Author Topic: BEST PCE ARCADE PORT POLL  (Read 1263 times)

SignOfZeta

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Re: BEST PCE ARCADE PORT POLL
« Reply #15 on: April 08, 2008, 12:08:51 PM »
Quote from: Sinistron

Zeke- the pics of the one I posted def. looks like the same type game- I've seen pics of the pce one.  Looks more likely that its some sort of port than not.  Either way- you admit to only having seen one when there's several fighting Dragon Ball games on KLOV and pics of the cabinets- so I won't consider you an authority over them.  Sorry  :(.  Vote however you wish is all I can say.

Its not the same as any arcade game. I know you hate me and everything, but I assumed that when you started this thread you were trying to make things at least semi-accurate. If you actually played the PCE game for more than a minute or two you'd know that it simply isn't an arcade sort of game. I haven't played the DBZ arcade games, but I played the shit out of the PCE game, and I can tell you for certain these are not screen shots of that game, or even that sort of game. The PCE game is 2.5D, and the arcade games (the first two listed there) are straight up 2D SFII clones. It takes over an hour to beat the arcade mode (at least) and the only guy you can play as is Goku. Left and right do not always make your guy move left and right. Right is always "advance", and left is always, "retreat". Holding one of the buttons makes your guy shoot fireballs non-stop untill he runs out of chi. It isn't an SFII clone. The characters scale in and out of the background and get so small you can barely see them shooting fireballs from the distance and stuff. What made you even think it was an arcade game in the first place? Just because it said, "Dragon Ball Z"? Shonen Jump was selling 16 million copies a week back then. They made a lot of DBZ junk. The Super Famicom games look a f*ck of a lot more like these arcade games (the SFII style ones) but none of them are based on the arcade games either. Neither is the Mega Drive game.
« Last Edit: April 08, 2008, 12:18:33 PM by SignOfZeta »

Sinistron

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Re: BEST PCE ARCADE PORT POLL
« Reply #16 on: April 08, 2008, 12:19:36 PM »
Quote from: Sinistron

Zeke- the pics of the one I posted def. looks like the same type game- I've seen pics of the pce one.  Looks more likely that its some sort of port than not.  Either way- you admit to only having seen one when there's several fighting Dragon Ball games on KLOV and pics of the cabinets- so I won't consider you an authority over them.  Sorry  :(.  Vote however you wish is all I can say.

Its not the same as any arcade game. I know you hate me and everything, but I assumed that when you started this thread you were trying to make things at least semi-accurate. If you actually played the PCE game for more than a minute or two you'd know that it simply isn't an arcade sort of game. I haven't played the DBZ arcade games, but I played the shit out of the PCE game, and I can tell you for certain these are not screen shots of that game, or even that sort of game. The PCE game is 2.5D, and the arcade games (the first two listed there) are straight up 2D SFII clones. It takes over an hour to beat the arcade mode (at least) and the only guy you can play as is Goku. Left and right do not always make your guy move left and right. Right is always "advance", and left is always, "retreat". Holding one of the buttons makes your guy shoot fireballs non-stop untill he runs out of chi. It isn't an SFII clone. The characters scale in and out of the background and get so small you can barely see them shooting fireballs from the distance and stuff. What made you even thing it was an arcade game in the first place? Just because it said, "Dragon Ball Z"? The Super Famicom games look a f*ck of a lot more like these arcade games (the SFII style ones) but none of them are based on the arcade games. Neither is the Mega Drive game.

Well maybe it is a port and maybe it isn't.  I see a bunch of fighting games.  You admit to not having played the arcade so for you to keep arguing seems really juvenile.  Also- if I have to point out to you that a wide spectrum of ports differ in many ways- then you're an ever bigger fool than I take you for.  If someone here actually played the arcade ones and can verify that it is in no way a port of sorts- then I'll be grateful and strip it from the list.  I asked for correction on the initial post.  I don't see your views as correcting anything at the moment.  And I don't "hate" you Zeke- that's a strong word.  You actually are the cause for great laughter so I'd have to go with "liking" you more than "hating" you.  You definitely add to the experience.  :wink:

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GUTS

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Re: BEST PCE ARCADE PORT POLL
« Reply #17 on: April 08, 2008, 06:36:05 PM »
^^ You got schooled man, give it up.  Anybody can tell that DBZ on PCE is not a port of any arcade game.  By your logic I could say that TMNT on Gameboy was a port of the arcade game.

