Author Topic: Big disappointments  (Read 1115 times)

MurderDate

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Re: Big disappointments
« Reply #15 on: March 17, 2008, 03:38:00 PM »
I had a great time with Order of the Griffon the first couple of days.. Then the dungeons just got too ridiculous and I quit.  Actually I ended up having to erase my card and start again.. except I didn't bother starting again.  One of these days..
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Turbo D

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Re: Big disappointments
« Reply #16 on: March 17, 2008, 03:45:27 PM »
This thread is a big disappointment

nodtveidt

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Re: Big disappointments
« Reply #17 on: March 17, 2008, 04:17:24 PM »
Golden Axe- I knew this was a steaming pile going into it, but figured it couldn't be THAT bad. I was grossly mistaken...this is one of the worst games on the PCE EVER. What a spit on the faces of both the PCE and the Golden Axe name.

Deep Blue- As with Golden Axe, I went into this knowing it was trash. But it was trash above and beyond my expectations...how this was ever released is beyond me. It's BORING, and the music SUCKS. The graphics are okay...if you don't mind what is essentially level-less play with absolutely no real background! The sprites themselves are pretty decent though, which is a very small saving grace for what is otherwise a complete stinker.

The Legendary Axe- I never got to play this in my youth, so naturally I was psyched to be able to play this "game of the year". What a serious disappointment it was...terrible control scheme, terrible collision detection, terribly unbalanced design, and very subpar music despite coming from a company with "Victor Musical" in their name. The "sequel" (which we all know isn't a true sequel) did just about everything right that this game got wrong...just about.

Shadow Of The Beast- My first exposure to this game was on the Lynx. The game absolutely rocks there, but here it's pretty damn pathetic. Yes, the music is phenomenal, but it takes more than a kickass soundtrack to convince me that a game is worth its salt. The movies didn't impress me whatsoever either. The gameplay is just too clunky to really enjoy. It could have been a contender.

Prince Of Persia- Never played this before I played it here. After all the hype for the game back in the day, I expected this to be the killer app. Wow, was I mistaken. The game controls like a crusty old man begging for Geritol and it looks like the last thing that came out of said old man's ass.

Crest Of Wolf/Riot Zone- I always loved Final Fight, and the thought of having a similar game on the PCE was just awesome. It's too bad the game falls way too short. I don't mind only having two playable characters, but the game is way too easy, there's not enough moves and items (no weapons? boring!), and only having three types of enemies in any given area is just lame (you can recolor them all you want, they all fight the same regardless of their color). Huge disappointment, but I still play it for a llama laugh every once in awhile. The music saves it from being a complete stinker.

Valis III- Another one hyped up in the past, so I was pretty psyched to try it. After dying three times in the first two minutes of playing due to forced cheap hits, I decided that this game was a huge pile of STINK. And it is. All the cutscenes in the world can't convince me otherwise. I'll keep my copy of the disk only for the boobs on the cover, but I'll never play it again.

Valis II- Played this one not long after Valis III. I figured maybe they just messed something up in the sequel...wow, was I mistaken...I think the company itself must be the one that is messed up. Valis II has got to be one of the most boring "action" games I've ever seen. Maybe it gets better if you get past the first area or something...but I just couldn't bring myself to play through this borefest long enough to find out. Snore, this one stinks.

Super Air Zonk- After the sheer brilliance that was Air Zonk, I expected the SCD sequel to be twice as good. Instead, it's a mediocre snorefest that I blazed through half-asleep. Easy as pie and totally uninspired.

Strip Fighter II- Semi-nude women beating each other up, using moves that expose themselves completely. What's not to love? Well, for starters, how about one of the worst controls schemes in history? This game plays like stink on a monkey's ass. Sure it looks good, especially the cutscenes (gotta love 16 color censored porno!), but I've played better fighting games on the Commodore 64.

nat

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Re: Big disappointments
« Reply #18 on: March 17, 2008, 04:21:34 PM »
Jeez, Nod just shit on every one of my favorite games! Seriously though, I like everything on that list except maybe Prince of Persia.

I'm surprised you didn't mention Shape Shifter. Your hate for that one is legendary.

nodtveidt

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Re: Big disappointments
« Reply #19 on: March 17, 2008, 04:28:13 PM »
Shape Shifter wasn't a disappointment. I went into it knowing it was absolute shit; there was no room for disappointment. It lived up to my expectations of being one of the biggest stinking piles in PCE history.

rag-time4

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Re: Big disappointments
« Reply #20 on: March 17, 2008, 04:34:39 PM »
Jeez, Nod just shit on every one of my favorite games! Seriously though, I like everything on that list except maybe Prince of Persia.

I'm surprised you didn't mention Shape Shifter. Your hate for that one is legendary.

