Author Topic: I'm very curious about everyone's thoughts on Image Fight  (Read 1223 times)

elnino

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Re: I'm very curious about everyone's thoughts on Image Fight
« Reply #15 on: September 01, 2007, 08:10:29 AM »
Image Fight simply rox but it's very annoying if you don't want to spend quite some time to get into the game. You have to remember a lot of enemy pattern by heart, else you don't stand a chance, just like R-Type.
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elnino

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Re: I'm very curious about everyone's thoughts on Image Fight
« Reply #16 on: September 01, 2007, 08:16:35 AM »
By the way, I finished it on an emulator and the game crashed right after the last boss... I don't think I'll ever be able to finish the real game, but if someone does, I'd be interested to know if the problem is coming from the dumped Rom (or the emulator), or from the actual game...

I've played it through (no 1cc though) and the game didn't crash. Instead you see a REALLY lame ending. Maybe the crash is the better choice, haha
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lkermel

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Re: I'm very curious about everyone's thoughts on Image Fight
« Reply #17 on: September 01, 2007, 09:24:18 AM »
I've played it through (no 1cc though) and the game didn't crash. Instead you see a REALLY lame ending. Maybe the crash is the better choice, haha

Maybe what I took as a crash was the actual ending  :wink:
I really wanted to finish it to see the end credits and staff behind the game...

LEO EL INCOMPARABLE

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Re: I'm very curious about everyone's thoughts on Image Fight
« Reply #18 on: September 01, 2007, 02:42:00 PM »
GOOD GAME

esteban

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Re: I'm very curious about everyone's thoughts on Image Fight
« Reply #19 on: September 01, 2007, 03:30:34 PM »
I know I wrote a mini-review for Image Fight, but I can't find it. I remember I was responding to some INSANE review I found that said that Image Fight was "too easy" and "broken" and other such nonsense. Dammit, it might have been at another board.

Anyway, I like Image Fight... it is rarely discussed, unfortunately, but I dig it.

I haven't played Terra Cresta II, but I'd love to. Nat, sell me your goddam copy already. And Mr. Covell, sell me Image Fight 2.
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elnino

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Re: I'm very curious about everyone's thoughts on Image Fight
« Reply #20 on: September 01, 2007, 10:42:42 PM »
Maybe what I took as a crash was the actual ending  :wink:
I really wanted to finish it to see the end credits and staff behind the game...

That could be true, the ugly pixel graphic of your ship in the background really does look like a crash! The only thing you see is a stinky little report from the ship like "I found out the cause of the problem.... it was some space mutant from planet XY.... I shot him in the ass."  Then your mothership picks you up and the Game over screen appears, rofl, as if you haven't seen it enough!
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rag-time4

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Re: I'm very curious about everyone's thoughts on Image Fight
« Reply #21 on: September 02, 2007, 08:41:46 AM »
Image Fight simply rox but it's very annoying if you don't want to spend quite some time to get into the game. You have to remember a lot of enemy pattern by heart, else you don't stand a chance, just like R-Type.

Elnino, I disagree with you a bit on the enemy patterns. I think memorizing the patterns is only important if you're going for 100% kills on every stage.

Because the enemies are not random, however, there is probably a "perfect way" to play through the game without being hit... I really love the game but I don't plan on mastering it to that degree  :shock:

elnino

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Re: I'm very curious about everyone's thoughts on Image Fight
« Reply #22 on: September 02, 2007, 06:50:12 PM »
Image Fight simply rox but it's very annoying if you don't want to spend quite some time to get into the game. You have to remember a lot of enemy pattern by heart, else you don't stand a chance, just like R-Type.

Elnino, I disagree with you a bit on the enemy patterns. I think memorizing the patterns is only important if you're going for 100% kills on every stage.

Well, you kinda do have to go for a 100% kill because if you fail to get at least 90% of the enemies after the first five levels you are not allowed to proceed to level 6. Instead you will be sent to the penalty zone which is nearly impossible to beat even by Image Fight standards since there are no powerups at all!
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nat

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Re: I'm very curious about everyone's thoughts on Image Fight
« Reply #23 on: September 02, 2007, 07:01:16 PM »

I haven't played Terra Cresta II, but I'd love to. Nat, sell me your goddam copy already.

It'll be in the mail shortly right along with Motoroader II.  :^o

This thread is making me itchy to get a copy of Image Fight and give it a second chance.


esteban

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Re: I'm very curious about everyone's thoughts on Image Fight
« Reply #24 on: September 03, 2007, 05:09:03 AM »

I haven't played Terra Cresta II, but I'd love to. Nat, sell me your goddam copy already.

It'll be in the mail shortly right along with Motoroader II.  :^o

This thread is making me itchy to get a copy of Image Fight and give it a second chance.


Yeah :). Image Fight is cheap, IIRC, so you should grab it! I don't have the CD game (Image Fight II?), but that is much more expensive, from what I remember.
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elnino

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Re: I'm very curious about everyone's thoughts on Image Fight
« Reply #25 on: September 03, 2007, 06:05:10 AM »
I don't have the CD game (Image Fight II?), but that is much more expensive, from what I remember.

The game is quite expensive, I bought mine for ~$80 w/ spine and consider myself lucky :)
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rag-time4

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Re: I'm very curious about everyone's thoughts on Image Fight
« Reply #26 on: September 03, 2007, 07:26:36 AM »
Image Fight simply rox but it's very annoying if you don't want to spend quite some time to get into the game. You have to remember a lot of enemy pattern by heart, else you don't stand a chance, just like R-Type.

Elnino, I disagree with you a bit on the enemy patterns. I think memorizing the patterns is only important if you're going for 100% kills on every stage.

Well, you kinda do have to go for a 100% kill because if you fail to get at least 90% of the enemies after the first five levels you are not allowed to proceed to level 6. Instead you will be sent to the penalty zone which is nearly impossible to beat even by Image Fight standards since there are no powerups at all!

How nice is it that this game actually has a "penalty zone"?

Is it a unique feature to this game?

I know what you mean about it... I haven't been able to clear the penalty zone yet. If i get stuck there, it gobbles up the rest of my lunch break!

You know what though, I've beaten the first 5 levels twice on the recruit class with auto fire on in the last few days, and the game locks up on me...

I'm going to try on a higher difficulty setting and see if it lets me continue. When the game locks up after level 5, even the run+select reset won't work...

I've been playing on a USA TurboExpress with a HuCard converter...

rag-time4

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Re: I'm very curious about everyone's thoughts on Image Fight
« Reply #27 on: September 05, 2007, 06:30:01 AM »
OK, I cleared the first 5 levels of Image Fight at home, on my USA TurboDuo w/HuCard converter, and I was able to play level 6 just fine, after seeing the groovy little "real fight" intro... (though I got smoked in level 6 :-$ )

I tried again this morning on my USA TurboExpress w/HuCard converter at lunch, and once again, the game locked up on me. It doesn't seem to like my TurboExpress...

Anyone have any idea as to why?

Tatsujin

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Re: I'm very curious about everyone's thoughts on Image Fight
« Reply #28 on: September 05, 2007, 01:21:16 PM »
How nice is it that this game actually has a "penalty zone"?

Is it a unique feature to this game?

part two has that feature as well ;)
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elnino

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Re: I'm very curious about everyone's thoughts on Image Fight
« Reply #29 on: September 05, 2007, 08:33:30 PM »
How nice is it that this game actually has a "penalty zone"?

Is it a unique feature to this game?

part two has that feature as well ;)

It's like real life, you will be punished if you do things half-assedly :mrgreen:
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