Joe Redifer

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Re: BEST PCE ARCADE PORT POLL
« Reply #18 on: April 08, 2008, 07:28:32 PM »
Space Harrier was a pathetic port.  They made everything so tiny, destroyed the graphics and sound.  Same can be said for most of the other Sega ports.  Hell, they deleted an entire round (3 stages + a boss fight) from Shinobi.

I voted for R-Type because it is better than the arcade.  Sure, it only has one layer of scrolling, but the music is shitloads better than the arcade, and in Japan they give you the option of buying only the good levels of the game (the first four) contained on one card.

I also voted for Galaga 88/90/96/whatever because it is awesome and extremely accurate to the arcade.  However I don't think that years should ever be attached to games.

And lastly I voted for Forgotten Worlds because the graphics are very accurate, minus the extra layers of scrolling.  Plus, I couldn't really think of anything better to vote for.

handygrafx

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Re: BEST PCE ARCADE PORT POLL
« Reply #19 on: April 08, 2008, 08:47:28 PM »
Thunder Blade shouldn't be on there, it's awful compared to After Burner which was an amazingly good rendition considering the vast, VAST difference between the PCE and Sega's Super-Scaler, twin 68000 'X-Board'.


I'm voting for R-Type though, because that game defined the PCE/TG16.

Keranu

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Re: BEST PCE ARCADE PORT POLL
« Reply #20 on: April 08, 2008, 08:49:48 PM »
Depends on what games were most identical to the arcade or what games were just the most fun in general. I'm too lazy to vote now, but I think the Neo Geo ports are highly commendable for how well they ported them, especially compared to the crap on Genesis and SNES. I also think games like Xevious deserve the vote since they're easier games to port, hence more identical.
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Sinistron

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Re: BEST PCE ARCADE PORT POLL
« Reply #21 on: April 09, 2008, 02:25:32 AM »
^^ You got schooled man, give it up.  Anybody can tell that DBZ on PCE is not a port of any arcade game. 

I got schooled? 

Have you played the arcade DBZ we're referring to?  No.  Otherwise you would have said so.  Neither you nor Zeta know anything about the arcade game's controls- so where is the reasoning behind this "school"ing you're referring to? 
Again- I'm not out to be argumentative here.  If someone shows me sound evidence behind the DBZ being in no way a port- I'll take it down- and I won't feel "schooled"- being that I'm definitely no expert on the subject nor have I claimed to be.  I'll feel informed- plain and simple. 

Zeke first seemed to know there was only one Dragon Ball Z arcade game and that it was a 1st person thing.  He was wrong.  There were three different arcade games- two of which were non 1st person fighters.  Then he's like oh the PCE one isn't a VS. one- but only the one Necro linked to said VS. on it- the one I linked to didn't and looked more like the PCE one.  Then Zeta says he's no longer even sure if there's a versus mode on the PCE one or not.  No one even seems to consider the fact that regardless of the PCE game being a versus game or not means nothing- because we've seen time and time again PCE ports lose their two-player option.  Then he's jabbering about the controls on the PCE one which mean absolutely nothing being he has no clue how the arcade versions control. So basically this whole time he's saying sweet sweet nothing.  Yeah Guts- what a way to "school" me.  If you think that's "school"ing then you must be from one of those special schools.

Furthermore- the arcade one I was referring to and the PCE one both came out in 94- with the PCE one coming out late in the year.  So- the year, the fighting, the name, the look- all similar.  Innocent til proven guilty- or in this case- a port of sorts until proven not.  All of Zeke's points are assumptions- no real comparisons other than one's 2D and one's 2.5D.  I know Zeke wants to be crowned king of the Dragon Ball Z goobers- hell he's got a poster in his room- but Zeke all you proved is that you know less about the Dragon Ball Z's appearance in the arcade then you first let on.  I at the moment am none the wiser.

