I remember playing SF2 in the arcades at first and then seeing it on the SNES sometime in 92 I believe. After that I saw SF2: CE on the Genesis which wasn't all too bad, but did lack in colors and had dirty music. Then SF2 Turbo: Hyper Fighting came out for SNES which was nicer, but still not spectacular. After all of those, I bought Super SF2 on SNES back in 94 or so.
So, I finally got my US Duo modded to play PCE Hucards and also got the nice S-video mod to go with it. I ordered Ninja Spirit for TG-16 and these games for PCE: Nectaris, Legendary Axe, Splatterhouse, Super Star Soldier, Bomberman '94, R-type 2 (I need 1 now, wasn't aware of the split game crap haha) and a brand new SF2: CE. I ended up getting an Avenue pad along with it. All of this from D-lite, thanks.
I am freaking amazed at how good this version of SF2: CE is for its time and now. It has a solid feel to the controls with excellent colors past the SNES versions and has a very good remix of the music. It is missing the parallaxing in the BG, but that never really amazed me in the SF2 games. So, it easily does well without it. I like how the colors seem to be more solid and vibrant than all the other ports, especially with the character sprites for Ken, Mike Bison, Guile etc.... The Avenue pad is easy to use with pulling moves off on this game. The usage of the HuCard PSG is better than the usage of the SNES yamaha music. Also, the PCMs are really impressive for voices and sound effects. The game just has an overall better and different feel to it, even compared to the arcade. It is hard to point it out. Maybe it was kind of redone all together if you look at it closely.