Author Topic: Arcadia to Amiga conversion?  (Read 202 times)

Kitsunexus

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Arcadia to Amiga conversion?
« on: August 29, 2007, 02:18:34 PM »
OK, I know a lot of people hate the Arcadia games, but I happen to like them. For those not in the know, the Arcadia was an arcade board that was basically an Amiga 500 motherboard with a ROM cage and a modified Kickstart ROM.

I REALLY want to play Ninja Mission (Ninja Masters) in a better emu than MAME32 or on my real Amiga 500 when it comes in (haven't ordered yet, but found a place that sells them!). Since the Arcadia doesn't have any special chips in addition to the Amiga (unlike the Bally Super Sente System game Moonquake) I have no doubts that this can be done. But how?

This is the file list for Ninja Masters:

gcp-1-hi
ninj_1h.bin
ninj_1l.bin
ninj_2h.bin
ninj_2l.bin
ninj_3h.bin
ninj_3l.bin
ninj_4h.bin
ninj_4l.bin
ninj_5h.bin
ninj_5l.bin
ninj_6h.bin
ninj_6l.bin



There's a modified Kickstart 1.2 ROM in the BIOS zip, further pushing my belief that this is possible.

Is it possible to just take these files and make an .ADF out of it?

I need advice, any you could give me would help me out. Thank you! ^.^

ccovell

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Re: Arcadia to Amiga conversion?
« Reply #1 on: September 01, 2007, 09:05:54 PM »
Those bin files are likely ROMs that get mapped in to the Amiga's memory space.  An ADF file wouldn't work because that's an image of a disk, which has its own DOS structure, and files inside the ADF get loaded into Amiga memory by the Kickstart or by the bootblock.

I don't know of any easy way to do this other than getting a programmer to write a small Amiga program that'll load those BIN files into the proper places in RAM and then run one of them.

Kitsunexus

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Re: Arcadia to Amiga conversion?
« Reply #2 on: September 02, 2007, 06:10:45 AM »
Hmmm, how would I go about writing that myself?

ccovell

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Re: Arcadia to Amiga conversion?
« Reply #3 on: September 03, 2007, 03:15:55 AM »
You got me; I'm not really an Amiga programmer.