Author Topic: Flash chip HuCard design  (Read 840 times)

nodtveidt

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Flash chip HuCard design
« on: February 03, 2008, 06:02:53 AM »
Not sure if anyone else has wanted to do this, but I did a preliminary design of a new flash-memory based HuCard last night. It's currently incomplete, and the outlay is not to scale.



A few issues are:

-I'm not sure if the data lines are connected properly. The 29F800 lists "DQ0-DQ15" but I'm not sure if these are the same lines that the console expects. The HuCard slot only uses D0-D7.
-Pin 34 of the 29F800 is connected to pin 33 of the HuCard slot. I'm not sure if this is correct; it could apparently need to be connected to pin 24 according to the pinout lists.
-I could not determine the correct path for HuCard pins 34, 35, and 37. 34 is obviously an important one, but the doc for the 29F800 are unclear on this. And again, pin 24 of the HuCard slot is unconnected since I'm not sure if it connects to pin 34 on the 29F800 or not.

If anyone has any leads (no pun intended), I'm all ears.

nodtveidt

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Re: Flash chip HuCard design
« Reply #1 on: February 03, 2008, 07:20:24 AM »
Okay...with help from Charles MacDonald, I was able to mostly finish the circuit. The D-lines were correct, but pin 34 on the chip was connected to the wrong hucard pin. It's in the right place now. Also, pin 34 of the hucard slot is wired correctly; it was missing before. All I need to do now is set the chip for byte mode and it should be working.


I also rotated the image so the chip pinout would match AMD's diagram.

MissaFX

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Re: Flash chip HuCard design
« Reply #2 on: February 03, 2008, 10:14:44 AM »
wonderful :clap:
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nodtveidt

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Re: Flash chip HuCard design
« Reply #3 on: February 03, 2008, 10:40:43 AM »
From what I've read, setting the BYTE# pin to high puts the chip in word mode. So, leaving it open should make it function in byte mode. The circuit is therefore complete.

nodtveidt

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Re: Flash chip HuCard design
« Reply #4 on: February 03, 2008, 03:12:09 PM »
And now, the final draft:



BYTE# was tied to Vss, so the pin is grounded and the chip is locked in Byte mode.

Keranu

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Re: Flash chip HuCard design
« Reply #5 on: February 03, 2008, 04:59:07 PM »
I have no idea what's going on, but it looks pretty rad!
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Michael Helgeson

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Re: Flash chip HuCard design
« Reply #6 on: February 04, 2008, 09:39:39 AM »
The beginnings of  a new system card maybe :)

nodtveidt

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Re: Flash chip HuCard design
« Reply #7 on: February 04, 2008, 09:58:10 AM »
Well, this card in particular isn't for a new system card. A new system card certainly wouldn't be built using a 29F800; this is a flash-based low-voltage memory storage chip, capable of holding 8mbit of data in either byte or word mode (8 or 16 bits). This card design is for the manufacture of new HuCards. Say a developer wants to produce a new game on a card but doesn't want to just release a ROM for the lucky few who have flash carts...they can use this technology instead to produce *actual* HuCards. This is an extremely inexpensive technology and lends itself easily to mass production. Another good use of this card is to allow translation of Japanese HuCard games to be played on actual hardware, again without the use of expensive flash carts.

The above circuit describes a fully wired card, which will power on and run its program on a real machine. It doesn't take into account the method of getting said program onto the card; that's my next issue to tackle. I've got a few ideas for how to do this, and they mainly stem from cannibalizing broken old TG units for their connector slots. Another method would be to simply program the chip before it's mounted onto the circuit board, bypassing the need for a custom-made programmer unit (a normal EPROM programmer can apparently be used). Of course, a bad soldering job can completely botch the whole project no matter which method is used. It would be ideal for the developer to have a cart fully assembled and ready to program, but I'm not sure that this is the absolute best way to go about things. It would be much better to program the chip and THEN mount it in a sort of "you can't mess with my program" kind of way.

The main issue is that of the arrangement of the data lines. I wired this according to the TurboGrafx slot pinout, since I will be testing this design on an unmodified deck. It would be able to be used on a PC Engine as well without modifications, but the data would have to be bit-twiddled before writing for the chip to output data in the format that the PC Engine expects. This isn't a difficult thing to do though...anyone with about three days' worth of programming experience can write a bit twiddler capable of reorganizing the bits correctly.

nat

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Re: Flash chip HuCard design
« Reply #8 on: February 04, 2008, 10:35:28 AM »
anyone with about three days' worth of programming experience can write a bit twiddler capable of reorganizing the bits correctly.

