Author Topic: Developer Matchup #2: ICOM vs. Namco  (Read 1170 times)

Black Tiger

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Re: Developer Matchup #2: ICOM vs. Namco
« Reply #15 on: January 23, 2008, 11:38:31 AM »
Here are all the games listed for each developer on pcecp-

Namco:

      Barunba 
      Galaga '88/'90
      Genpei Toumaden 
      Genpei Toumaden Kannoni/Samurai Ghost
      Pac Land 
      Valkyrie No Densetsu 
      Wonder Momo 
      World Circuit 
      World Jockey 
      Xevious 
      Youkai Dochuki 
      Tower of Druaga (The) 
      Ordyne 
      Splatterhouse 
      Chibi Maruko-chan Quiz De Pihyara
      Dragon Saber 
      Dragon Spirit 
      Final Blaster 
      Final Lap Twin 
      Marchen Maze 
      Obocchama Kun 
      Pro Tennis World Court 
      Pro Yakyuu World Stadium 
      Pro Yakyuu World Stadium '91 
      Bravoman 
      World Court Tennis 


ICOM:

Addams Family (The)
Ghost Manor
Camp California 
Shape Shifter
Sherlock Holmes Consulting Detective 
Sherlock Holmes Consulting Detective Vol. 2

Yo Bro was developed by "Camp California". If this means people from ICOM, so be it. Was Beyond Shadowgate developed by by ICOM? The cinemas look similar to Shape Shifter's, except with bad art.


I haven't played Camp California, but it doesn't look like a game I would love. The only game from ICOM's confirmed list that I would describe as a good to great/quality game is Shape Shifter(again, I can't judge Camp California).

Its pretty hard to not to factor in quantity when one developer potentially has only one quality title to their name.

Still, I'm not overly fond of any of Namco's PCE games other than Final Lap Twin, although I also haven't played most of them very much. Without trying to convince anyone why they should agree, I pick Namco over ICOM.
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Tatsujin

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Re: Developer Matchup #2: ICOM vs. Namco
« Reply #16 on: January 23, 2008, 11:59:27 AM »
the very funny thing is, namco(t) never ever went into the advantages of CD-ROM titles and i'm just asking myself why? :-k
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nat

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Re: Developer Matchup #2: ICOM vs. Namco
« Reply #17 on: January 23, 2008, 12:16:49 PM »

Yo Bro was developed by "Camp California". If this means people from ICOM, so be it. Was Beyond Shadowgate developed by by ICOM? The cinemas look similar to Shape Shifter's, except with bad art.

You got your list from PCECP, didn't you?

Yeah, Yo Bro and Beyond Shadowgate both were developed by ICOM. According to the games themselves anyway, which is usually a pretty good indication.

ICOM did all the Shadowgate games, from the NES original onwards.


Its pretty hard to not to factor in quantity when one developer potentially has only one quality title to their name.


Subjective, my friend. :)

« Last Edit: January 23, 2008, 12:18:35 PM by nat »

Black Tiger

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Re: Developer Matchup #2: ICOM vs. Namco
« Reply #18 on: January 23, 2008, 12:22:19 PM »
On pcecp.com, the only two names listed with Beyond Shadowgate are Viacom New Media
Distributor
and Turbo Technologies Inc.

Beyond Shadowgate boosts my judgement of ICOM, but I don't find it nearly as amazing as most Turbo fans seem to.
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Joe Redifer

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Re: Developer Matchup #2: ICOM vs. Namco
« Reply #19 on: January 23, 2008, 12:26:01 PM »
Namcot rocks yer socks.  They are so awesome that they needed to add the letter "t" to the end of their name for awhile.  The "t" stands for "tits" and everyone loves tits!  Namcot has always been kind of like a half-assed Sega in the arcades and out, but they're cool.

