Author Topic: Beyond Shadowgate  (Read 984 times)

Keranu

  • Hero Member
  • *****
  • Posts: 9054
Beyond Shadowgate
« Reply #15 on: March 02, 2005, 07:39:13 AM »
Try using Magic Engine, it's a much better emulator.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

esteban

  • Hero Member
  • *****
  • Posts: 24063
Beyond Shadowgate
« Reply #16 on: March 02, 2005, 05:03:00 PM »
Quote from: "JBSpeed"
I did manage to get to the swampy region.  It is not that far into the game.  After you escape from the dungeons and get past the cliff areas, you come across a city where you can get a quest to take a box to a sage in the woods from a guy in a store and have a turtle race with a guy in a tavern.  If you leave the city by passing a guy with a guitar then follow the path to the right you will enter the swamp.  Keep going right past what looks like a pile of stones and you can see a red dinosaur like thing in the distance.  The vine that is directly above the red thing is where you would grab and swing across the deathtrap.  When I put the eye icon over it the info box comes up with obj1.
Most likely I have a defective disc as the rest of the game plays normally.  I tried to grab a screenshot but am only getting black screen.  I'm using an ati radeon 7500 allinwondercard and 3 different screencap.(ati's,wisdomsoft screenhunter,and printscreenbutton) methods and no luck.  Tried Hu-go! emu, got the game to start but graphics were warped making it unplayable, only Prince Eric is drawn correctly, rest is blocky and distorted.


thanks for the update... I would love to hear if other folks have ever encountered this (or a similar oddity) in the game.  

.... so you have the duo plugged into your computer's video card...  here is some silly (but perhaps useful) stuff to check:
1) make sure you are using the video input on your video card.  
2) test with another device (i.e. vcr) to see if you get any picture... sometimes you have to select the input source (i.e. it might be called "auxillary" or "line 2" or something).
3) pray to the turbo gods.
  |    | 

Keranu

  • Hero Member
  • *****
  • Posts: 9054
Beyond Shadowgate
« Reply #17 on: March 03, 2005, 07:12:52 AM »
I recommend you really focus on number three.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

JBSpeed

  • Newbie
  • *
  • Posts: 29
Beyond Shadowgate
« Reply #18 on: March 04, 2005, 05:34:43 AM »
Thanks, Magic engine is much better.  Managed to get a screenshot.
A little lost on how to post the image until I read the faq :wink:
Its only 45k if anyone wants to see it.
I'm not cool

Keranu

  • Hero Member
  • *****
  • Posts: 9054
Beyond Shadowgate
« Reply #19 on: March 04, 2005, 07:09:27 AM »
Do you have any kind of web hosting? If you do, upload the picture to it and on here type and it will show up here. Or you can just post the link of the url here.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

JBSpeed

  • Newbie
  • *
  • Posts: 29
Beyond Shadowgate
« Reply #20 on: March 04, 2005, 11:03:44 AM »
Ok, I think I got it
http://home.twcny.rr.com/jbspeed/

I think I've used up my pull with the turbo Gods as it is a miracle my Duo's av cable works at all.  I've spliced it a couple of times.  Maybe someday I'll get a new one
I'm not cool

esteban

  • Hero Member
  • *****
  • Posts: 24063
Beyond Shadowgate
« Reply #21 on: March 04, 2005, 10:15:49 PM »
hey, thanks for the screenshot!  Now I see exactly what you are talking about.  I don't remember seeing "obj1" when I played the game (granted, it was a long time ago)... perhaps it isn't crucial to progressing?

I haven't a clue, though.
  |    | 

JBSpeed

  • Newbie
  • *
  • Posts: 29
Beyond Shadowgate
« Reply #22 on: March 04, 2005, 11:58:54 PM »
No that area isn't crucial.  I think,but don't know, that eventually you can get a sword from the swamp.  I can play through the rest of the game.  I was mainly curious to see if anybody else had this happen.
I'm not cool

Keranu

  • Hero Member
  • *****
  • Posts: 9054
Beyond Shadowgate
« Reply #23 on: March 05, 2005, 06:41:10 AM »
Very interesting.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Black Tiger

  • Hero Member
  • *****
  • Posts: 11242
Beyond Shadowgate
« Reply #24 on: April 09, 2005, 12:31:53 PM »
Just buy the dog at the Pet Shop and walk straight through the swamp. He'll pull you out each time.

The "OBJ03" or whatever is in every game. Its not much of a bug, just something that they didn't end up using/finishing.


As for my impressions. Back in the day, I had low expectations for the game. Judging from the screenshots(in Mags & the Radio Shack flyer) and the fact that it was an ICOM Sim game, I thought that at best, it might be fun enough to play once through.

I only managed to pick up a copy recently for $100 without the map(complete as far as I'm concerned).

However, all I've read about the game online the last couple of years is how unbelievably amazing it is. Specifically, the graphics. All I've read is how it must use all 256 or even 512 colors at once("just like Magical Chase and Drac X!!!" :wink: ).

