Lords of Thunder: The Return of Landis - v0.3DOWNLOAD: http://www.pcenginefx.com/main/lottrol/LoTTRoL_03.exe (4.2MB, Windows OS)
NOTES: A HUGE update this time (about 6 hours of work). Check out the changes below.
MAJOR CHANGES:-Score & health system implemented. Keeps track of health, score (killing enemies) and credits (for collecting crystals). Blue crystals are worth 5 credits and killing the "bird" enemy is worth 300 points each. Being hit by an enemy bullet results in -10 health (you start out with 100) and ramming into a enemy results in -30 health.
-Weapon system (partly) implemented. You can shoot the enemy (in this case the "bird' enemy) and the enemy can shoot back at you, tracking where you go. No power-ups as of yet and no using your sword for close-range attacks.
-"Bird" enemy added with movement & shooting logic. There are two types of birds in the game - one non-shooting and one shooting. Shooting bird has 1 in 50 chance every frame of shooting you.
MINOR CHANGES-Remastered all sound FX from Magic Engine emulation instead of DUO hardware.
-When Landis is hit, instead of flashing white in the original game, there is a flash of yellowish sparks. When Landis dies, a game-generated particle explosion occurs instead of the original "stars" that he turns into.
-Added lvl 1 background music (taken from the original game)
-Added special ending for demo if you can make it all the way
-This demo is not infinite (unlike previous versions) - it will end in a short time.
-Let's see who can get the highest score!