Author Topic: Graphics: Turbo vs. Genesis - ye old debate  (Read 13845 times)

Tatsujin

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Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #210 on: September 19, 2007, 01:06:13 PM »
yeah..here some ohter facts maybe some of you guys didn't know yet.

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ccovell

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Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #211 on: September 19, 2007, 04:04:13 PM »
LOL @ awack's response!

Yeah, since he mentioned the Genesis sports games in here, I'll chime in and say this is why I love the Turbo in the first place despite the Genesis' technical superiority.  Back in the day, the Turbografx was well-represented in the game genres that I particularly loved: platformers, action games, shooters, arcade conversions.  It was also very Japanese and that quality shone through.

The Genesis, on the other hand, was laden with 2 things I loathed back in the day: horrible US-developed games with drab graphics and croaky sound, and sports games.  Sometimes both in the same title.

I'd take my bright, cute graphically-enhanced versions of my NES favourites any day.

Black Tiger

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Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #212 on: September 19, 2007, 04:39:26 PM »
I got into the TurboGrafx-16 for various reasons at first. But it was the Turbo & PCE RPGs that made it my favorite early on. :)
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Joe Redifer

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Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #213 on: September 19, 2007, 04:51:27 PM »
I love the Genesis but still hate most of the western-developed stuff and most of the sports games as well.  But they did what sold.  Sonic 2 was probably the best western-developed game.

ccovell

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Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #214 on: September 19, 2007, 06:24:18 PM »
I would say it's more a case of a master Japanese director filming on location in America.   :wink:

Joe Redifer

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Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #215 on: September 19, 2007, 07:56:16 PM »
Yeah, with half the crew being American.  I'm still not sure why they decided the game needed to be made like that.  Was Sonic 1 too Japanese?  I sure didn't think so.

Keranu

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Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #216 on: September 19, 2007, 08:01:38 PM »
American power.
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Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Joe Redifer

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Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #217 on: September 20, 2007, 02:01:27 PM »
GENESIS DOES!




Kitsunexus

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Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #218 on: September 21, 2007, 06:11:21 AM »
GENESIS DOES!






OMFG SUPER THUNDER BLADE!

nat

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Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #219 on: September 21, 2007, 09:48:24 AM »
Gotta love those intense blocky 3D graphics!

Joe Redifer

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Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #220 on: September 21, 2007, 02:39:49 PM »
Hell yeah!  Only the Genesis is powerful enough to change the number of windows (and possibly floors) on each building as it approaches.

spenoza

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Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #221 on: September 21, 2007, 03:08:20 PM »
It is not, however, powerful enough to display grass. Rapidly changing buildings, yes, but not grass. I bet the Turbo can display grass.
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Keranu

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Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #222 on: September 21, 2007, 03:37:28 PM »
Hell yeah!  Only the Genesis is powerful enough to change the number of windows (and possibly floors) on each building as it approaches.
Hahaha, I didn't even notice that!
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Joe Redifer

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Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #223 on: September 21, 2007, 04:29:28 PM »
Quote from: spenoza

I bet the Turbo can display grass.


Well the Genesis might not be able to display grass, but... but...  JUST LEAVE ME ALONE!!!!  *runs away*

Kitsunexus

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Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #224 on: September 21, 2007, 06:51:13 PM »
My grass is a solid-nuclear green block, so it looks good to me.