re: Turbo Duo: too many pack-in games?
« Reply #76 on: June 12, 2007, 07:33:36 PM »
GET OUT OF OUR ANIME THREAD!


GET OUT OF OUR FORUMS



KEITH COURAGE IS ON MY SIDE, NOT YOURS
« Last Edit: June 12, 2007, 07:55:20 PM by Xiphas »

nat

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Re: Turbo Duo: too many pack-in games?
« Reply #77 on: June 13, 2007, 04:18:40 AM »
I've never seen this side of Keith before.

Kitsunexus

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Re: Turbo Duo: too many pack-in games?
« Reply #78 on: June 13, 2007, 05:46:48 AM »
Speaking of Keith Courage, I've read on another game site that they had to MAKE it a pack-in, because nobody wanted it. Is there any truth to this?

nat

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Re: Turbo Duo: too many pack-in games?
« Reply #79 on: June 13, 2007, 06:09:43 AM »
I doubt it, but it's possible.

GUTS

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Re: Turbo Duo: too many pack-in games?
« Reply #80 on: June 13, 2007, 08:40:08 AM »
How could they know that nobody wanted it if it was packed in with the launch systems?  Besides if the game wasn't a pack in and there weren't 5 bajillion copies floating around people wouldn't be so harsh on it.  Hell it's way better than JJ & Jeff and they sold that garbage at full price.

Kitsunexus

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Re: Turbo Duo: too many pack-in games?
« Reply #81 on: June 13, 2007, 08:44:13 AM »
How could they know that nobody wanted it if it was packed in with the launch systems?

Beta testers and focus groups.

Necromancer

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Re: Turbo Duo: too many pack-in games?
« Reply #82 on: June 13, 2007, 09:26:51 AM »
How could they know that nobody wanted it if it was packed in with the launch systems?

Beta testers and focus groups.

If they knew that everybody would hate it, why would they bother to make so many f'n copies?  A great pack in game will sell systems (just look at Tetris), so it doesn't make sense that they'd go ahead with a known dog.
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kenomac78

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Re: Turbo Duo: too many pack-in games?
« Reply #83 on: June 13, 2007, 10:19:26 AM »
by turbo came with keith and jj & jeff. it was in the $49.99 days. so could have been tti, the store or just my mom throwing it in the box.

PhilBiker

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Re: Turbo Duo: too many pack-in games?
« Reply #84 on: June 14, 2007, 03:06:19 AM »
Hell it's way better than JJ & Jeff and they sold that garbage at full price.
I like JJ & Jeff a gazillion times better than KC.  To be fair I've never spent quality time with KC.  But JJ&J is hilarious with poop everywhere and wacky stuff like the dinosaurs with gigantic necks and tiny bodies.

Wonk-wonk-wonk.  Where are your true friends at times like these?  Right here!  Wonk-wonk-wonk. 
Wonk-wonk-wonk.  Where are your true friends at times like this?  Right here!  Wonk-wonk-wonk.

Turbo D

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Re: Turbo Duo: too many pack-in games?
« Reply #85 on: June 14, 2007, 04:00:41 AM »
Keith courage was obviously a pack-in because they thought that it would help sell the system. It wasn't a bad game, it was able to show the power of the turbo grafx.

Keranu

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Re: Turbo Duo: too many pack-in games?
« Reply #86 on: June 14, 2007, 08:54:17 AM »
Wonk-wonk-wonk.  Where are your true friends at times like these?  Right here!  Wonk-wonk-wonk. 
Holy crap! You are the only other person besides me to use that quote on these forums :mrgreen: ! It's such a jawesome quote! Wonk! Wonk! Wonk!
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PhilBiker

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Re: Turbo Duo: too many pack-in games?
« Reply #87 on: June 15, 2007, 02:06:40 AM »
JJ&Jeff also has FANTASTIC music BTW.
Wonk-wonk-wonk.  Where are your true friends at times like this?  Right here!  Wonk-wonk-wonk.

ccovell

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Re: Turbo Duo: too many pack-in games?
« Reply #88 on: June 15, 2007, 03:12:30 AM »
YES!!!  As much as the game itself sucks, the music in JJ & Jeff is probably the hippest stuff on the Turbo.
Track 4 in the HES file is downright funky.

Keranu

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Re: Turbo Duo: too many pack-in games?
« Reply #89 on: June 15, 2007, 08:59:20 AM »
J.J. and Jeff is one of my favorite Turbo games and yes, the music kicks ass! Especially the love boat song - fits the cloud stages perfectly!
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).