I somewhat agree with runin about SNES RPGs have more interesting and possibly better battle systems, but I've learned to like simplistic old skool battle systems like that of CF2. I remember I was playing around with my brother's game of Final Fantasy X after playing some CF2 and FFX's battle system just threw me off so much with all of it's options that it just wasn't fun to me. It's always fun to see new ways developers make battle systems, but I think in the end it's best to have a nice, quick standard system. I really like a game like Dragon Slayer though where you can quickly get through enemy battles, but have nice strategic bosses.