Author Topic: music composer seeks... (demo inside)  (Read 1231 times)

nodtveidt

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Re: music composer seeks... (demo inside)
« Reply #15 on: July 07, 2007, 03:46:03 AM »
That would be completely awesome if there was another PCE dev group. Good luck finding a programmer though...PCE coders are as rare as Roc's teeth, especially ones with enough time to spend on a major production.

Future777

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Re: music composer seeks... (demo inside)
« Reply #16 on: July 07, 2007, 10:36:27 AM »
No pressure on this. I´ll see how things will develop... Glad that one coder already contacted me with a PM for potential assistance.  :dance: For now i don´t even know into which detailed direction the game should go  8-[


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Future

Keranu

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Re: music composer seeks... (demo inside)
« Reply #17 on: July 07, 2007, 01:13:03 PM »
I would definitely love to see more PCE development teams selling commercial software :) . If you're interested in talking to PCE coders about that, join #utopiasoft on EFnet if you ever use IRC. The more PCE devs, the better ;) .
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Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

ParanoiaDragon

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Re: music composer seeks... (demo inside)
« Reply #18 on: July 07, 2007, 06:35:25 PM »
Yeah, that'd be great if you can get another team working on some games, frankly, the more the merrier!  Let's ressurect the Turbo! :clap:

ceti alpha

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Re: music composer seeks... (demo inside)
« Reply #19 on: October 30, 2007, 01:53:10 AM »
While I was searching on wiki for the game "Crystal Castles" I came across a band by the same name. Which makes sense since they have a customized synth with an Atari 5200 sound chip inside. Too bad they don't use a PC Engine sound chip.  8)


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Sarumaru

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Re: music composer seeks... (demo inside)
« Reply #20 on: February 02, 2008, 08:00:08 PM »
Aww.. dead thread.  :cry:

An original Ys game would be cool, an original RPG for the PCE made commercial would be even better. I've always wanted to have some involvement in making a homebrew PCE game.


An Adol sprite I did.. he's all emo.  :D
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Kitsunexus

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Re: music composer seeks... (demo inside)
« Reply #21 on: February 02, 2008, 08:18:38 PM »
This is going to be my dream studio, the one I start composing video game music with.

-hardware-
Yamaha MO 6
Roland V-Synth XT
Yamaha PSR-290 - I have this.
Yamaha PSR-3000
Roland Fantom XR
E-MU Xtreme Lead 1
E-MU Vintage Pro
Yamaha TG500
KORG X5DR
Alesis QSR
Akai MPC500
Mackie Onyx 32
TC Electronic FireworX
Eventide Eclipse
KRK RP6 Rokit Powered 2-Way Active Monitors

-software-
ACID Studio 6.0 - I have this.
SONAR 7 Producer Edition
Sonic Reality Sonik Synth 2
Leslie Sanford Cobalt - I have this.
LUXONIX Purity
AudioRealism BassLine2
Native Instruments FM7 - I have this.
Disco DSP Highlife - I have this.
Native Instruments Battery 3
« Last Edit: February 02, 2008, 08:27:01 PM by Kitsunexus »

rainbow_bright

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Re: music composer seeks... (demo inside)
« Reply #22 on: February 02, 2008, 11:11:02 PM »
Thats a lot of equipment :) I make music too, experimental electronic music. My equipment is very minimal,although I would love an old modular synth !
Do you only make videogame music ?


esteban

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Re: music composer seeks... (demo inside)
« Reply #23 on: February 03, 2008, 01:10:01 AM »
Aww.. dead thread.  :cry:

An original Ys game would be cool, an original RPG for the PCE made commercial would be even better. I've always wanted to have some involvement in making a homebrew PCE game.


An Adol sprite I did.. he's all emo.  :D


I dig it. Adol has always = 100% unadulterated emo. Especially when he's hanging out by the Roda Tree. :)
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malducci

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Re: music composer seeks... (demo inside)
« Reply #24 on: February 03, 2008, 09:43:57 AM »
If anyone is interested, you could do some PCE chiptunes with an XM tracker. I'm writing a MOD player for the PCE, but there are some other branch off formats that I'm doing as well.

 If anyone wants to start doing some tracks, here's the info you need to know:

 2 channels are resevred for 8bit sample playback - so two MOD style sample tracks. The output frequnecy is 7kz. This is not related to *notes* as they can be up to 32khz, just that all output from those channels will be downsampled and mixed to 7khz 10bit output. They're fixed to channels 2 and 3. It's best to keep the samples at a lower sample rate since they will be downsampled - something like 8khz for C-3.

 4 channels for 32sample pattern tones. There's only support for forward looping and the looping envelopes must be at the start and end of a sample/pattern. ADSR envelope postions are fine/unrestricted though. Frequency sweeps/slides, panning and panning envelope, etc are doable as well.

 If your tracker supports it, one channel can LFO another channel. Assign channel 0 as the LFO and channel 1 as the channel to be modified. The data in channel 0 will oscillate the output frequency on top of channel 0. You can sweep/slide the frequency of channel 0 in addition. Also in addition the LFO of channel 0 can be set to different multipliers (I can explain more on this later).

 Channels 4 and 5 individually can be set to noise generation and with ADSR as well. Otherwise in normal modes channels 0,1,4,5 are 32byte sample mode.

 So there you go, a six channel setup. Note: The wav sample channels could be extended to 3, but it adds processing overheard and not recommended since I want to keep the format simple.


MurderDate

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Re: music composer seeks... (demo inside)
« Reply #25 on: February 03, 2008, 09:55:04 AM »
hey Future,  I am enjoying this track a lot.   It almost has a traditional Irish folk music intro  but then when the lead synth starts in it gets really good I think.  I listen to tons of stuff like this.  You've got the knack,  stick with it. 
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ceti alpha

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Re: music composer seeks... (demo inside)
« Reply #26 on: February 03, 2008, 04:40:14 PM »
Hey, I'm up for any kind of music project, video game influenced or not. Lets get this show on teh road.

Right now my arsenal includes a Juno G, Alesis Micron, Hammond M2, and a Farfisa VIP 500 (I also have a VIP 322). I also have virtual software stuff.



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Sarumaru

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Re: music composer seeks... (demo inside)
« Reply #27 on: February 10, 2016, 03:54:49 AM »
Aww.. dead thread.  :cry:

An original Ys game would be cool, an original RPG for the PCE made commercial would be even better. I've always wanted to have some involvement in making a homebrew PCE game.


An Adol sprite I did.. he's all emo.  :D


Looking at this image years later, it looks so gross to me now. I know this thread is old, but it makes me wonder if this fellow ever did start on an Ys fan project of some sort. By the looks of it, he went on to make some mobile games as this mp3 seems to be hosted on the site with those mobile games. Seems like he had some good musical talents as well. I wonder where he went?
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xelement5x

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Re: music composer seeks... (demo inside)
« Reply #28 on: February 10, 2016, 06:39:49 AM »
Yeah that is a nice track.  If anything I wish we could get someone to finish level music for Space Fantasy Zone!
Gredler: spread her legs and push her down to make her more lively<br>***<br>majors: You used to be the great man, this icon we all looked up to and now your just a pico collecting 'tard...oh, how the mighty have fallen...<br>***<br>_joshuaTurbo: Sex, Lies, Rape and Arkhan. A TurboGrafx love story

Sarumaru

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Re: music composer seeks... (demo inside)
« Reply #29 on: February 10, 2016, 06:50:15 AM »
Yeah that is a nice track.  If anything I wish we could get someone to finish level music for Space Fantasy Zone!

I have this boot. Where does it cut out?
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