For some masochistic reason, I've been trudging through Double Dungeon. It's easy to play while not paying attention (while the TV is on). I'm mapping out the mazes old school style to get the full effect. The game is so dull...get 400 gold, get sword and armor, grind to level 13-14 and beat boss. Rinse and repeat. I have no idea WHY this was released ...I have NO idea why I'm playing it?!
It's more fun with two players. Romping about in dungeons, getting lost, figuring out where each other are. Fighting each other, double teaming bosses.... I have had GREAT times playing this with friends!!
I go to this game quite a bit on my TE. Yes, very basic, but harks back to the good 'ol days.
majors! It's appeal is, as joshua pointed out, in the straightforward hack-n-grind (especially with another person). It's fun to abandon your partner and then, when one (or both) of you get into trouble, the drama builds as you call out to each other and try to get your bearings. It's simplicity is an asset

. I recommend playing your favorite vinyl LP's whilst playing Double Dungeons. Seriously.
As a solo game...well, I've had fun with it. But, as noted below, I get a bit obsessive with playing every crevice, every nook, every cranny in a game.
Played the first four dungeons myself in Double Dungeons and have really been enjoying it. No need to map out the dungeons, just stick to a right hand or left hand wall and it will take you everywhere you need to be (in theory).
The later levels get a little wacky and to keep peace-of-mind, I felt better mapping it out (I like to complete 99%-100% of what a game offers, so, yeah, I'll search every room and corridor. Folks who aren't OBSESSIVE, ANAL like me probably have an easier time, of course.
