Author Topic: Altered Beast PCE vs Megadrive/Genesis  (Read 2316 times)

OldTurboBastard

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Re: Altered Beast PCE vs Megadrive/Genesis
« Reply #45 on: October 23, 2007, 03:03:04 PM »
whether you attribute it to the jump button or not the play control is shitty on the pce engine version - challenging and aggravating are two different things, and the pce version was aggravating to me. Play control can be very underrated as it is one of the big things the turbo had going for it over the genesis. the genesis controller was sluggish, while the controller and the feel of the controls (play control)made the turbo games more fun to play in many cases (just not in this one)- in fact play control is almost right up there with PARALLAX SCROLLING!!!  :-"


Too bad they did'nt take advantage in this port...
« Last Edit: October 23, 2007, 03:05:26 PM by OldTurboBastard »
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Spector

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Re: Altered Beast PCE vs Megadrive/Genesis
« Reply #46 on: October 23, 2007, 11:47:54 PM »
I agree with that - one of the most annoying things about Altered Beast on the PCE was that if you got hit with the white wolf, that was it. Before you could get up, you would be hit again, and again until you lost a life. Now that's frustrating. The MD version doesn't have that.
I've been very pleased with what I've seen from the PC Engine in the last year that I've been playing the actual console, and conversions like Space Harrier, Gradius and Pacland have me coming back again and again. Altered Beast on the other hand, seems like a missed opportunity, though not a big one when you consider that the original arcade game wasn't that hot to begin with.
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handygrafx

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Re: Altered Beast PCE vs Megadrive/Genesis
« Reply #47 on: October 26, 2007, 08:04:00 AM »
I loved Altered Beast SO much in 1989-1990  that I could not even stand the Genesis version.   Altered Beast was THE game that got me comparing arcade games to home versions, noticing the differences.

my first glimpse of the Genesis version came when in summer 1989 when I was downtown in Chicago at B Dolton's Bookstore, downstairs thy had a Software Etc store.  I picked up an issue of the multi-platform Game Players magazine. they had screen of the Werewolf doing his flaming kick, except it looked all wrong, it was like an arrow or triangle.  I said to myself, that's not like the arcade.   a few months later I really got to see the difference. I was at TRU and they had the Genesis on display with Altered Beast running.  I watched it run through the attract screen, I notice immediately that the graphics were not as good as the arcade, I was quite disappointed. even though months later I would get a Genesis.  there had been plenty of magazine coverage of the new 16-bit systems including pictures of Genesis Altered Beast next to the Master System version, highlighting the difference but no comparison between Arcade and Genesis. 

in 1997 I bought my own Altered Beast arcade machine so I didn't have to deal with the inferior home versions.
just this past September I bought PS2 Sega Genesis Collection which contains both the Genesis and Arcade versions.

In my humble opinion, Sega should have based the Genesis DIRECTLY on the System 16B board.   note that this board is NOT one of Sega's highend "Super-Scaler" boards, but a midrange board that could've been shrunk down into a console.  commen misconception is that Genesis is basicly System 16 technology, it's not, other than the fact that both use the 68000 CPU.

nat

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Re: Altered Beast PCE vs Megadrive/Genesis
« Reply #48 on: October 26, 2007, 08:05:42 AM »
How do you feel about the PCE Altered Beast?

WoodyXP

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Re: Altered Beast PCE vs Megadrive/Genesis
« Reply #49 on: October 26, 2007, 05:20:15 PM »
In my humble opinion, Sega should have based the Genesis DIRECTLY on the System 16B board. 

Word life.  But if they did that I would have been a shut-in for the next 10 years.  :lol:

Keranu

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Re: Altered Beast PCE vs Megadrive/Genesis
« Reply #50 on: October 26, 2007, 08:44:11 PM »
Haha, well we got the official NOT ARCADE PERFECT nod from handygrafx in regards to Altered Beast. As usual, thanks for your expertise, handy!  :mrgreen:
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Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Joe Redifer

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Re: Altered Beast PCE vs Megadrive/Genesis
« Reply #51 on: October 26, 2007, 11:36:45 PM »
What?  I thought Altered Beast was arcade perfect!  I could have sworn it was.  Are my dreams being crushed?

Michael Helgeson

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Re: Altered Beast PCE vs Megadrive/Genesis
« Reply #52 on: October 27, 2007, 02:01:44 AM »
Yea well they said Strider on Genesis or Mega Drive was near perfect,but that was bullshit. I played through both the Mega Drive and Genesis cart plenty,the MegaDrive does have Striders voice like the japanese game pcb,but still at any rate both carts have very reworked graphics,and Strider himself looks funny compared to the jamma pcb. Honestly after playing the PcEngine port all the way a few times I like it much more. Yea a tad more flicker in areas,but its a more solid port. I like the sprites and colors more on it,and the extras thrown in to balance what they could not do make it great,in my opinion.

handygrafx

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Re: Altered Beast PCE vs Megadrive/Genesis
« Reply #53 on: October 27, 2007, 09:31:21 AM »
How do you feel about the PCE Altered Beast?

well, I think the programmers TRIED harder to mimic the arcade more than Sega did with their own Genesis translation.

I mean, neither version compares to the arcade, but the sprites of the PCE Altered Beast look more like the arcade even though they lack enough color & definition.   overall I like PCE version.  it's much more challenging than the Genesis and even the arcade.

nat

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Re: Altered Beast PCE vs Megadrive/Genesis
« Reply #54 on: October 27, 2007, 10:23:41 AM »
I agree with everything you just said.

Keranu

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Re: Altered Beast PCE vs Megadrive/Genesis
« Reply #55 on: October 27, 2007, 10:52:53 AM »
I agree with everything you just said.
But do you agree that if Arthur's foot isn't shown hiding behind tall grass when crouching down ruins the arcade perfection?
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Joe Redifer

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Re: Altered Beast PCE vs Megadrive/Genesis
« Reply #56 on: October 27, 2007, 12:12:25 PM »
LOL That's the reason why I hate the Saturn version.  Because of that it seems like a completely different game than the arcade.

The Genesis version is 100% pixel-perfect.  It's the arcade that isn't Genesis-perfect.
« Last Edit: October 27, 2007, 12:13:59 PM by Joe Redifer »

Black Tiger

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Re: Altered Beast PCE vs Megadrive/Genesis
« Reply #57 on: October 27, 2007, 12:25:07 PM »
LOL That's the reason why I hate the Saturn version.  Because of that it seems like a completely different game than the arcade.

That and the different ending music.
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Joe Redifer

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Re: Altered Beast PCE vs Megadrive/Genesis
« Reply #58 on: October 27, 2007, 12:30:38 PM »
Yeah, the difference between the saturn and the arcade is like the difference between Tetris and Contra.  Ghouls N Ghosts has no business being on the Saturn.

ceti alpha

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Re: Altered Beast PCE vs Megadrive/Genesis
« Reply #59 on: October 27, 2007, 03:19:04 PM »
Quote
It's the arcade that isn't Genesis-perfect.

LMFAO!  :)


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