Author Topic: Graphics: Turbo vs. Genesis - ye old debate  (Read 13852 times)

malducci

  • Guest
Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #270 on: September 27, 2007, 08:38:58 AM »
Quote
The music on the CD version is chip generated. They were too lazy to even give us a proper soundtrack.

So there's no difference at all between the two then?  :-s

 Besides the cinemas? I noticed a difference in the background tiles between the two. They weren't really an upgrade as they were a change. The tree's are blue instead of green in the CD version - don't know why. Also, the CD version pauses the scrolling stage to load more of the game. It's definitely not the best use/configuration of the old CD layout (pre 3.0).

 hmm...

Joe Redifer

  • Hero Member
  • *****
  • Posts: 8178
Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #271 on: September 27, 2007, 09:05:49 AM »
The CD version also has all of the voices from the arcade in full ADPCM glory.  There is an opening cinema on the CD music with music from the arcade version.  Other than that, they're pretty much the same for the most part.  The CD version is more playable due to the lack of ridiculous difficulty.

ceti alpha

  • Hero Member
  • *****
  • Posts: 3836
Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #272 on: September 27, 2007, 09:13:05 AM »
Quote
The CD version also has all of the voices from the arcade in full ADPCM glory.

Well, that IS a significant improvement. How can you have Altered Beast without "Welcome to your doom!".  8)


"Let the CAW and Mystery of a Journey Unlike Any Other Begin"

sunteam_paul

  • Hero Member
  • *****
  • Posts: 4732
Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #273 on: September 27, 2007, 09:30:27 AM »
Here's an example of the colour difference

The PC Engine Software Bible
Quote from: Tatsujin
I just felt in a hole!

Keranu

  • Hero Member
  • *****
  • Posts: 9054
Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #274 on: September 27, 2007, 10:02:30 AM »
Quote
The CD version also has all of the voices from the arcade in full ADPCM glory.

Well, that IS a significant improvement. How can you have Altered Beast without "Welcome to your doom!".  8)
Agreed!

And those screenshots paul posted really help because I was wondering why they decided to choose that brown color as water in the HuCard version!
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

ceti alpha

  • Hero Member
  • *****
  • Posts: 3836
Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #275 on: September 27, 2007, 11:09:08 AM »
Oh man. The graphics are way sharper on the CD version. And yeah, the colours make much more sense. heh  :)


"Let the CAW and Mystery of a Journey Unlike Any Other Begin"

sunteam_paul

  • Hero Member
  • *****
  • Posts: 4732
Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #276 on: September 27, 2007, 11:46:15 AM »
Here's another interesting comparison

« Last Edit: September 27, 2007, 12:04:06 PM by sunteam_paul »
The PC Engine Software Bible
Quote from: Tatsujin
I just felt in a hole!

Joe Redifer

  • Hero Member
  • *****
  • Posts: 8178
Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #277 on: September 27, 2007, 12:24:13 PM »
Those are interesting comparisons!  The water is brown in the HuCard version because it is full of diarrhea to represent the quality of that version.  The thing that bugs me most about both versions is the sky in the first stage.  On the bottom it is bright, then it starts to get gradually darker as it goes towards the top, then at the score BAM it's full brightness again.  It looks really bad like that.

nat

  • Hero Member
  • *****
  • Posts: 7085
Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #278 on: September 27, 2007, 12:25:59 PM »
Those are interesting comparisons!  The water is brown in the HuCard version because it is full of diarrhea to represent the quality of that version.  The thing that bugs me most about both versions is the sky in the first stage.  On the bottom it is bright, then it starts to get gradually darker as it goes towards the top, then at the score BAM it's full brightness again.  It looks really bad like that.

I don't think the area behind the score is supposed to be part of the sky/background. I'm pretty sure it's just a "status bar".

Joe Redifer

  • Hero Member
  • *****
  • Posts: 8178
Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #279 on: September 27, 2007, 01:26:51 PM »
You're probably right, but it would look better as a giant black bar like most other NEC Avenue games.  They love the bar.

ceti alpha

  • Hero Member
  • *****
  • Posts: 3836
Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #280 on: September 27, 2007, 01:46:12 PM »
Quote
You're probably right, but it would look better as a giant black bar like most other NEC Avenue games.  They love the bar.

I agree. If they were going to use that space as a status bar then why make it the same colour as the rest of the screen? Oh well, doesn't really matter because the game in whatever format on whatever system isn't much to write home about. It's just fun to compare Genesis/MD and Turbo/PCE. hehe  :)


"Let the CAW and Mystery of a Journey Unlike Any Other Begin"

Tatsujin

  • Hero Member
  • *****
  • Posts: 12311
Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #281 on: September 27, 2007, 03:00:09 PM »
  There is an opening cinema on the CD music with music from the arcade version. 

i watched that load of shit this week. they better had concentrated to improve the game to its max (grafx, gameplay, loading issues..) instead of wasting time and money for that useless and boring crap.
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

Keranu

  • Hero Member
  • *****
  • Posts: 9054
Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #282 on: September 27, 2007, 03:01:58 PM »
Here's another interesting comparison



Wow, amazing differences! Some changes in the CD version's backgrounds look better, but other parts look worse (like that little statue shrine - ugly!)
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Tatsujin

  • Hero Member
  • *****
  • Posts: 12311
Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #283 on: September 27, 2007, 03:08:33 PM »
amazing how paul managed to take a pixel exact shot of the 2nd and 3rd comparison :)
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

Keranu

  • Hero Member
  • *****
  • Posts: 9054
Re: Graphics: Turbo vs. Genesis - ye old debate
« Reply #284 on: September 27, 2007, 03:27:43 PM »
I think it's because the screens are stopped at those points.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).