Author Topic: RAGE!!!! LOOK AT WHAT I FOUND:  (Read 1371 times)

dpaint4

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RAGE!!!! LOOK AT WHAT I FOUND:
« on: August 19, 2004, 05:13:38 PM »
I was nosing around the web looking for stuff about my new game Blue Breaker when I found this little line of text at the following URL:

"This is a role-playing game for the flop known as the NEC PC-FX which later made it to the PlayStation."

http://pantransit.reptiles.org/images/sorted/anime/blue-breaker/

THE "FLOP" KNOWN AS THE PC-FX?!?!  WHAT FLOP?!  This console has lived on in a HUGE WAY, and as far as I can tell, it was no flop in it's intended market.

It makes me so mad when I see crap like that.  Like when people talk about how later "they turned the PC-FX into a Super Famicom and that's how Sony was born" or whatever the hell crap people pull out of their asses just to sound like they know something.

I love my PC-FX, and currently all my next-gen consoles are collecting dust, so that's what I have to say about that.

Nutribrain

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RAGE!!!! LOOK AT WHAT I FOUND:
« Reply #1 on: August 20, 2004, 12:47:07 AM »
When it comes for the money the manufacturer earns by selling the system or publishers selling the games, it maybe was a flop in that way. They sold about 300.000 units during almost 3,5 years that's less than 100.000 per year. That's not very much even taken into account that the market wasn't that large as today.
And if you look closely, there aren't many publishers who published more than one game for the system except NEC (obviously), Hudson or KOEI. I think that some of the later games were published under the NEC's label just because the original publisher lost their interest/fait for the platform.

When you just look at the market share and the money gained you'll probably also consider the Sega Saturn a flop. But certainly in my opinion it wasn't.
Neither the FX was a flop for me. I like the system very much! I love to play those games because some are exclusive to this platform and I like to play games that not so many people around the world play ;-) They have a certain charm that most nextgen games are missing for me. The obscurity, exclusiveness and sometimes innovation they posses are making the deal for me.

But I think, but I don't know for sure because I don't own that system, that the Playstation platform offers some real good games to play. In number far more than a system like the FX offers. So many people see the FX as a flop. But who cares what the masses think. I like to think different ;-)

The PC-FX is a great system for me but not for the masses. So I don't care as long as I have so much fun with my system. I also like my Neo Geo, GP32 or when I comes to computers, my Apple Mac. Most people would also considers these machines as flops or something like that. But I like those machines and don't care what others think.

KingDrool

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RAGE!!!! LOOK AT WHAT I FOUND:
« Reply #2 on: August 20, 2004, 03:02:27 AM »
I agree.  Relatively speaking - in marketshare/sales terms - the PC FX can be considered a flop.  But that doesn't make it a bad console.  I mean, 90% (or more) of gamers have no idea what the PC FX is.  Just go to GameFAQs and look on the message boards to see what I mean.  Their PC FX board is overrun with people who use it as a PC board because they have no idea that it was a console.  

Flop?  Maybe.  Bad system?  Not at all.
Games I Need: Bonk 3 (HuCard), Legend of Hero Tonma, Magical Chase, Soldier Blade, Super Air Zonk.

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dpaint4

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Oh...
« Reply #3 on: August 20, 2004, 03:26:21 AM »
Well...  still...  to me, it is like a rare bottle of wine, and the proudest shining jewel of my collection, even above my Marty's and my GP32.  I had wanted a PC-FX for TEN YEARS ever since I saw a blurb about it's arrival in GameFan magazine.  I am such a proud owner!  Even though the perfect game was perhaps never made for it, the kind of game that was possible for this system makes it a very romantic icon of gaming to me, and a symbol of a time in gaming that was so wonderful. (The last years of 16-bit and bit birth of 32, when 2D graphics were their finest.)