I've got at least four or five days under my belt-- where do I sign up?

nodtveidt

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Re: Flash chip HuCard design
« Reply #9 on: February 04, 2008, 11:57:58 AM »
Sign up at your local nerdery. Bring your calculator. :D

nodtveidt

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Re: Flash chip HuCard design
« Reply #10 on: May 11, 2008, 12:54:37 PM »
A small update to this:

The 29F800 is a relatively hard chip to find, and likely won't be used very much anyways. So, the next step down is the 29F400, which is 4mbit. There's also the 29F200, which, you guessed it, is 2mbit. Also, the original design above uses the known good die design, which apparently means is only the die with no casing...not exactly easy to use. So I'm going to redesign the card with the 44 pin SO chip design. I've found an eprom programmer capable of programming the chips, it would be coming from Hong Kong though so it'd take awhile to get here...it'll cost me $103 ($75 for the unit plus $28 shipping). So then, the chip used will depend on the size of the program put on it.

My next step here will be to create a new design. Now that I have the actual size of the chip (28.4mm x 16mm), I can build a design to scale and see about getting some etching sheets. Of course, since these are SMD chips, I'm gonna need one of those fancy-ass SMD soldering stations...ugh. But anyways, my first prototype will be a "chip changer" card, for lack of a better phrase...one where I can swap in and out chips at will. Once I know the design fully works, I can begin mass-producing the circuit boards when there's programs ready to put onto the chips. This will be great for any translated ROM images...

Paisa49

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Re: Flash chip HuCard design
« Reply #11 on: June 05, 2008, 06:36:26 AM »
A small update to this:

The 29F800 is a relatively hard chip to find, and likely won't be used very much anyways. So, the next step down is the 29F400, which is 4mbit. There's also the 29F200, which, you guessed it, is 2mbit. Also, the original design above uses the known good die design, which apparently means is only the die with no casing...not exactly easy to use. So I'm going to redesign the card with the 44 pin SO chip design. I've found an eprom programmer capable of programming the chips, it would be coming from Hong Kong though so it'd take awhile to get here...it'll cost me $103 ($75 for the unit plus $28 shipping). So then, the chip used will depend on the size of the program put on it.

My next step here will be to create a new design. Now that I have the actual size of the chip (28.4mm x 16mm), I can build a design to scale and see about getting some etching sheets. Of course, since these are SMD chips, I'm gonna need one of those fancy-ass SMD soldering stations...ugh. But anyways, my first prototype will be a "chip changer" card, for lack of a better phrase...one where I can swap in and out chips at will. Once I know the design fully works, I can begin mass-producing the circuit boards when there's programs ready to put onto the chips. This will be great for any translated ROM images...

I'd love to see this come to fruition. It would be nice to have a more reliable alternative to the Neo Team and Tototek flash carts.

geepee16

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Re: Flash chip HuCard design
« Reply #12 on: June 05, 2008, 07:23:16 AM »
looks and sounds awesome.  i am wondering what the actual chips cost?  i'll bet they have loads of these things sitting in shops in akihabara.  if yo uwant me to ask around, i can.  still, i'd like to know where you would buy these chips from and who manufactures them.  also, are plstic 'molds" (?)
to house the chips in easy to find?

malducci

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Re: Flash chip HuCard design
« Reply #13 on: June 05, 2008, 01:55:15 PM »
Progshop has 29F800BB and 29F800BT in stock. Reasonable price (IMO). I ordered a prom programmer and am going to be putting together some prototype boards as well. Nodt: I'm working on implementing the I/O port stuff for syscard 4. I need to get the basic card built and running first. I'm going to sacrifice my hu-converter for the port connection.

SignOfZeta

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Re: Flash chip HuCard design
« Reply #14 on: June 05, 2008, 06:05:44 PM »
I would love it if someone made a PCE flash cart that was as easy to use as a CycloDS or something like that. Something I could drag and drop files onto with to hardware recognition issues, or stupid stupid, OS-specific software that sucks.