Author Topic: TURBO BOOSTER / introduction  (Read 595 times)

nat

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Re: TURBO BOOSTER / introduction
« Reply #15 on: September 24, 2007, 05:25:48 AM »
Gunhed (Blazing Lazers) is one of the best shooters made during the 8 & 16-bit era.

Some people complain level 2 is too long, but those people are a bunch of pussy whiners.

rag-time4

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Re: TURBO BOOSTER / introduction
« Reply #16 on: September 24, 2007, 05:50:26 AM »
yeah,  I'm going to mod my TG16 and then sell it,  buy a Duo with the money I make from that & then maybe mod that (if necc.).

Love this place, guys.

I have 1 more game left I'm allowed to buy this month (I bought 9 already...) ..  I need to get a semi-cheap one.

Blazing Lasers looks like a good shoot'em up (I'm a sucker for those big, over the top early 90s TG16 graphics!)..
any fans on here?

Blazing Lazers is probably a must buy. Level 2 is only too long if you're in a hurry. It has nice music, as does the rest of the game.... One of the greatest soundtracks you're gonna find, in my opinion.

Another allternative to the booster is the CD add-on. I don't know what they run but I believe it adds composite audio/vidio output as well as the ability to play japanese and us CD-ROM games (cd roms games are region free, only the hucards are region locked)

Anyone have any thoughts on this? I thought I would mention it since nobody else has.

spenoza

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Re: TURBO BOOSTER / introduction
« Reply #17 on: September 24, 2007, 06:16:53 AM »
Nödtveidt mentioned this in the very 2nd post of the thread, though he did neglect to note that CD games are region free.
<a href="http://www.pcedaisakusen.net/2/34/103/show-collection.htm" class="bbc_link" target="_blank">My meager PC Engine Collection so far.</a><br><a href="https://www.pcenginefx.com/forums/" class="bbc_link" target="_blank">PC Engine Software Bible</a><br><a href="http://www.racketboy.com/forum/" c

rag-time4

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Re: TURBO BOOSTER / introduction
« Reply #18 on: September 24, 2007, 06:33:35 AM »
Nödtveidt mentioned this in the very 2nd post of the thread, though he did neglect to note that CD games are region free.

Ah... so the "briefcase" is a USA TurboGrafx CD ROM unit? I was under the impression that the "briefcase" was referring to the old PC-Engine IFU setup.

Such are the dangers of using jargon with someone new to the message board  :wink:

nat

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Re: TURBO BOOSTER / introduction
« Reply #19 on: September 24, 2007, 06:57:18 AM »

Ah... so the "briefcase" is a USA TurboGrafx CD ROM unit? I was under the impression that the "briefcase" was referring to the old PC-Engine IFU setup.

"Briefcase" is used generally in reference to the IFU-30 setup, you are correct... But sometimes people will also call the US TG-CD setup a "briefcase" since it was the US equivalent to the Japanese IFU-30.

I have a US TG-CD console I am considering selling. PM me with an offer if anyone is interested.

spenoza

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Re: TURBO BOOSTER / introduction
« Reply #20 on: September 24, 2007, 07:54:09 AM »
And the carrying case for the US TG-CD was briefcase-like.
<a href="http://www.pcedaisakusen.net/2/34/103/show-collection.htm" class="bbc_link" target="_blank">My meager PC Engine Collection so far.</a><br><a href="https://www.pcenginefx.com/forums/" class="bbc_link" target="_blank">PC Engine Software Bible</a><br><a href="http://www.racketboy.com/forum/" c

MurderDate

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Re: TURBO BOOSTER / introduction
« Reply #21 on: October 02, 2007, 09:56:30 AM »
just wanted to say I got a Turbo Booster today and I'm definitely happy with it.     Everything is sharper, clearer. It's worth it.
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nat

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Re: TURBO BOOSTER / introduction
« Reply #22 on: October 02, 2007, 04:42:20 PM »
just wanted to say I got a Turbo Booster today and I'm definitely happy with it.     Everything is sharper, clearer. It's worth it.

Turbo Booster Plus or just the regular Booster?

You can make your own "TurboBooster" by making a connector that taps the composite signal directly off the expansion port and leads to an A/V cable. That's what I've done for all the core TG-16 decks I own/have owned. No need to pay extra for the "Booster" name!

Keranu

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Re: TURBO BOOSTER / introduction
« Reply #23 on: October 02, 2007, 08:33:06 PM »
You can make your own "TurboBooster" by making a connector that taps the composite signal directly off the expansion port and leads to an A/V cable. That's what I've done for all the core TG-16 decks I own/have owned. No need to pay extra for the "Booster" name!

Here's the inside of the AV Booster on the ASSEMBLER site http://assembler.roarvgm.com/PCE/AVbooster/avbooster.html . I swore that site showed you how to make one.
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Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

nat

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Re: TURBO BOOSTER / introduction
« Reply #24 on: October 03, 2007, 04:05:05 AM »
That's crazy. They use a shitload more caps than what I used. And the output on my home-made setup looks (and sounds) just as good as a TG-CD's composite out.

What are all the caps for?