You guys have played the PCE one- fine.  You guys are great.  Play both of them and then tell me- I'll be more than happy to change it.  I am not one of these goobers that can't admit when I'm wrong- and hell I'm not even saying I'm right.  Until then it stays on the f*cking poll- don't like it- make your own poll what can I tell you. 
After all the inconsistencies in the other recent polls I have to deal with two little babies without teething toast making a big deal over an arcade game that neither have played?  Wow man.  Guts- if you want to eagerly share the red ball nose with Zeke be my guest.

There's 107 other options on the poll to pick from.  Research your own goddamn poll this size in between doing actual work- and god forbid there's a questionable entry- I might come out of the dank underbelly devoid of sunlight to shit down your throat.
« Last Edit: April 09, 2008, 03:09:28 AM by Sinistron »

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Michael Helgeson

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Re: BEST PCE ARCADE PORT POLL
« Reply #22 on: April 09, 2008, 02:45:03 AM »
Quote from: Sinistron

Zeke- the pics of the one I posted def. looks like the same type game- I've seen pics of the pce one.  Looks more likely that its some sort of port than not.  Either way- you admit to only having seen one when there's several fighting Dragon Ball games on KLOV and pics of the cabinets- so I won't consider you an authority over them.  Sorry  :(.  Vote however you wish is all I can say.


Its not the same as any arcade game. I know you hate me and everything, but I assumed that when you started this thread you were trying to make things at least semi-accurate. If you actually played the PCE game for more than a minute or two you'd know that it simply isn't an arcade sort of game. I haven't played the DBZ arcade games, but I played the shit out of the PCE game, and I can tell you for certain these are not screen shots of that game, or even that sort of game. The PCE game is 2.5D, and the arcade games (the first two listed there) are straight up 2D SFII clones. It takes over an hour to beat the arcade mode (at least) and the only guy you can play as is Goku. Left and right do not always make your guy move left and right. Right is always "advance", and left is always, "retreat". Holding one of the buttons makes your guy shoot fireballs non-stop untill he runs out of chi. It isn't an SFII clone. The characters scale in and out of the background and get so small you can barely see them shooting fireballs from the distance and stuff. What made you even thing it was an arcade game in the first place? Just because it said, "Dragon Ball Z"? The Super Famicom games look a f*ck of a lot more like these arcade games (the SFII style ones) but none of them are based on the arcade games. Neither is the Mega Drive game.


Well maybe it is a port and maybe it isn't.  I see a bunch of fighting games.  You admit to not having played the arcade so for you to keep arguing seems really juvenile.  Also- if I have to point out to you that a wide spectrum of ports differ in many ways- then you're an ever bigger fool than I take you for.  If someone here actually played the arcade ones and can verify that it is in no way a port of sorts- then I'll be grateful and strip it from the list.  I asked for correction on the initial post.  I don't see your views as correcting anything at the moment.  And I don't "hate" you Zeke- that's a strong word.  You actually are the cause for great laughter so I'd have to go with "liking" you more than "hating" you.  You definitely add to the experience.  :wink:


LOL on this one. You have Zeta,who at first states there wasn't any,then one,then after being schooled admits there are more then 1 DBZ titles released in the arcade. You have this same Zeta jumping all over Sini just because Sini didn't know??? Sini admitted he had only saw pics of the game,and went off of that. Simple mistake and doesn't deserve the a$$hole "Im smarter then you" attitude" or Gutts chiming in with
^^ You got schooled man, give it up.  Anybody can tell that DBZ on PCE is not a port of any arcade game.  By your logic I could say that TMNT on Gameboy was a port of the arcade game.
. Thats like saying TMNT 2 Arcade game on Nes was a direct port,when infact its not even up to being a cookie cutter version of the arcade TMNT. Reworked sprites,move animation combos missing,graphics and audio cut down,charm gone,and the Nes one also played as stiff as a card board box.... The only thing really the same was the basic lay outs of bosses,and when things happened. DBZ wise,I mean seriously,if the only kinda pics going around are like these:



Then its kinda hard to tell wtf the controls or game plays like,because to be honest it looks like any other typical 2D DBZ fighter....  I mean incase you hadn't noticed Zeta,they recycle locations in the DBZ fighters so the backgrounds are going to look similar as the characters do too obviously. Its a honest mistake, simple as that. I mean Zeta,is this what its come to for you,you have no other way to get the 1up on any of us so you find a DBZ mistake and roll with it.

