I finally played the first level of Image Fight II yesterday!!
I've had it for a couple weeks but I'm moving and my Duo has been in a bag :oops:
Anyway, I only played the first level because I got smoked by the level 1 boss (and I only spent about 20 minutes playing)
The thing that struck me about Image Fight II was that the sound effects were much different than they were in the original. Players who prefer the graphics and sound presentation of games like the Soldier series would probably be much more comfortable with Image Fight II.
The pacing of the first level of Image Fight II feels quite different than in the original as well. In the original, there are quite a few dead spots in the first level and there really aren't that many enemies to deal with. Image Fight II throws more enemies at you right off the bat, though they didn't present too much of a challenge. (I've only played level 1 though) It definitely feels like a more traditional shooter in terms of pacing but with the same interesting gameplay dynamic:
The red/blue pods return, making it a true sequel!!
In a lot of ways, Image Fight II seems a bit like what Ys II is to Ys I... it's more of the same, with new tunes (and improved sound effects) and a new set of challenges to deal with. It's interesting that it seems to have answered some of the criticisms against the first one (though I'll admit I had runinruder, nat, and keranu's comments on the original in mind when I tried Image Fight II yesterday).
The biggest problem with the game, of course, is the price tag. If you really enjoyed the first one, it's probably worth it, but if the first one really wasn't that fun then the second one isn't going to be much fun either, though it might be more colorful and have richer, fuller sound FX.