 :-({|=

Pcenginefx

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« Reply #4 on: August 31, 2004, 06:11:31 PM »
Well, once the PC-FX World site is back online, we gotta get those GameFaq PC-FX boards corrected :D

Anyone remember the magazine NextGen?  If you do, remember that issue that had a run-down on all of the next-gen 32-Bit+ consoles?  They had the PC-FX on there, and they too had a comment in there that really upset me.  They said at the end of the article that "NEXT Generation will continue to cover products for the FX until it is possible to determine if anyone really cares."  I sounded like the magazine already didn't care about the PC-FX before it even came out..... :|
//Aaron
Owner/Creator of PCENGINEFX.com

Jammaniaclord

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RAGE!!!! LOOK AT WHAT I FOUND:
« Reply #5 on: September 09, 2004, 05:19:38 AM »
I remember Next Gen VERY well. I used to love reading that magazine. Not sure when they kicked the bucket though. GameFan was my jewel. I was sick when they started operating shoddily, and NOT mailing me my magazines every month, after 7 years of loyalty. In the end i complained that i wanted my money back, as i was tired of calling every month to get my magazine when the freaking newsstand had the issue before me. Very sad end for a great magazine with raging full color, and lots of NEC coverage. They agreed to mail me back my years subscription fee, but i never saw it, and they closed their doors shortly after that call.


Anyone remember their import game store before they became a magazine? Superb business ! I look back in great fondness for that store, as they were TRUE gaming enthusiasts, and knew their work to a T. They would even take a loss by telling you to steer away from a game they were selling, just because they didn't want an unhappy customer. I used to talk to Greg Off alot, and he was so nice. Julie Segal ( who i THINK married Dave Halverson, as there is a Julie Halverson at PLAY magazine, which Dave owns/runs/writes for. ) was also very friendly and helpful, and a few, but not many, times i got to talk to Kei Kabuki. Talking to Kei was nice as he is Japanese i believe, and could tell you about certain Japanese games that you didn't know what was about due to the language barrier. He was also very friendly.

Taking time out of their busy schedule to BS with loyal, dedicated gamers was another asset to this company. To this day i still feel some guilt for hogging up their time on the phone ( running up my long distance as well!!! ), and even though i apologized they sincerely appreciated the loyalty/fanbase, and would keep talking until they got too busy, and always said " Don't worry about it" or " it's ok, we love talking to you. It's a pleasure. "

I always wondered what happened to Greg Off. I really wish gameFan never died. Too bad we couldn't get a reunion interview for the site.


PC-FX pissed me off personally. It came out too late, and got crushed by the competition. I wanted this baby SO bad and high hopes for it taking off where the PC Engine couldn't go, and possibly making a comeback here in the states. If it had come out a year earlier, we woulda had our Iron Man in the US of A. Even after it did come out, i still wanted one, but was way too much for me at the time, so i got a Playstation. Not sure how much difference in price it was from the PS1, but i didn't want the hassle of ordering it from some schmucks who might rip me off. After Die Hard Games was sold, i just didn't feel i could trust any ol' importer.

I guess i will always have the Sharp X68000 as my next supplement from NEC. What a kick ass system. Feels just like a 16 bit PC Engine(real 16 bit).

Only one shooter for the PC-FX makes me sad as well, as that is my favorite genre.

I still would love to get me a PC-FX though, since it was an NEC console.
PC Cocoron Hunter

Blasta_Mazta

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RAGE!!!! LOOK AT WHAT I FOUND:
« Reply #6 on: August 26, 2005, 01:38:59 PM »
EVERY SINGLE GAME ON THAT SYSTEM IS ANIME RELATED, WHICH IS WHY IT sorry for caps-- in no way matches up to the turbo grafx or duo.

i love the concept of the system and design but the games which were made for it ( no great third party developers) definately made it a flop. when nec made the turbografx, they intended on eventually bringing it to the u.s., which they did. they had absolutely no intention on bringing this game to the u.s. and if you are not in the u.s., you are a flop.

GUTS

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RAGE!!!! LOOK AT WHAT I FOUND:
« Reply #7 on: August 26, 2005, 02:35:57 PM »
Yeah PCFX is a kickass system with a few really cool games, but there's no doubting that it was a huge flop.  Not on the level of Virtual Boy flop, but it was a flop none the less and I don't see how anyone could argue that.  Your own personal prefence doesn't matter, I mean hell there are actually Atari Jaguar fans out there but no one in their right mind wouldn't agree it flopped hard (but unlike the PCFX it was a horrible, horrible systemj with not even one decent game).

