Author Topic: Yuzo Koshiro DJ's in Tokyo Club  (Read 620 times)

TR0N

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Yuzo Koshiro DJ's in Tokyo Club
« on: August 31, 2007, 03:01:48 PM »

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Joe Redifer

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Re: Yuzo Koshiro DJ's in Tokyo Club
« Reply #1 on: August 31, 2007, 03:18:20 PM »
Didn't CosMind already post this in the Youtube thread?

TR0N

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Re: Yuzo Koshiro DJ's in Tokyo Club
« Reply #2 on: August 31, 2007, 03:34:04 PM »
Didn't CosMind already post this in the Youtube thread?
I don't know there so many pages for the youtube thread,it's hard to keep track  :oops:

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Joe Redifer

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Re: Yuzo Koshiro DJ's in Tokyo Club
« Reply #3 on: August 31, 2007, 03:42:05 PM »
Well you could probably post one frame from that video and put on some Yuzo music in the background, because he never moves or does anything.

Kitsunexus

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Re: Yuzo Koshiro DJ's in Tokyo Club
« Reply #4 on: August 31, 2007, 06:43:55 PM »
Why does everybody always want a new SOR? SOR isn't that great of a game, it's like a pixel for pixel ripoff of Final Fight, and it isn't ANYWHERE NEAR Koshiro's greatest work.

SignOfZeta

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Re: Yuzo Koshiro DJ's in Tokyo Club
« Reply #5 on: August 31, 2007, 06:49:01 PM »
Well SOR is better than Final Fight, but just barely. Personally I find that the Kunio games destroy any and all beat-em-up series. Even the NES Downtown games are loads better than new stuff like Demolish Fist.

Kitsunexus

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Re: Yuzo Koshiro DJ's in Tokyo Club
« Reply #6 on: August 31, 2007, 06:52:59 PM »
Hell yeah, Kunio rules.

I mean River City Ransom rules. Holy alliteration, Batman!



TR0N

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Re: Yuzo Koshiro DJ's in Tokyo Club
« Reply #7 on: August 31, 2007, 06:54:03 PM »
Why does everybody always want a new SOR? SOR isn't that great of a game, it's like a pixel for pixel ripoff of Final Fight, and it isn't ANYWHERE NEAR Koshiro's greatest work.
If it was good as SOR2 yes i see it as the same level of FF.

Still sega won't there too busy whoreing out sonic and crew  :P

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Joe Redifer

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Re: Yuzo Koshiro DJ's in Tokyo Club
« Reply #8 on: August 31, 2007, 07:30:19 PM »
I like Streets of Rage 1 and 2 much more than Final Fight.  Sure, there are things that make it worse on a technical level, but I just enjoy them more and that's what counts.  I never could get in to River City Ransom.

Kitsu, what do you think is Yuzo's best work?  Beyond Oasis?

Kitsunexus

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Re: Yuzo Koshiro DJ's in Tokyo Club
« Reply #9 on: August 31, 2007, 07:34:51 PM »
Actually, I like Ys 1 and 2, and Super Adventure Island, the SMS Sonic and the FM Module Maniax track he made.

Keranu

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Re: Yuzo Koshiro DJ's in Tokyo Club
« Reply #10 on: August 31, 2007, 08:06:11 PM »
I'll take Streets of Rage of Final Fight any day.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Kitsunexus

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Re: Yuzo Koshiro DJ's in Tokyo Club
« Reply #11 on: August 31, 2007, 08:20:18 PM »
Well only if it's Streets Of Rage 2. The others suck.

Joe Redifer

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Re: Yuzo Koshiro DJ's in Tokyo Club
« Reply #12 on: August 31, 2007, 09:15:31 PM »
I like Streets of Rage 1 even though it is a bit simple.  Streets of Rage 3 was messed up on many levels but still manages to be pretty good (especially if you're playing the Japanese version which is a far more reasonable game).  I definitely agree that Streets of Rage 2 is the best of the bunch followed by part 1 and then by 3.  Or maybe 1 and 3 should be tied, but for different reasons.

termis

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Re: Yuzo Koshiro DJ's in Tokyo Club
« Reply #13 on: September 01, 2007, 06:36:57 AM »
You can't get much better than SoR2 for a beat-em-up.  Final Fight isn't quite as good IMO, but then that started a tons of other Capcom beat-em-ups  which bettered it -- Alien vs Predator, Punisher, Captain Commando, etc.

RCR is damn good, but for different reasons (the power-up elements).  Though as a pure beat-em-up, it can't really touch any of the games above.

SignOfZeta

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Re: Yuzo Koshiro DJ's in Tokyo Club
« Reply #14 on: September 01, 2007, 06:58:01 AM »
You can't get much better than SoR2 for a beat-em-up.  Final Fight isn't quite as good IMO, but then that started a tons of other Capcom beat-em-ups  which bettered it -- Alien vs Predator, Punisher, Captain Commando, etc.

RCR is damn good, but for different reasons (the power-up elements).  Though as a pure beat-em-up, it can't really touch any of the games above.

I totally disagree. Final Fight is boring as hell. After you kill the first two ore three guys you've used every move in the game meaning that the next 45 minutes is just the exact same shit over and over again.

In the Kunio games you can do sooo much more. You can sit on the guy and beat on him, you can pick him up and throw him down the street, you can hold him from behind while some other guy beats on him. I think you can even play catch with a human by throwing him between P1, and P2 over and over. You can even, oh my gosh, *run*. Imagine that, Final Fight.

Now, not all this stuff is in RCR, but RCR is a very early game in the series. The first, maybe, not sure. Check out Kunio-kun Tachi no Banka for Super Famicom. That one is great. Also, that one pit fighting 4 player one, and the running one that is a lot like Crash and the Boys.

Shit, even Ganbare Dunk Heroes, a friggn Basketball Game, has more fighting moves in it than Final Fight. The Kunio series is so great. One of the very few Famicom era series I can still actually enjoy.