It was sent as a pre-release/review copy to me when I used to review games (wrote for VG&CE & TurboPlay) - I don't believe we ever ended up using it for a review, but I made sure to keep a copy of the ROM's so I could play it later. I've got several other TG16 games that are slightly different from the released version (different music, title screen slightly different, perhaps a trainer built-in), but this one was obviously a lot different. I'm guessing they were going to do it as a Hucard originally, and then changed their mind to do it as a CD version instead...
I've otherwise never been able to get it to work in an emulator; worked with the author of "MagicEngine" for a while, but didn't have much luck. The issues seem to be that because I have the raw ROM images as opposed to a version pulled off of a card or CD, I have to manipulate them and combine them in just the right fashion for the emulator to recognize them properly, set them up with the right memory mapping, etc. Some of the ones I have (IE Dead Moon, Silent Debuggers) seem to work fine, but others (Camp California, Kadash) either don't work at all, or only come up partially. Need to mess with them some more at some point.