KingDrool

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« Reply #8 on: August 26, 2005, 04:03:09 PM »
Tempest 2000.
Games I Need: Bonk 3 (HuCard), Legend of Hero Tonma, Magical Chase, Soldier Blade, Super Air Zonk.

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lord_cack

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RAGE!!!! LOOK AT WHAT I FOUND:
« Reply #9 on: August 27, 2005, 08:55:19 AM »
Quote from: "GUTS"
Yeah PCFX is a kickass system with a few really cool games, but there's no doubting that it was a huge flop.  Not on the level of Virtual Boy flop, but it was a flop none the less and I don't see how anyone could argue that.  Your own personal prefence doesn't matter, I mean hell there are actually Atari Jaguar fans out there but no one in their right mind wouldn't agree it flopped hard (but unlike the PCFX it was a horrible, horrible systemj with not even one decent game).


Hey, the Jag had potential....the titles that were.....f$%k it....it isn't worth going over really...it flopped hard, it had little good support but when it was good...Rayman (which was supposed to be an exclusive title till Sony stole it), Tempest 2000, Alien vs Predator (it was decent)....the system was pretty good....it could have had better games but wasn't supported...feels alittle familiar...
A dark tide will rise and she will walk again. He is coming.....

Keranu

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RAGE!!!! LOOK AT WHAT I FOUND:
« Reply #10 on: August 27, 2005, 11:20:17 AM »
I enjoy the Jaguar, mainly for cheesy factor but Defender 2000 rocks hard.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

GUTS

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RAGE!!!! LOOK AT WHAT I FOUND:
« Reply #11 on: August 27, 2005, 05:49:15 PM »
I guess you could say Tempest, that's the one game I can see people still playing.  Personally I hate the game, but I know it has it's following.  Wasn't there a better version of it released on PSX though?

On the subject of failed systems, I still play my 3do once in a while.  It had a few tight games like The Horde, Deathkeep, and Guardian War.

lord_cack

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RAGE!!!! LOOK AT WHAT I FOUND:
« Reply #12 on: August 27, 2005, 10:21:12 PM »
Quote from: "GUTS"

On the subject of failed systems, I still play my 3do once in a while.  It had a few tight games like The Horde, Deathkeep, and Guardian War.


Another good decent system. But it had another factor that forced its failure....Price...DAMN that thing was expensive.

3DO also had great versions of Out of this World and Flashback, the only home version (at that time) of Super Street Fighter II Turbo, and a very good Fifa game.....
A dark tide will rise and she will walk again. He is coming.....

nodtveidt

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RAGE!!!! LOOK AT WHAT I FOUND:
« Reply #13 on: August 28, 2005, 02:29:48 AM »
The Jaguar was an exceptionally difficult console to program and that's one of the big reasons it failed. Developers had a hard time with the hardware and all the friggin processors. On the surface, the Jaguar was a relatively generic system that allowed a great range of flexibility, but you had to take into account the fact that it had two CPUs which were programmed independantly...that makes for a lot of work on the part of the programmer. You see a lot of data out there that says that the Jaguar uses a 68000 as its CPU...this is incorrect. The 68000 was a "governor" which coordinated data between the two CPUs. I don't know the hardware numbers for the CPU since they were custom-designed but they were 32-bit processors...that's where Atari got the idea of sticking them together and saying that the Jaguar was a 64 bit system. Sega tried a similar tactic at first with the Saturn having two 32-bit Hitachi processors but they quickly dropped that scheme.

The PC-FX, on the other hand, is a very yummy system to program (rather straightforward architecture except for a few...uhh..."minor" details), and I personally intend on exploring this possibility, especially now with Magic Engine FX coming to fruition.

Keranu

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RAGE!!!! LOOK AT WHAT I FOUND:
« Reply #14 on: August 28, 2005, 04:37:41 AM »
Yay for PC-FX development! By the way, has there been any updates on that Little Red Riding Hood game translation? I just can't wait until some of the better games get translations.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).