Namcot

Namcot

Mancot!!

nat

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Re: Developer Matchup #2: ICOM vs. Namco
« Reply #20 on: January 23, 2008, 12:27:43 PM »
Publishing/distributing was handled by Viacom. But it says it was developed by ICOM, and has ICOM's logo right on the front cover. I just looked at my copy.

PCECP leaves out details from time to time I've found...

Tatsujin

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Re: Developer Matchup #2: ICOM vs. Namco
« Reply #21 on: January 23, 2008, 12:40:55 PM »
They are so awesome that they needed to add the letter "t" to the end of their name for awhile.  The "t" stands for "tits" and everyone loves tits!  Namcot has always been kind of like a half-assed Sega in the arcades and out, but they're cool.

"t" stands 4 taku (home)
« Last Edit: January 23, 2008, 02:52:28 PM by Tatsujin »
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Joe Redifer

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Re: Developer Matchup #2: ICOM vs. Namco
« Reply #22 on: January 23, 2008, 12:52:56 PM »
Sorry, you are wrong.  Namcot just called me right now and they say it stands for "tits".

_joshuaTurbo

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Re: Developer Matchup #2: ICOM vs. Namco
« Reply #23 on: January 23, 2008, 01:15:52 PM »
If we're just talking about Turbo. Its hands down ICOM!!!

Oooh wow, Namco thanks for ports of arcade games!  Whoopty doo!

ICOM at least brought us original titles- Sherlock and Shapeshifter.

And one of the greatest games ever made!  BEYOND SHADOWGATE!!!


ICOM

ICOM

ICOMT

runinruder

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Re: Developer Matchup #2: ICOM vs. Namco
« Reply #24 on: January 23, 2008, 01:29:53 PM »
I'd take Shape Shifter alone over the entire Namco list, so I voted for ICOM.

Some of those Namco games on Black Tiger's list are among the worst pieces of shit I've ever played for the Turbo.  Genpei Toumaden, Wonder Momo, Ordyne, Bravoman, and World Court Tennis are all f*cking awful.  And Dragon Spirit is no picnic either. 

On the other hand, Samurai Ghost, Splatterhouse, Galaga '90, Dragon Saber, and Final Lap Twin are really cool games.  I'd rank most of those above Beyond Shadowgate, in fact.  But they wouldn't even come close to making a list of my all-time favorite games, while Shape Shifter would be on it without a doubt.   
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Tatsujin

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Re: Developer Matchup #2: ICOM vs. Namco
« Reply #25 on: January 23, 2008, 01:36:05 PM »
Sorry, you are wrong.  Namcot just called me right now and they say it stands for "tits".

ups, sorry. so then, it seems i was ALL the time wrong :oops: although that's a very rare case.
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PCE Games coundown: 690/737 (47 to go or 93.6% clear)
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Kitsunexus

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Re: Developer Matchup #2: ICOM vs. Namco
« Reply #26 on: January 23, 2008, 02:13:17 PM »
ICOM has Deja Vu.

Namco has CyberSled. Namco wins.

Black Tiger

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Re: Developer Matchup #2: ICOM vs. Namco
« Reply #27 on: January 23, 2008, 02:13:27 PM »
If we're just talking about Turbo. Its hands down ICOM!!!

Oooh wow, Namco thanks for ports of arcade games!  Whoopty doo!

ICOM at least brought us original titles- Sherlock and Shapeshifter.

And one of the greatest games ever made!  BEYOND SHADOWGATE!!!


ICOM

ICOM

ICOMT

Shermatlock was also a computer game.

I don't think anything on either list is more original than Final Lap Twin.
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nat

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Re: Developer Matchup #2: ICOM vs. Namco
« Reply #28 on: January 23, 2008, 02:15:51 PM »
ICOM has Deja Vu.

Namco has CyberSled. Namco wins.

Turbo games only, dude.

Black Tiger

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Re: Developer Matchup #2: ICOM vs. Namco
« Reply #29 on: January 23, 2008, 02:19:54 PM »
Soul Calibur III rocks Yo Bro! [-X
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