Author Topic: Couple of questions regarding NEC and their systems.  (Read 1562 times)

Keranu

  • Hero Member
  • *****
  • Posts: 9054
Couple of questions regarding NEC and their systems.
« Reply #30 on: June 19, 2005, 03:25:58 PM »
I'll check that one out sometime, even if I haven't seen the series or anything. Should still be entertaining to play.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

NEC Avenue

  • Jr. Member
  • **
  • Posts: 64
Couple of questions regarding NEC and their systems.
« Reply #31 on: July 27, 2005, 10:03:17 PM »
Quote from: "stevek666"
I concur, MegaDrive, Genesis, PC-Engine -- very kool names for consoles.

TurboGrafx-16... besides being a mouthful, this is pure 80's, as Keranu correctly pointed out.  I never really cared for this name back in the day... BUT NOW, 16 years later, I love the cheezy name.  

and it wasn't just the name, the friggin' logo, with flourescent green and orange, is sooooooo 80's.  It's awesome, dude!


Haha my thoughts exactly. Now as for the PC Engine name, here's my 2 cents. As mention earlier PC probably came from the PC-9x series NEC computers that dominated the Japanese desktop market. Engine is simple a loose term used in the computing industry for example graphics engine or math engine etc. PC Engine probably refers to Personal Computing Engine. NEC had a graphics card for highend graphics work that they sold in the US a long time ago called the Multisync Graphics Engine. It was damn expensive too. The 256 color version was $1500!!

http://www.tavi.co.uk/ps2pages/ohland/NEC-MGE.html

Kaminari

  • Sr. Member
  • ****
  • Posts: 260
Couple of questions regarding NEC and their systems.
« Reply #32 on: July 28, 2005, 03:41:39 AM »
Quote from: "Sensato Black Lion"
Thanks for the contributions so far. About the size of the Hucards, nice to know it's max capacity but any idea what the standard (or minimum) is? Could it be something like 256Kb?


Minimum size was 1 Mb (128 KB). Other capacities were 2, 3, 4, 6 and 8 Mb.

nodtveidt

  • Guest
Couple of questions regarding NEC and their systems.
« Reply #33 on: July 28, 2005, 03:44:58 AM »
There's also the interleaved hucard, which is what SFII used (20mbit I believe).

twor2005

  • Guest
Couple of questions regarding NEC and their systems.
« Reply #34 on: July 28, 2005, 10:24:11 AM »
Quote from: "nodtveidt"
There's also the interleaved hucard, which is what SFII used (20mbit I believe).


Why didn't they make them all that big? 8,12,16 meg was pretty common by 1993 on the super famicom and mega drive systems.

nodtveidt

  • Guest
Couple of questions regarding NEC and their systems.
« Reply #35 on: July 28, 2005, 10:59:38 AM »
I dunno...production costs, maybe? Who knows...

Keranu

  • Hero Member
  • *****
  • Posts: 9054
Couple of questions regarding NEC and their systems.
« Reply #36 on: July 28, 2005, 11:27:19 AM »
I figure because by 1993, CDs on the PCE were the big thing, especially SCDs by that time, so they figured why bother with HuCards as much. 1993 was a pretty hot year for the PCE :D .
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Black Tiger

  • Hero Member
  • *****
  • Posts: 11242
Couple of questions regarding NEC and their systems.
« Reply #37 on: July 28, 2005, 05:12:17 PM »
Quote from: "Keranu"
I figure because by 1993, CDs on the PCE were the big thing, especially SCDs by that time, so they figured why bother with HuCards as much. 1993 was a pretty hot year for the PCE :D .


And CDs cost next to nothing to produce where as HuCards would've cost at least something, so HuCards were probably more of a risk for a publisher the older the PC Engine got.
http://www.superpcenginegrafx.net/forum

Active and drama free PC Engine forum

MotherGunner

  • Hero Member
  • *****
  • Posts: 2991
Couple of questions regarding NEC and their systems.
« Reply #38 on: September 21, 2005, 05:56:09 PM »
Hmm, I always thought the name PC Engine was a rhyme play on PC Genjin (Prehistoric Kid-Bonk's Adventure) since it was the flagship title so to speak.
-MG

SI VIS PACEM, PARA BELLUM (If you want peace, Prepare for war)
SI VIS BELLUM, PARA MATRIMONIUM (If you want war, Prepare for marriage)

Black Tiger

  • Hero Member
  • *****
  • Posts: 11242
Couple of questions regarding NEC and their systems.
« Reply #39 on: September 21, 2005, 06:23:22 PM »
Quote from: "MotherGunner"
Hmm, I always thought the name PC Engine was a rhyme play on PC Genjin (Prehistoric Kid-Bonk's Adventure) since it was the flagship title so to speak.


Close, PC Genjin is a rhyme play on PC Engine.

The character was created after the system as part of a comic strip for a japanese magazine. The comic became popular enough that they slapped a game together which happened to be good/popular enough to get proper sequels.

Whoever was handling the Turbografx over at NEC in the U.S. was smart enough to use Bonk as a mascot, but he wasn't one for the PC Engine.
http://www.superpcenginegrafx.net/forum

Active and drama free PC Engine forum

esteban

  • Hero Member
  • *****
  • Posts: 24063
Couple of questions regarding NEC and their systems.
« Reply #40 on: September 22, 2005, 10:02:47 AM »
Quote from: "Black_Tiger"
Quote from: "MotherGunner"
Hmm, I always thought the name PC Engine was a rhyme play on PC Genjin (Prehistoric Kid-Bonk's Adventure) since it was the flagship title so to speak.


Close, PC Genjin is a rhyme play on PC Engine.

The character was created after the system as part of a comic strip for a japanese magazine. The comic became popular enough that they slapped a game together which happened to be good/popular enough to get proper sequels.

Whoever was handling the Turbografx over at NEC in the U.S. was smart enough to use Bonk as a mascot, but he wasn't one for the PC Engine.
Damn, I didn't know that PC-Gengin started out as a comic stirip. Crazy!
  |    | 

Keranu

  • Hero Member
  • *****
  • Posts: 9054
Couple of questions regarding NEC and their systems.
« Reply #41 on: September 22, 2005, 10:22:14 AM »
I thought Turbo Play actually explained that story, Steve :D . I knew of the Bonk story before and always find it just charming!
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Black Tiger

  • Hero Member
  • *****
  • Posts: 11242
Couple of questions regarding NEC and their systems.
« Reply #42 on: September 22, 2005, 01:58:36 PM »
Quote from: "stevek666"
Damn, I didn't know that PC-Gengin started out as a comic stirip. Crazy!


Here, everything you ever wanted to know about Bonk-

http://www.classicgaming.com/bonk/index.html
http://www.superpcenginegrafx.net/forum

Active and drama free PC Engine forum

Keranu

  • Hero Member
  • *****
  • Posts: 9054
Couple of questions regarding NEC and their systems.
« Reply #43 on: September 22, 2005, 04:24:20 PM »
Thanks for the link, Black Tiger - that site rules. I'm surprised I have never been to it before. The Wonderboy Pages from Classic Gaming are very nice as well. (Sorry no link; too lazy. :D ).
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

esteban

  • Hero Member
  • *****
  • Posts: 24063
Couple of questions regarding NEC and their systems.
« Reply #44 on: September 22, 2005, 05:27:26 PM »
Keranu, I've never seen that site before. It's awesome, isn't it? The Gamecube mp3's... can't wait to check them out!

Black Tiger, I'll have to check out the links at your yahoo group, you might have some other goodies there :)
  |    |