Not only that,but Zeta you admitted to not even knowing of other DBZ titles in the arcade at first,so your own knowledge was based on assumption,not experience. Same mistake as Sini except he admitted he never played them,and went by pics he had seen. The other titles had to be pointed out to you Zeta so your not the expert you try to come off as. To be honest too Zeta,time to grow up,theres better things to argue about then DBZ. Leave that to the kids on the DBZ forums,seriously,as I'm guessing you're almost 35-40,you're too old for that kinda shit.

You could have kindly pointed out you felt a mistake had been made,and present proof via FACTS,with out coming off as Mr. Smart ass the All knowing Pretender to the Throne of DBZ knowledge or trow a big rant as to why you felt you were right,because not knowing there were other DBZ titles in the arcades meant you could have just as easily been wrong yourself,since you went off of assumptions,not facts.
« Last Edit: April 09, 2008, 02:57:38 AM by Michael Helgeson »

ceti alpha

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Re: BEST PCE ARCADE PORT POLL
« Reply #23 on: April 09, 2008, 03:08:56 AM »
There be drama all up in da club.  :P

Cool poll Sin. :) I don't think I can ever get sick of them. lol

Like Keranu it was hard for me to decide whether or not I would vote for a game based on the fun factor, or based on how "arcade perfect" the game is.

Galaga 88/90 - It's pretty damn close to the arcade and I'm not sure why they just didn't go even further with it. The sound is a bit different on some things, the screen is a bit stretched (it would be nice if there was an arcade-mode for this game), and the animated aliens that talk in Japanese don't appear after each set of levels. A Super CD, or even just a regular CDROM2 would have created a "perfect" arcade port.

Rainbow Islands - I haven't played it myself on the Turbo/PCE, but I've seen plenty of clips. I have the arcade version on the Xbox Taito Legends collection and it's virtually identical. I don't think there is a difference at all. So this really is probably one of the most "perfect" ports out there.

Xevious - Come on...was there really any doubt?  :mrgreen: Granted by the time of the PCE port Xevious wasn't exactly technically advanced, but it was probably one of the first, if not the first (maybe MSX?) "arcade perfect" port of Xevious. I've even heard that the arcade game on the PCE port is actually better than the arcade. I look forward to seeing for myself. My brother has one of those Namco arcade joystick machines with Xevious on it and it sacrificed a few of the graphical niceties such as the glowing explosions. So, Xevious gets my vote. hehe

Others that I wanted to vote for were,

Ninja Spirit - I don't know why the arcade mode didn't have the time limit like in the arcade.  :-k Especially since they went out of their way to make a PCE mode.

Forgotten Worlds - pretty damned close - minus the parallax layers.

Neo Geo Ports - these are just plain impressive.  =P~
« Last Edit: April 09, 2008, 05:19:04 AM by ceti alpha »


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ccovell

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Re: BEST PCE ARCADE PORT POLL
« Reply #24 on: April 09, 2008, 03:41:35 AM »
There was never any arcade version of Image Fight II, nor has there ever been any proof that NEXZR appeared in the arcades.  Also, Lode Runner came out on computers first, so the PCE version is not necessarily an arcade port.  Most likely not.

Also, Cratermaze is an arcade port, and it's missing from the list.  A pretty accurate port too. :D  But it doesn't matter, since there are 3 better ports that I voted for anyway.

Sinistron

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Re: BEST PCE ARCADE PORT POLL
« Reply #25 on: April 09, 2008, 03:47:06 AM »
Ahhh Boobie Kids or something like that right?  Yes I'll add Cratermaze.
Image Fight II and Nexzr I'm just going by Klov- there's not much proof they existed other than short mentions on webpages but there's not much proof they didn't.  Perhaps they only existed as prototypes- who knows.  Anyway I'm figuring that whatever criteria Klov has for deciding if an arcade game actually existed is a much better criteria than my own- so I'll go with them.

