Wow Dragon Egg! was easy- I know you guys said it was easy- but man only game I have that's easier is Niko Niko Pun. Was a nice ten minute diversion though I guess...
It's got to be a kid's game though I'm assuming...
Nice game though, eh?
Too bad it was so easy.
On the "easy" note...
Somer Assault-- This game is right up there with Dragon EGG! as far as difficulty (or lack thereof) goes. You are a slinky, and your mission is to thwart an evil sorceress' plans to take over the world. The best I could describe this game is as a platform/shooter hybrid. You'll slink through all 12 levels in no time. The boss characters, all somehow related to the Zodiac are slightly more challenging than the levels themselves but you should have no trouble 1cc'ing the game on your first or second try. That is, until the final boss battle(s). You'll face a gauntlet of all 12 bosses all over again, in sequence, and then be confronted with the evil sorceress who's spirit proceeds to take on many different forms. The final boss gauntlet and battles themselves probably take up more time than the rest of the game combined (!!!). I had no trouble clearing the game up until this point, however, I died on my initial encounter with the sorceress. While you have unlimited continues, you are only granted three lives and your, uhm, slinky is reverted to his weakest level. Also, you have to start the final battle all over again. I spent 40 minutes devising patterns and plans to best the sorceress, who then changes into three evil slinkys, and then changes a second time into three evil heads, only to fail, fail, fail every time. I think the object is probably to reach this point fully powered up and just, uh, don't die. I never did beat the three heads, so I have no idea if they morph again, but needless to say after 40 minutes I was extremely frustrated. It's a pity they didn't make the difficulty in this game a little more balanced, as you'll have lots of fun slinking around the stages trying to find the boss room. The level designs are very good for the most part, with a few that felt like they were thrown together fairly quickly. Graphics are top-notch with great character design and excellent shading on everything. You're also treated to a superb soundtrack that is just delightful which I'm 99% sure was done by the same guy who did Dungeon Explorer (both games were developed by Atlus). Expect more upbeat stuff here and less of the somber you get with DE, although just a few of the musical cues sound like they were taken straight out of DE. I'd be utterly shocked if the same person wasn't responsible for both game's music. Despite the horrendously unbalanced difficulty, I'd still recommend this game. It's unique enough that it's got something for everyone... I sure as hell have never played anything like it, and all the good here was good enough to make the negatives seem insignificant. It's gonna bug me that I didn't finish off the final battle though, so I'll probably give it another go in a day or two. At least this time I'll know it's imperative to be fully powered up by the final battle.