 :mrgreen:

The one game that has really disappointed me was Fighting Street. I actually bought my Duo so I could try out Fighting Street, given that the original Street Fighter 1 was my favorite arcade game as a kid. I love the game so much I have an arcade machine of my own... one of the nice dedicated ones!

Anyway, they butchered the two button interface of Fighting Street. In the arcade, as far as I remember, the two button interface gave the player an instantaneous response because of the pressure sensitive buttons... but on the Turbo there is a major delay.

By itself, the original Street Fighter is a true classic, one of the great games of all time. But Fighting Street was a bad port, even in 1988 or whenever it was that it came out.

I can't tell you all though how bad I wanted a Turbo CD ever since I saw that display kiosk at toys r us as a kid with Fighting Street as one of the games for sale... I never forgot and 13 or so years later finally scratched the itch and got into the Turbo.

Even though Fighting Street was a disappointment, R-Type and Sidearms certainly were not.... eventually I got more into collecting games for it.

guyjin

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Re: Big disappointments
« Reply #21 on: March 17, 2008, 04:36:45 PM »
Prince Of Persia- Never played this before I played it here. After all the hype for the game back in the day, I expected this to be the killer app. Wow, was I mistaken. The game controls like a crusty old man begging for Geritol and it looks like the last thing that came out of said old man's ass.

Prince of persia is a classic. The controls are... unique. If you go into this expecting a normal run/jump/slash game, you're going to be miserable. Treat it like a puzzle game instead.
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SignOfZeta

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Re: Big disappointments
« Reply #22 on: March 17, 2008, 04:41:01 PM »
This is a weird thread. Its basically filled with a lot of great games (some bad ones too) that people bought so heavily into before playing that the game could never actually live up to its expectations regardless of how good it might be.

...and on that note...

Macross 2036: I was interested in this from day one, but it was hard to find in the US for several years. Some dude on the Turbo list told me that it *destroyed* the SFC Macross game which I already regarded as incredible. He was *so* f*cking wrong. This is a fine piece of software, but like many PCE games without the cinema (very nice!) and audio (mostly just cribbed from the film) this wouldn't be that well regarded. Totally worth owning, especially for a Macross fan, but cannot compare to Scrambled Valkyrie.

Sapphire: Hyped to supernatural levels, said to offer graphics only possible on a Cray super computer, and all the best Hudson, and Mika Akitaka could offer. This is just a "good" game and in fact does not add SGI render farm level graphics. Once again this is a great game, but not as good as; Star Parodia, LoT, GoT, Spriggen, or even, honestly, Macross 2036.


« Last Edit: March 17, 2008, 04:42:59 PM by SignOfZeta »

Tatsujin

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Re: Big disappointments
« Reply #23 on: March 17, 2008, 04:53:02 PM »
or even, honestly, Macross 2036.

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SignOfZeta

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Re: Big disappointments
« Reply #24 on: March 17, 2008, 05:02:36 PM »

Tatsujin

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Re: Big disappointments
« Reply #25 on: March 17, 2008, 05:15:31 PM »
even sapphire isn't that great as a GoT, so it still playes in the absolute top league of PCE shooters (out of any questions). macross 2036 is, at the very best, settlet somewhere in the average level^^
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SignOfZeta

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Re: Big disappointments
« Reply #26 on: March 17, 2008, 11:31:32 PM »
Yes, but I'm rating Macross 2036 as a total package, taking into account the trimmings like cinemas and redbook audio, which make the game more enjoyable to me. Its true the gameplay is so-so at best.

Necromancer

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Re: Big disappointments
« Reply #27 on: March 18, 2008, 03:29:17 AM »
The one game that has really disappointed me was Fighting Street.

I forgot that stinky piece of cheese, likely due to a sub-consciously intentional memory block.  Since I didn't pick it up until after SFII was out, I was expecting it to suck in comparison but to still offer a decent experience.  Unfortunately, I was sorely disappointed by it's unresponsive controls and horrible voices (especially the latter, considering it's a CD title); why the geniuses would've selected this travesty for the first U.S. CD title is beyond me.
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nodtveidt

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Re: Big disappointments
« Reply #28 on: March 18, 2008, 06:51:44 AM »
Fighting Street didn't disappoint me...I knew it sucked already, so when I actually got a copy, I wasn't disappointed.

MurderDate

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Re: Big disappointments
« Reply #29 on: March 18, 2008, 07:13:28 AM »
The only TG16 game that ever disappointed me was Splash Lake.  I don't know- I just don't like it.  Dragon's Curse kind of disappoints me a little too.  Everything else I knew what I was getting into beforehand.   For the record I like nearly every single TG16 game, certainly some more than others, but I enjoy most of them.
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