Yeah you're right about Lode Runner- gonna clip it. Even if the PCE one is based on an arcade one- the arcade one was based on the computer one which nullifies it. 

Also- I realize that Ninja Gaiden is a port of the NES one- I only added it feeling that the NES itself was a REALLY LOOSE port of the arcade- I've been informed however that the NES one was being programmed even before the arcade one came out- so I'll probably be chopping that one from the list as well.

Mike has also informed me that he HAS played all three Dragon Ball Z arcade games on MAME- and that though two of them look similar to the PCE one that he feels they are in no way a port.  Good enough for me.  Consider me informed.  Sorry it couldn't be you- Dragon Ball Zeke.  Mike is defintely more in the know having actually played them. Chopped from the list.
« Last Edit: April 09, 2008, 04:11:44 AM by Sinistron »

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Black Tiger

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Re: BEST PCE ARCADE PORT POLL
« Reply #26 on: April 09, 2008, 05:10:33 AM »
Another game to add to the list: Adventure Quiz Capcom World


I'm not suggesting the poll list be "fixed" or anything, but here are some more games that aren't straight ports of arcade games:


DOUBLE DRAGON II -port of the NES game which was not a port of the arcade DDII

TIGER ROAD -an original game, whether a sequel or a remake

Downtown Nekketsu Monogatari -if this is River City Ransom, I'm pretty sure it was never an arcade

RABBIT PUNCH (Rabio Lepus) -supposed to be an original game using some arcade assets

CLOUD MASTER (Chuka Taisen) -supposed to be an original game, (perhaps?)using some arcade assets

ALICE IN WONDERLAND (Marchen Maze) -I don't know about the content, but it went from a 3/4 perspective to a vertical scroller. Kinda like a "port" of Veiwpoint that's a vertical shooter.


I think that new versions of games that originated in the arcade are fine. But I wouldn't count something like the DBZ game or DNM/RSR.
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Sinistron

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Re: BEST PCE ARCADE PORT POLL
« Reply #27 on: April 09, 2008, 05:20:58 AM »
You don't have to suggest the poll list be fixed or not- just chime in- I already said I'd fix it if I see it needs correction.

I never said anything about "straight" ports- just ports- they can be loose as hell- just as long as they're considered ports.  I hardly think that a perspective shift in Marchen Maze changes it from being a port.

Double Dragon II- yeah I considered that- but I consider the NES one a "loose" port so that's my reasoning- perhaps my reasoning doesn't agree with most people's here- but so be it.  The other games you mentioned are indeed ports (except for River City- open to debate and see link below)- in varying degrees of success.  A boss here and there changed around doesn't make it not a port.  Tiger Road looks completely different- probably plays different too- but Tiger Road existed as an arcade game alone- as far as I know it wasn't a cartoon or anything like that- so it is a port of the arcade.  A shitty port- but a port nonetheless- and both games are platforms featuring a bald dude jumping around with weapons.

River City Ransom- this is what I was looking at- http://www.klov.com/game_detail.php?game_id=8840 It is open for debate- anyone play this in the arcade?

Also on the opening post I said no Quiz games.  That's tedious.
I also said on the post above yours that I got rid of DBZ due to Mike having played it and telling me he felt it wasn't a port.
« Last Edit: April 09, 2008, 05:24:16 AM by Sinistron »

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Black Tiger

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Re: BEST PCE ARCADE PORT POLL
« Reply #28 on: April 09, 2008, 05:26:09 AM »
River City Ransom- this is what I was looking at- http://www.klov.com/game_detail.php?game_id=8840 It is open for debate- anyone play this in the arcade?


Thats what I figured. Renegade is an original arcade game that saw ports and sequels to several consoles. But its only as connected to River City Ransom as Final Fight Revenge is to Street Fighter Alpha.
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Sinistron

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Re: BEST PCE ARCADE PORT POLL
« Reply #29 on: April 09, 2008, 05:29:55 AM »
K- dropped from the list  :)

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