The fact that anyone would say anything so foolish led me to believe that it was the same deal as Sapphire(which apparently uses the 'power' of the Arcade Card(a ram cart) to push better 3D graphics than a 1st gen PSX game :? ).

Sure enough, it turns out that each background in the game only has 16 colors or less. You can easily count them ona decent TV screen. Each BG has 3 or 4 real colors, with 3 or 4 shades to each.

And all the backgrounds appear to have been scanned in without any touch up(pixel haze + the odd squared areas with color bleeding).

Still most of the BG's look nice for this type of game, a lot better than I was expecting. I personally don't like the art style(Shape Shifter cinemas) outside of the natural BG's(cities are ugly) and all the sprites look like they were drawn and animated(breaks every rule of animation) by a 13 year-old(notebook doodles).

The areas only scroll horizontally, the main character can only walk(no running) very slow and the game is really short.

The digitized sfx and voice samples are good, but the voice acting(I've read that its best CD game acting EVER!!! :P ) is pretty lame, but serves it's purpose for this type of game.

I love how quick and easy it is to Save & Load, without it, this game would be unplayable. One thing you need to know to play though, is that nothing you've done in the current screen gets saved, only everything up to and before the current area(this will f*ck you over bad).

With all that said, its still a fun game to play through once(too bad there's no real.

If you're not a collector or anything and you just want to play the game, you should just borrow a copy from a friend or download an ISO. Its definately not worth the price of addmission, at least not by Turbo/PCE standards(think of which games you could pick up for the same price).
http://www.superpcenginegrafx.net/forum

Active and drama free PC Engine forum

Keranu

  • Hero Member
  • *****
  • Posts: 9054
Beyond Shadowgate
« Reply #25 on: April 09, 2005, 03:55:51 PM »
I can agree with you about the backgrounds for the game (although I still think they look nice art design wise), but I thought the sprites in the game urled and much more advance than a 13-year old's notebook doodle :P . For the high price, the game itself isn't really worth it for fun, but definitely an investment if you are a collector.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Black Tiger

  • Hero Member
  • *****
  • Posts: 11242
Beyond Shadowgate
« Reply #26 on: April 09, 2005, 05:03:20 PM »
Quote from: "Keranu"
I can agree with you about the backgrounds for the game (although I still think they look nice art design wise), but I thought the sprites in the game urled and much more advance than a 13-year old's notebook doodle :P . For the high price, the game itself isn't really worth it for fun, but definitely an investment if you are a collector.


Thats what I was trying to say about the countryside backgrounds. The art is cool, but they aren't spec defying or anything like I've been hearing.

I guess the charactersw are a matter of taste, but I really didn't like a lot of the sprites.

I still don't mind the price I paid for it(back in the day, I was buying current PCE games for $100 - $150), because its a Turbo game, I really like it. But its not the greatest game by Turbo/PCE standards, although it is one of the best non-japanese Turbo games.
http://www.superpcenginegrafx.net/forum

Active and drama free PC Engine forum

Keranu

  • Hero Member
  • *****
  • Posts: 9054
Beyond Shadowgate
« Reply #27 on: April 09, 2005, 05:19:34 PM »
Yes, I think I could say Beyond Shadowgate is the best US made game for the Turbo, but I can't think of any other good US made games for the Turbo that really stick out because most of them weren't good, hah.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Black Tiger

  • Hero Member
  • *****
  • Posts: 11242
Beyond Shadowgate
« Reply #28 on: April 09, 2005, 05:36:36 PM »
Quote from: "Keranu"
Yes, I think I could say Beyond Shadowgate is the best US made game for the Turbo, but I can't think of any other good US made games for the Turbo that really stick out because most of them weren't good, hah.


Well, although most people don't like it, Shapeshifter was one of my first Super CD games along with Dragon Slayer. I actually bought them before the Duo or Super CD Card were released(I was a crazy Duo fab from the beginning).

And back in the day, I played each and every Turbo game to death once I bought it.

And I love almost every Turbo/PCE game regardless of general quality.

Even Night Creatures, if only because of the challenge leading me to master it and the satisfaction it gave me to beat what seemed like an impossible game.

Even with it's flaws, I'd probably rate SS the best english Turbo game, since it has real gameplay instead of just pointing and clicking.

Plus it, along with Night Creatures(and Dragon's Curse) are essentially Castlevania Symphony Of The Night for Duo(complete with shapeshifting), or as I called the back in the day, "Simon's Quest for Duo".
http://www.superpcenginegrafx.net/forum

Active and drama free PC Engine forum

Keranu

  • Hero Member
  • *****
  • Posts: 9054
Beyond Shadowgate
« Reply #29 on: April 09, 2005, 05:58:13 PM »
Oh crap, I forgot about Shapeshifter. Yeah Shapeshifter is the best US Duo game then :D . I want to try beating Night Creatures sometime because it has a very cool idea, but it's hard to get used to the gameplay.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).