if only the Genesis had the color capabilities of Sega's System 16 arcade hardware. Close to 2000 colors (or at least 1500) on screen out of 32,768. not as much as NEO-GEO but more than PC-Engine, and more colors on-screen than SNES.
I just love the colors & shading of System 16 games
Yeah, I know the PC-Engine was able to reproduce the colors/shading of System 16 games better than Sega's own console.
Actually, I wanted the Genesis to have all the capabilities of the System 16B, including scaling.
While not as powerful as Sega's various high-end, multi-68000 boards with Super-Scaler technology, the System 16B as a midrange powered board from the mid 1980s was really nice. It concievably could have been used as the basis for Genesis. I could be wrong but I think a commen misconception is that the Genesis was based on System 16. I don't think it was, other than having *some* of the same basic capabilities (16-bit 68000 CPU, two background layers). I suppose a Genesis based directly off of System 16 would've cost too much -- On the other hand, maybe not, given the 2-3 year timeframe Sega would have had to shrink a midrange board from mid-80s into a console for '88/'89.